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    What can you do with Diplomacy?

    Is it correct to assume that dragons represent an extreme hard case? After all, dragons can speak human languages, generally have whimsical or curious personalities, tend to think long term/big picture, and appreciate amusement. Although humans may not understand dragonkind, dragons do...
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    Shaman and Scholar - help needed

    One thing I do with my scholar class is lower the BAB (to zero progression) and give lots of bonus feats that can be used for skill-oriented things like skill focus, or loremaster-like abilities. I do this to make the class more attractive and flexible. You might consider expanding the skill...
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    Feats 'n' Skills Magic System

    We ran the rules through a fairly long session this weekend. The overall feedback is very positive. My main concern has been the ease with which casters can jack up the save DCs to some spells that are usually innocuous, like the charm person style spells. I think it may be worthwhile to not...
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    I'm afraid we've suffered a loss

    My deepest sympathies for your loss, and for the loss of those in your community. May God have mercy.
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    [OT][Wife] My wife is going to kill me...

    bekkilyn offers good advice. Take it. It might be easier to set up a separate account (or a savings account) and put money in there toward a house every month. If you see yourself working I'm the one in my relationship who handles the budget, and my wife is the one who has impulse contol...
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    What ENWorld means to me (you).

    Darn it! Rel stole my post! I agree with Rel on every single point. This site has become the community I am most fond of on the net. I would also add that, for me, this is a place to get a small D&D fix in a life that currently doesn't have much room for it. I get to play very infrequently...
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    Don't Panic! (OT Advice Thread)

    One that has hit home since I've become a parent: Never name the well from which you will not drink.
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    Feats 'n' Skills Magic System

    After looking over the numbers a bit more, I find myself wondering if this system needs some toning down. In an earlier version, it was so expensive to cast spells that the power levels seemed justified; in the latest, I've reduced VP costs significantly, especially for the mid-level spells...
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    Feats 'n' Skills Magic System

    Comparison: Feat 'n Skills Mage versus the standard sorcerer (I'm using 3.0 because I haven't bought 3.5, if that matters) I'll use the standard ability score array, but maximize it differently: Sorc: str 8, dex 14, con 13, int 10, wis 12 cha 15. Mage: str 8, dex 10, con 13, int 15, wis...
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    Feats 'n' Skills Magic System

    Xorial wrote: Thank you. I wanted to create classes that could be equally viable as mgic-using or non-magic using classes. Xorial wrote: I have a life magic school that expands on necromancy. In that school you could learn all the basic healing--damage, poison, disease. Raise dead is not...
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    Feats 'n' Skills Magic System

    Thanks for at least looking in on the thread. I've minimized this effect to a slight extent. While most magical skills use int as the prime stat, abjuration and life magic (healing, circles of protection, and other cleric-type magics) use wisdom, and enchantment uses charisma. Also, in this...
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    "Background" skill points at Level 1

    I have a rule about background skill points at the player's option within certain guidelines. Generally, it is limited to craft, profession, and knowledge skills (and even those are limited based on cultural background), together with some useful skills such as swim (if they lived in a fishing...
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    Feats 'n' Skills Magic System

    Some design features (as I see them): The basic mechanic is very simple: d20 + modifiers vs. spell DC + modifiers. The modifiers allow a caster more flexibility without needing feats; silent spell and still spell now simply increase the difficulty, and material components are always optional...
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    Feats 'n' Skills Magic System

    Here's a version that's down to 27 pages. Screaming children call. . .
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    Feats 'n' Skills Magic System

    Here is the latest incarnation of my feat and skill based magic systen, It has undergone extensive tweaks based on what little playtesting I've managed to give it. I know it's a long file, but I would appreciate any feedback I could get to try to improve it further; I would be especially...
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    Will Power magic system supplement online, free!

    I've dowloaded the new version of Will Power, but haven't looked over it yet. I found all of Drawmack's suggestions to be eminently reasonable, however. Looking over the feats, I find I like them. I wondered if Way of the Wind could be upped a bit to make it slightly more attractive--say, with...
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    If you campaign had introductory text a la Star Wars..

    This was the opening section of the background guide I gave to my players in my current campaign:
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    True Evoker (craft evocation spells on the fly)

    This is interesting--creating a prestige class that combines spell slot with power point magic. I don't have my PHB here to try to figure out at what level a caster might be able to enter this class. It would be interesting to figure out if the general damage caps (based on what level spell...
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    Will Power magic system supplement online, free!

    Drawmack wrote: First, I'll have to rework the formatting. :) Actually, one of my players sugested that some charts would be helpful. After I finish making them for the skills I've already, detailed, I post the (not quite finished) system here. Time to put a child to bed.
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    Will Power magic system supplement online, free!

    This is an interesting system. As someone who has been tinkering with a homebrew magic system, I know how complicated all this can be. I especially like the way you give noncasters a benefit from the will points--I can see many "flavor" explanations for that particular mechanic that are...
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