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  1. TheLordWinter

    Buffing Solo Monsters

    Solos more than any other monster need a lot of things going on to keep them interesting. Where did the party fight the hydra? Why did the party fight the hydra? In addition, which hydra did the group fight - Fen, Mordant or Primordial? Solo monsters, in order to make them as interesting as...
  2. TheLordWinter

    Implements, Arcane and Divine

    My apologies if this has already been asked, but I checked the Player's Handbook and couldn't quite find a satisfactory answer to my question: If a player has multiclassed or is a Half-Elf (and thus benefits from Dilettante) can an Implement of one type (Symbol or Rod,Staff,Wand,Orb) work with...
  3. TheLordWinter

    Skill Challenge: Finding a Killer

    Very cool idea for a skill challenge. Streetwise is obviously a must as you beat the streets, dig up suspects, question scum, etc. How about Nature to discern that the wounds couldn't have all been dealt by a human being based on the angles and such? It's a little CSI, but seems like the type of...
  4. TheLordWinter

    [High level monsters and powers] What can Graz'zt actually do?

    Perhaps it was a hold over from when they were planning to allow PCs to become liches? It seems like a few other templates in the Dungeon Master's Guide, like the Mummy or the Death Knight, also should have had similar requirements/rituals, yet did not?
  5. TheLordWinter

    Using Artifacts in the Forgotten Realms

    Your players will likely notice that you're just switching the name between one figure and another - likely you could just include Vecna without any muss. After all, if he can breach planes of existence, perhaps he wants to make his way to the Realms? If that doesn't suit your fancy, how about...
  6. TheLordWinter

    D&D 4E Mass Combat--Anyone run some in 4e? Have practical advice?

    A great example of this "turn a battle into a dungeon" strategy was shown in the "Savage Tide" adventure path during Paizo's last run with Dungeon magazine. The 5th adventure, Tides of Dread (to not give spoilers) features the PCs in a pitched battle against an enemy force. They've got time to...
  7. TheLordWinter

    [High level monsters and powers] What can Graz'zt actually do?

    I'm really curious to hear what you think specifically points towards not answering player questions in the game. Also, there seems to be a growing theme throughout this thread that as the DM, it is your responsibility to say "No, there aren't rules for it, so not for you." From super-powerful...
  8. TheLordWinter

    [High level monsters and powers] What can Graz'zt actually do?

    This doesn't necessarily have to be the same kind of information for everyone though, does it? Isn't it up to the DM how many Balors Orcus can send in, if any at all? Why have this be one exact given value, and not malleable and something different for each group? It just seems to me that it's...
  9. TheLordWinter

    Minions - do you tell players who are minions and who are not in-game?

    I am actually really surprised by how many people don't tell their players that they're facing minions. During one of the early test games of 4th edition my group was playing, I never told the PCs what was a minion and what wasn't. During a fight against several kobolds, the rogue used his Daily...
  10. TheLordWinter

    D&D 4E How to build encounters in 4e (aka Only you can prevent Grindspace!)

    A slightly off-topic post, but you wouldn't gain a too many bonus temp. hit points. You'd get an amount equal to your level, and no more.
  11. TheLordWinter

    Are there any rules for siege weapons?

    It also creates a very nicely streamlined mechanic for if/when the players get access to said weapons and want to turn them back on the enemy. What would the write up for a ballistae or catapult look like as a trap though? Would the trigger be something like "operator spends a standard action"...
  12. TheLordWinter

    Are there any rules for siege weapons?

    My misunderstanding then - when I saw "adversary" in your example, I immediately thought "Monsters are the players adversaries."
  13. TheLordWinter

    Are there any rules for siege weapons?

    I would humbly disagree with this assessment. I think many players would enjoy a chance to use siege weapons upon their enemies, particularly in a scenario where they'd had them used on them previously. If the players are storming a castle and have to fight their way past the siege weapons, I...
  14. TheLordWinter

    [High level monsters and powers] What can Graz'zt actually do?

    This is how I felt about the 4th edition stat blocks when I first saw them - where did all my stuff go!? How can you cut out EVERYTHING a monster can do? I must admit, I've gotten more used to things now. Outside of combat? Yeah, Graz'zt, Orcus and Asmodeus can do ANYTHING. I think what I was...
  15. TheLordWinter

    Marksman - Martial Controller

    While it is something similar to a wizard power, how about an at-will that slows?
  16. TheLordWinter

    Fighter Weapon Talent and Lance of Faith don't stack?

    I'm pretty sure that's a yes on both.
  17. TheLordWinter

    "How to run a PC quick, clean and effective - Forked Thread: (...prevent Grindspace!)

    A fast and cheap equivalent to these is to use pipe cleaners, cut 'em and wrap 'em into circles. Then when a foe or character is marked/curse/quarried/what have you, you just toss a ring on.
  18. TheLordWinter

    Marksman - Martial Controller

    In the blurb, it mentioned Dexterity as the primary ability of the class and strength and intelligence as secondary abilities. Also Mal, none of that was really constructive. Plus, why should the class use all manner of alchemy and grenades if it's not the author's intention? That really makes...
  19. TheLordWinter

    Marksman - Martial Controller

    I really like the idea of this. How about having an ability that will allow characters to recover arrows after a battle? Also, in regards to the magic thrown weapons, those will automatically return to the thrower's hand. I'd be very curious to see what you work up for the powers!
  20. TheLordWinter

    Question on the Lich template

    You hit the nail on the head, actually. I was planning on going with a Paladin Death Knight/Lich. It will be sort of an optional boss though - I want the characters to be able to stand before him and have the option of just walking away and letting him keep doing what he's doing (manipulating...
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