Prison Break

Does anyone know of a good plot and subplots for a break out from a prison. The group have been taken prisoner and their gear has been spread out among the mercenaries who captured them. So they start barely dressed and weaponless. I need a good idea where to lead them. I really want this to be more than a few minute escape. I am drawing a complete blank though.

Thanks
 

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Bring them through the monotony of the daily routine. Just describe it to them, don't give them time to say they try and escape. Let them get a feel for the camp and how it runs and who their captors are. Create a few NPCs with names that they can trick, befriend, be threatened by etc.

Once the PCs have a feel for the situation let them interact the NPCs and come up with a plan. Never underestimate PCs. Also never underestimate the willingness for a Player to kill his character if he is bored or too frustrated.

I would personally prepare to have a third party raid the camp and use that as a distraction for the PCs to escape. This could be used if the PCs don't come up with a plan or are about to get killed because of a failed plan.
 

There was a Dungeon adventure awhile back that was designed by the same guy who made the dungeoncraft series.

It basically ran on this theme, with the party enslaved by orcs and forced into the routine of a prisoner, and eventually making a break for it. I converted it to 3rd edition and ran it with a 1st level group.

If you want the dungeon issue I can dig it up for ya.


Munin
 


NWN-SPOILER!

WARNING: This is a bit of a spoiler for the official campaign in Neverwinter Nights!


In NWN, there is a quest about a prison chief secretly coming under the influence of an Intellect Devourer and turning all the prisoners loose. Most groups will want to investigate just what the hell has happened. But first, let the party familiarize thenselves with the prison, the prison routines, make friends, make enemies etc. Then let them recover (some) of their goods as they fight those prisoners that has become their enemies. When they have fought the enemy-prisoners and is thinking about escaping, will they bring the friendly prisoners with them, although they might be serving justly punishments? How will they penetrate the ring of guards surrounding the prison?
 


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