Search results

  1. Munin

    Mapping Techniques

    I create the map in CC2, then draw out the gameplay map by hand. I use the CC2 map as a master copy, and keep it for my own reference. The map I hand the players will have a lot less information, and maybe even some errors, depending on the skill of the in-game mapsmith. I also personalize...
  2. Munin

    Quantum Leap Campaign

    Quantum leap campaign. I need some help fleshing out details for a campaign that found its inspiration from the old television series Quantum Leap. The back-story is pretty simple. At some point in the distant past there was an order of benevolent wizards who held dominion over a world...
  3. Munin

    Prison Break

    There was a Dungeon adventure awhile back that was designed by the same guy who made the dungeoncraft series. It basically ran on this theme, with the party enslaved by orcs and forced into the routine of a prisoner, and eventually making a break for it. I converted it to 3rd edition and ran it...
  4. Munin

    suggestions for temple/dungeon

    Thanks for the ideas. I don't have a particular theme for the dungeon yet. That's one of the things I'm looking for. I have the basic idea, I'm just looking for a good design that I can pirate. I'll take a look at the map-a-week dungeons. Munin
  5. Munin

    yet another alignment question...

    I had almost the exact same situation arise in a game I play in. I play a CN rogue. While the group was at an inn, three ruffians walked in who I knew were after my friend (a bard npc). As the bard fled out the back, I sneak-attacked one of the ruffians, taking him to 0 hit points. To make...
  6. Munin

    suggestions for temple/dungeon

    Hullo all. I need some input for an upcoming temple setting in my campaign. Dungeon design is definitely NOT my forte, so I usually rely on published material for the basic setting. Here's the skinny: At the start of the campaign, the players explored an ancient temple site; soon they will be...
Top