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    Thought exercise: Could the Ranger be a martial controller?

    There was a martial controller ranged class floating around at some point, I just went through my site and couldn't find a link to it though. The idea was the class would create zones of control that the bad guys would not want to go through and would have disabling powers that did slows...
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    Decoupling wealth from magic items, help wanted

    A solution another person has posted about that I kind of like is to separate gold from magic completely in terms of the party. Gold is used for day to day living and can be scaled however you like. Magic item value is handed out just like gold, but can be only used for a PC to obtain magic...
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    Monsters not dishing enough damage

    Given your situation have the DM add +1/2 level to the creatures damage rolls and see if that helps?
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    Rate Your Encounters

    Scenario: Avenging Dead XP Encounter Difficulty: Level 7+ / +4 Brief summary: The party is in pursuit of a ravaging band of raiders from the west and sees the unfortunately all too common sight of pillars of smoke on the horizon. They loosen their shovels and head over to see, yet again, if...
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    At-Will damage scaling too slow?

    One way to boost damage across the board is to apply +1/2 level to damage to the first damage roll of all powers for both PC and NPC. It's a fairly simple and trivial thing to implement. It does need a corresponding +1/2 level to healing mechanisms as well though to keep it moderately balanced.
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    D&D 4E Ideas for my "4e No-Magic Sandbox Campaign"

    Given you're humanistic this might be of some use to you for ideas - Key Our Cars » Blog Archive » Humanocentric World?
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    Strigha (homebrew)

    Just some nitpicks - Defiant Roar is supposed to be an Encounter power? Is the fact that the PC's are going to kill the human form if they attack her known to them? What's Strigha's Sickness and an infliction that's automatic on a hit from an at-will? You'll have the whole party down with it...
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    D&D 4E 4E Disease and Sickness Collection

    Nice stuff there but the DC's are high compared to the official diseases. From a quick glance through the DMG and MM it looks like Improve DC's are 10+level, Maintain is 10+level/2 and Worsen of course is Maintain-1 as a rough rule of thumb.
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    Brainstorming ideas for quicker gameplay

    Something like this might help - Key Our Cars » Blog Archive » Initiative Order and Status Tokens You don't have to keep writing and erasing as initiative order changes as creatures shift up and down the chart due to delaying etc and it's in plain view for everyone to see.
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    Some Primordial Themed Monsters

    These come off well to me. The only issue I'd have with my group is the taking away of stats. This has the potential to impart imbalance to a character and with some players really cause friction. To use these as is I'd have to add a high level (aka costly) ritual or something to that effect...
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    Mrs. Bakersfield's Homemade Preserves (an adventure)

    LOL, very nice. I was all ready to go "meh" after seeing the rats in the cellar but I was very pleasantly surprised by how it went from there. Bravo.
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    Changing the Bloodied Condition

    I'd fall into this camp myself, the wounded badger, wolf, wolverine, berserker syndrome etc are very common elements if fantasy fact and fiction. They get easier to hit but they're even more dangerous to approach.
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    Skill Challenge Play Examples?

    I believe a big thing is partial successes/failures. I ran this and it went well - Key Our Cars » Blog Archive » Skill Challenge: Defense To sum up - They were on the run from a mob of orcs, obviously more than they could take. They spotted the commune and ducked inside with the orcs on...
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    A Multitude of Monsters

    Red Hand Ogre Flamethrower has a "See the Pitch Cask section" on a couple of entries but that section appears to be missing from the print out?
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    Immediate Reaction Race Condition

    I've read it somewhere in official materials, an hint or example or something to that effect of monsters readying attacks based on the attacks of other monsters. So to re-iterate what the others have said, readied attacks can be triggered by anything the creature can perceive typically. In...
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    D&D 4E Disarming in 4e

    I'm not understanding the logic behind the blast and ranged burst disarms? A close blast 1 perhaps but making it a blast 3 or ranged burst and to me that takes it from being very skillful with a weapon to disarm someone to being a magical power where with a wink and nod a bunch of your...
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    Random Dungeon: The Kobold Warrens

    Very nice work overall. Thumbs up!
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    Eliminating the 1/2 level bonus

    I do like the idea. It's one I've touted in MMOG's since EQ in that as characters level they get broader not taller. i.e. their repertoire gets vaster rather than their numbers get bigger. When you boil it down a fight at level 1 and a fight at level 30 the fight length is pretty similar...
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    Firearms

    I do like the powers/weapons though, I should mention that, and unlike many implementations the weapons aren't grossly overpowered or underpowered. Depending on what kind of campaign I was running I could use these as they were or change the load actions to minors if I really wanted to...
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