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  1. Dwarmaj

    Fast question on spellcraft

    Just curious, would you impose a penalty for distance similar to Spot? You'd think it would be harder to determine what's being cast if you're 200' away (atleast if you haven't seen that spell before).
  2. Dwarmaj

    Rhino Hide armor w/ Wild enhancement

    Wild Armor only lets the enhancement bonuses still function, not the special abilities of the armor.
  3. Dwarmaj

    The Shifter PrC

    When you Shapechange you loose your Su abilities (wildshape is Su) so I don't think Wildarmor will still work. Ex abilities of forms you take also don't carry over from form to form. You get to keep racial or class based Ex abilities, but not assumed Ex abilities.
  4. Dwarmaj

    The Shifter PrC

    It's in Savage Species and gives you access to one supernatural ability of a creature whos form you take. You also have to make a Will save DC19 and you're -2 on all attacks, saves, and ability checks. Improved Assume Supernatural Ability (another feat) gets around the -2 to attacks, saves...
  5. Dwarmaj

    Charging questions...

    Thanks, guess I should have reread the feat. :rolleyes:
  6. Dwarmaj

    Charging questions...

    Does Ride By Attack attack work when charging? If it does, can you charge the same oppant again next round? Wouldn't you have to turn around first or is there no penalty for changing directions while mounted?
  7. Dwarmaj

    Full attack and Improved Grapple

    Hmm, why oh why did they make grappling so confusing. :( The 3.0FAQ says that the number of grapple checks is based on your BAB. Does this include all of the available options available during the grapple, or just "Damage Your Opponant"? Can a Monk use Flurry of Blows during a grapple? Or...
  8. Dwarmaj

    Grapple question...

    In 3.0 we treated grapple checks similar to skill checks. The DC was set by the defenders (BAB+size+Str), while the attacker used their iterative (BAB+size+str). But the 3.5 SRD states that grapple checks are "like a melee attack roll". If it's like a melee attack roll, wouldn't other attack...
  9. Dwarmaj

    Grapple question...

    A couple of grapple questions: 1) Is a natural "20" an automatic success in a grapple check, conversly, is a natural "1" an automatic failure? The SRD says that a grapple check is "like a melee attack roll." 2) What else can add to the grapple check? The SRD states BAB+ STR mod+ special size...
  10. Dwarmaj

    Expert Tactician while invisible facing 4 flatfooted foes in reach--how many attacks?

    Song & Silence has the latest version of the feat and only allows one extra attack against a single foe within melee reach.
  11. Dwarmaj

    Wildshape + Animal Growth =/= huge size

    Hmm, a druid can wildshape and become large, then cast Animal Growth to become huge and get +8 str, +4 con, 10/magic DR, and +4 to saves. And you think this is broken? Take a look at a similar level cleric (12th level) who casts Divine Favor, Divine Power, and Righteous Might. He'll have the...
  12. Dwarmaj

    Ideal feat chain for a Druid?

    Off topic a bit.... 3.5 has addressed the "low AC" of druids. Barkskin now stacks with natural armor bonuses and at mid to high level a druid can wear Wild armor and still get the armor bonus when wildshaped. If I were to multiclass a druid, I'd take a level of Monk to get the wisdom bonus to...
  13. Dwarmaj

    Ideal feat chain for a Druid?

    I play a mainly combat oriented druid and have the following feats: -Combat Reflexes -Power Attack -Natural Spell -Blindsight 120' (MotW) -Expert Tactitian -Martial Weapon Prof. -Improved Critical (Scythe) -Leadership
  14. Dwarmaj

    D&D 3E/3.5 Shifter PC – What will 3.5 pre-req’s be?

    WotC posted a conversion of the class for Living Greyhawk here I'm not sure if this will be the official conversion, but seeing this I converted my Shifter PC into a straight Druid. The loss of the feats was ok, but taking away Extraordinary abilities weakens the class greatly. Especially...
  15. Dwarmaj

    Domain spells for non-clerics?

    Found it (p77 DotF). Thanks.
  16. Dwarmaj

    Monks belt

    Or, a Druid who wears Bracers +8 and is Shapechanged into a Planetar and has barkskin cast would have AC57 (10Base+ 8Armor+ 7Wis+ 19Natural+ 5NatEnhance+ 4Dex+ 4Deflection)
  17. Dwarmaj

    Domain spells for non-clerics?

    If a character takes a PrC that gives them acces to domain spells, do they get bonus domain slots? An example is Divine Oracle:
  18. Dwarmaj

    Monks belt

    Found the link that I mentioned earlier. It's here I'm currently playing a Druid with 30 wisdom, +10AC from a 13k item would be pretty sweet. Though a bit unbalancing when you look at bracers, barkskin, Natural AC for use of Shapechange, .....
  19. Dwarmaj

    Monks belt

    I asked the same question a couple of months ago (can't find the thread) and the consensus was that you only gain +1 AC, not the whole Wisdom Bonus to AC. Reading the text of the belt and the monks ability seems that you should get the "Wisdom to AC" benefit, but that would make the belt...
  20. Dwarmaj

    Killing Gaseous Vampires

    Cool, guess I'm still stuck in 3.0.
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