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  1. GruTheWanderer

    Requiem for a God

    As the first event book from Malhavoc, Requiem for a God presents great ideas for the enterprising DM. It includes an excellent blend of story elements and crunchy bits, setting a high standard for future products in the series. The Event The introduction and the first two chapters (Preparing...
  2. GruTheWanderer

    If Thoughts Could Kill

    Despite his enthusiastic splashing and gulping the half-orc feels no different when he emerges from the water. Dunking Jobu also appears to have no effect. The well still glows and the eye still seems embedded in the liquid. Zelestine peers at the image and ponders alound, "The parallel lines...
  3. GruTheWanderer

    The Banewarrens: Allies and Enemies

    The two halflings spend several hours laboring before night falls. When it does, Pomia sends Folo to join Bono at the stables. Several other servants are headed the same direction. The large wooden structure sits at the west end of the grounds and is big enough for ten horses. At the current...
  4. GruTheWanderer

    Elven Navy Delta Squad: Thought Taker

    As Chjargal moves to enter the tunnel he feels a slight resistance against inward movement. This increases to a maximum 5 feet inside the threshold, although it is still barely noticeable. Beyond that point there is a slight push in the opposite direction. In addition to the lack of light...
  5. GruTheWanderer

    [d20M] League of Extraordinary Gentlemen -- UPDATED 12/4! NOTHING STRESSFUL GOING ON!

    Have finished the first volume (1-6) and am looking forward to seeing the movie during my vacation in the states later this month.
  6. GruTheWanderer

    League of Extraordinary Gentlemen - Who else could be in it?

    Just found this website. Fantastic Victoriana, a list of 465 (at last count) Victorian-era characters and concepts which might appear in League. http://www.geocities.com/jessnevins/vicintro.html
  7. GruTheWanderer

    Star Wars - Rebellion

    Oraltor will take a position with cover and keep firing at the turreted weapon.
  8. GruTheWanderer

    If Thoughts Could Kill

    Correction to my previous post. The claw attack does not do Int damage. Darian's in top mental condition. The creature furthest down the hall turns its attacks on Groknar, perceiving the half-orc as the largest threat. Unfortunately for the monster, he is unable to get past the barbarian's...
  9. GruTheWanderer

    The Banewarrens: Allies and Enemies

    I'm tempted to keep this game 3.0, since the Banewarresn is written with that in mind. Krug fumbles with the lock once, twice, but it looks like it might take a while to get it right. The guard hits Malikar once more with the sword (3 damage) before the paladin steps in and lays him out with...
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  11. GruTheWanderer

    If Thoughts Could Kill

    Verra's first shot slams the nearest humanoid in the shoulder (19 damage), although it does not appear to be affected by the frost. Two follow-up arrows send the creature to the floor (19 and 15 damage). Bellus tumbles past the nearest enemy and charges down the hallway towards the next one...
  12. GruTheWanderer

    The Banewarrens: Allies and Enemies

    Bull's Strength gave +2 Str to Malikar. Krug received +3 Dex from Cat's Grace. The guard reacts much quicker than Malikar anticipated, hitting with the sword as the paladin charged forward (10 damage). Malikar's own swing glances off the guards breastplate. -------------------------- Krug...
  13. GruTheWanderer

    Elven Navy Delta Squad: Thought Taker

    Garyh, if you ever come back you are welcome to join in as Tiktitik while Theryndil is in a coma. Chjargal begins ferrying the members of Delta Squad across, starting with Marcus and Akodo, followed by Amanu and Grillon. The transition from ship's gravity to weightlessness to the asteroid's...
  14. GruTheWanderer

    If Thoughts Could Kill

    The horrid creatures stand 10 feet tall. Their claws and teeth are daggerlike, their hide resembles a frosty coating. The vague features of a humanoid are apparent beneath, as if the creatures were once something else. Groknar carves into the nearest beast with two mighty swings of the...
  15. GruTheWanderer

    Star Wars - Rebellion

    If the ship has any visible weapons, Oraltor will shoot at them.
  16. GruTheWanderer

    The Banewarrens: Allies and Enemies

    As Malikar opens the door in the sandy chamber, a hallway is revealed with multiple cell doors along the left wall. A single guard stands about thirty feet from the door. When he sees the paladin, he fumbles for his sword. ------------------------------------------ Krug's first attempt to...
  17. GruTheWanderer

    Elven Navy Delta Squad: Thought Taker

    When the other spellcasters make no response, Thought Taker makes an exasperated mental noise. "I was hoping to save this for an emergency, but if we have no other options..." The mind flayer pulls forth a fragile crystal. "When shattered, this will provide air. I believe it will be enough...
  18. GruTheWanderer

    Star Wars - Rebellion

    Oraltor starts running toward the ship, doubtful that he will be of any use, but knowing that his new friends may need him. If that vehicle has on-board weapons, we are all in grave danger. Shooting the ship could eliminate our only hope of escape. What's an Ithorian to do?
  19. GruTheWanderer

    [d20M] League of Extraordinary Gentlemen -- UPDATED 12/4! NOTHING STRESSFUL GOING ON!

    Just received the book today in an Amazon shipment. I'm still at work, so I didn't have time to more than flip through it, but it looks great. Hehe Haha. :) Poor Mina. It doesn't look like she had much chance of preventing bloodshed (although at least she stopped Hyde on the docks)...
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