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    D&D 4E 4e Monster List - Dwarven Nosepicker & Elven Butt Scratcher

    You do know that Hong is the resident joker don't you. Given a choice between an informative reply and a joke he will choose the joke every time. Replying to every line he writes will get you nothing but an early grave from stress. A DM's time is limited, given the choice between playing with a...
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    Scared about squares

    To my mind 4th ed is easier to run withOUT a map since the players have to explain what they are trying to do. I force the goblin back with my shield so he falls in the fire. I slide the hobgoblin over to his friends so there is a group for the mage to get. I throw the orc back into the...
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    Flowchart of the Editions

    Minor point - didn't they change the layout of the 4th ed PHB recently?
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    D&D 4E Beginner's Primer for 4e Advocates

    The Joy of Healing The best fights in RPGs are the ones that last multiple rounds. They allow a back and forth to develop and characters can spend time setting up interesting effects and tactics. To have long and interesting fights game designers have 3 main routes available to them. Lots of...
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    New Article: Death and Dying

    As has been pointed out previously the instant the players start looking for a surviving goblin they become important to the plot. Either calculate how long it's been for each goblin and have them all roll stabilisation rolls OR roll for the last 2 or 3 goblins downed OR handwave it. Do you...
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    Opinion: PoL and high tiers do not fit in the long run

    The hero's get to level 30 and start an empire. Their descendents have an easier time of it since all the challenges have been squashed and only have to level to 25. Their descendents have an even easier time of it and only get to level 20 Their descendents only get to level 15 and don't have...
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    D&D 4E First Impressions of 4E / Predictions on 5E

    While I've seen this sort of comment mentioned before and I admire the sentiment I just can't understand it in a standard D&D game. The wizard, sorceror, cleric, druid and bard start of spellcasting The ranger and paladin end up spell casting The monk has supernatural powers and spell like...
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    Simplifying Distance

    If you're a great DM then you'll have virtually no issues (possibly issues on whether creatures can push past the front line to get to the casters) If you're not a great DM then you'll spend most of the session answering questions - how many orcs can I get in the fireball, can I get the orc...
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    D&D 4E 4E: DM-proofing the game

    Ummm the players are the only ones who've ever had narrative control. The DM has control over the setting but the story lies entirely in the hands of the players. If you don't wan the PCs to jump over a pit you don't randomly remove abilities from your players, you make the pit wider. Setting...
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    D&D 4E Eliminating magic items in 4e completely

    Rather than concidering the % of resources left (since we have no information from previews about it) lets instead consider what sort of bonuses magic items will give. The obvious answer is Powers [per encounter abilities] If a character has 10 powers then adding another 5 wont necessarily be...
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    D&D 4E My compiled list of 4E's WoWisms

    Because multiple classes can fill that role. Paladins are good defenders, Barbarian (if and when they turn up) will make good defenders. Rogues and Rangers are both strikers. Clerics and warlords are both leaders. Think of it as a tree search when somebody first plays the game. Rather than...
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    D&D 4E First Impressions of 4E / Predictions on 5E

    What do you mean by a WoW feel? A fantasy game played with friends where you go on quests to earn xp and loot using a system based on mathematical randomness? Cause if you do then yes it's very WoWy. The game is designed to be Fast! Fun! and Heroic! (Fast! Fun! and Furious! is already claimed...
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    D&D 4E 4ed leveling on gameplay

    Okay I think I know the arguement xechnao is trying to make. Lets assume the designers have a formula for minions that states their BAB is always Player BAB -5, their HP are always Player average Damage * 3 and their damage is Player hitpoints / 20. This means if you are fighting minions...
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    When "fun" just isn't enough.

    I agree with this as long as we recognise a difference between taming and removing. Second wind is a per day ability. The high end abilities are all per day abilities. This means there is attrition. We don't know whether the per encounter / at will abilities can affect healing. The one mention...
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    Game vs Game System

    It depends on what you mean by flavor. GOOD: Golden Wyvern Adepts exist BAD: the Golden Wyvern Adept is a member of the GW school started by 7 mages named ... in the town of ... after the battle of ... In one example the flavor is a spice that adds possibility and richness to the world. In the...
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    1/2 elves lost their feyness

    Swap it round slightly. The feywild isn't the maxim opus of nature it's the maxim opus of fey magic. The plants and beasts of the feywild aren't better due to inherent properties of the plane but due to the fact feys keep wondering around enchanting things they find beautiful and altering things...
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    Windtalkers assignment - an alignment thread.

    On a related note: During WW2 Britain was the only country to prepare a guerrila force BEFORE it got invaded (which in the end it never was). The local police constable for each area was told to assemble a group of 6-10 trustworthy chaps to be in this force (the constable wasn't allowed to be...
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    Adventurer Party Roles

    in combat you need a defender, a striker, a controller and a leader (to borrow 4th ed terminology) a defender stops the enemy getting to you. The guy who holds the doorway, or the guy who charges the enemy so they have to deal with him and not the weaker people. A striker does large amount of...
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    AOO's have to go, or be changed

    Oh I understood what you were trying to say but my point was there is NO situation where an opponent can be within melee range and yet not be challenged by the fighter. Say Alice is fighting an Orc and Bob is fighting a Kobold. If the kobold gets within 5 ft of Alice (or whatever her threatened...
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    AOO's have to go, or be changed

    What I found scary about this example is there is a competant fighter who allowed an enemy to walk up beside him without doing anything. In your mind you seem to view the fighter as being in a single combat with one foe and a spectator being nearby. In my mind I view the fighter as being in...
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