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    Comments and questions on 3.5 from a Newbie

    The fact it hits both 5' and 10' (most weapons are either/or). It also gives bonuses to trip and disarm attempts. Theoritically a person completely surrounded can kill 24 people (with great cleave). Since you get AoO as people close from 10' to 5' you can do this multiple times a round (with...
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    Comments and questions on 3.5 from a Newbie

    Yep that's one of the main 'features' of 3.x ed D&D - there are a lot more options available. Some people argue that it takes a lot of the personality of the game away but I've always felt its the job of the DM to supply personality, it's the job of the rules to make sense :) Like others have...
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    Visibility by starlight

    Glossary pg 310 PHB (3.5) low-light vision: The ability to see in conditions of dim illumination as if the illumination were actually as bright as daylight. So in general dim illumination (stars / moon) it as is bright daylight [so there is no reason for light sources at night except for...
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    Who's from the UK?

    Another Cambridge connection here, lived there for 5 years before the job moved me to Macclesfield (nr Manchester) I used to DM a 3rd ed game and now I'm looking for a new group if anybody has any hints :) I've always wanted to game but Cambridge was my first real chance. Other than that I've...
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    Need something nasty to do to a scryer

    In my game the Scryer accidentally scryed a powerful mage. The mage of course noticed and cast detect scrying (he could have auto cast it at the start of the day but I thought I'd use the fact he started casting as a warning to the scryer PC). Since he won the opposed scry check he got a visual...
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    Shot on the run question

    Attack action not attack - the attack action is single attack only. If you have the rapid reload feat and a light crossbow (or a magically loading crossbow) then you can get multiple shots, otherwise it is just the one attack.
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    I'm not running away, I'm attacking in another direction...

    Nothing All he can do is double move / run after B which will merely put him adjacent next round. If he double moves then B will withdraw and thus avoid an AoO, if he runs he doesn't threaten (IIRC) and so no AoO again. This is why either having a straight line to charge is such an important...
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    To Kill or Not to Kill

    Yes but without a 100% chance your character gets taken away from you on pure luck and there is nothing you can do about it. In 3rd ed the chance is 100% but the player has a choice about it (when the spell is cast the soul learns all relevant info about caster alignment, etc). If you just had...
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    [DM Issue] - How would you have handled this?

    He said 'hit' not 'hurt' so you stopping him from attacking until a blow got through his armour was wrong. Now you could have limited to only reacting after a blow hit his armour or hurt him (i.e. would it have landed if it was a touch attack) but then you start getting into questions about how...
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    Light and Invisibility

    If you close the shutter I'd say there is no light visible (either to see by or to be spotted by). It's the simplest ruling. If you want a bad science explanation then say that invisibility doesn't make opaque things transparent, instead it creates a 'bubble' around the recipent and light...
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    Diplomacy on PC's

    As you say it is the INTENT that is important. Reading the (first) example given there are 2 ways of taking it :- 1) that she wishes to illustrate she is a weak (and slightly spoiled) character but is charismatic enough to get by without being a hindrance to the party. 2) she wishes to use her...
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    Overlapping Spells = double effects?

    Spell effects from the same source don't stack (general rule) so you wouldn't go a 1/4 the speed in two spike growth's but you would have to make 2 seperate saving throws. Entagle - you'd have to break free from both before you can move. light - no extra effect but the bad guys have to dispel...
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    Diplomacy on PC's

    Speaking as a low charisma player I would say be careful implementing this. Her high Charisma and diplomacy skills mean she's such a 'little darling' that people will help her even if she is being technically rude. By all means, penalise my Diplomacy roll if I'm role-playing it badly - just...
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    Monster attacks and advancement

    Take a level of monk? Monsters usually get multiple attacks (claw/claw/bite/tail/wings/etc.) which make up for not getting itterative attacks. If you really wanted itterative attacks with one attack form (claw1 but not claw2 and definitely not bite/tail/wings/etc.) then you could consider them...
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    Timestop Questions

    Instantaneous effects will only effect you whilst in a time stop and never anybody or anything else. If in round 1 of a 4 round time stop you cast a spell with a THREE round duration then it will wear out before the time stop ends. If in round 1 of a 4 round time stop you cast a spell with a...
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    Rules not covered by the rules - bull rush

    After having read the whole topic I'd say your being overly complex in your problems, especially wondering about physics all the time, D&D is really bad at replicating real effects. Question 1 - A pushing B back into C If A stops before moving into C's square then B falls prone in C's square...
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    Hand Crossbow

    That looks right, yes. Basically it makes an interesting way of saying hello before switching to your proper weapons. Unless you use repeating hand X-bows or magic ones that reload automatically, however neither of those are core rules so you'll have to sweet talk the DM.
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    Spell it out for me: Sneak Attack

    1) you CAN'T sneak attack if the enemy has concealment (darkness, blur, thick foliage, etc.) or if you can't reach vital spots (DM adjudication, very rarely used). You also CAN'T sneak attack if your opponent has no vital spots (undead, constructs) or discernable anatomy (oozes, elementals). 2)...
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    quick plane shift question

    I think the main thing is the fact that not all the planes are connected. From the Prime Material Plane you can jump to any where you wish but if you're on the plane of fire there may not be a direct connection to the plane of water. This is especially true of the diety specific planes - you...
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    Wizards: Unsuitable Adventurers?

    Explorers used to keep Journals, some even managed to gather exquisite drawings of local fauna and flora. Explorers have been to the hottest desert, dampest forest and coldest tundra. A spellbook is unlikely to be a pristine encyclopedia type tome, more that favourite paperback people have...
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