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  1. WOLead

    D&D 4E 4E Sample Combat: The Terrasque

    Duelist's Dagger adds the 6d8 damage when Darjin lands a Critical when he has Combat Advantage. Its 6d6 if he landed a Critical without Combat Advantage. Darjin didn't roll a 18-20 as a DaggerMaster, so that damage shouldn't show up in the first round.
  2. WOLead

    D&D 4E w00t! My First DnD 4e Character!

    You seem to have 1 point too many at level 11 in either Str, Con, or Wis there from your level 1 stats
  3. WOLead

    D&D 4E 4E Sample Combat: The Terrasque

    Just a minor thing in that first round need editing as well, and I might as well point them out since you are editing the post. Vulnerabilities and Resists cancels each other out. So from after HP uses Strand of Fate to the end of HP's next turn, all those -10s should be +1 as the (Resist All...
  4. WOLead

    Core Handbook Errors Discussion

    Might as well place another: PHB p.133 Frigid Darkness says "target grants combat advantage to your enemies until ..." I'm pretty sure thats either supposed to be "his enemies" or "you and your allies." Went and did a Google search to make sure this one hasn't been posted yet.
  5. WOLead

    Core Handbook Errors Discussion

    PHB, p.141 Doomsayer's Proclamation deals with powers that are effect type Fear and have Saving Throws attached to those effects. Basically, its makes an enemy close by you have about 68% chance of failing a saving throw against Fear effects against the standard 45% chance of failure. I went...
  6. WOLead

    Hellish Rebuke

    Mah, but what happens if an Infernal Warlock Multiclasses into Wizard and takes the Blood Mage Paragon Path? Hit the target on one turn with Hellish Rebuke, then on the following turn use a Wizard/Blood Mage Encounter/Daily Power with Bolstering Blood. You take 1d10 or 2d10 damage from...
  7. WOLead

    UBER Dragonborn Fighter or Paladin Defender...we can build him!

    So....that Epic Paladin could trade in his Daily level 29 attack for the Warlock's lvl29 Curse of the Dark Delirium. As glorius as Even Hand of Justice sounds, Curse of Dark Delirium just sounds hilarious to use against more then 1 creature. Definitely not recommended to do though, as Even...
  8. WOLead

    D&D 4E Kill Mongo! 4E min/max design challenge.

    No worries, it was late when I was thinking up how to bring Death to Mongo. Really hard to distract Death from watching Rincewind it seems. Anyways, it caused me to double check to see what you were talking about and allowed me to spot the mistake with Dire Radiance. @Thikket Well, you went...
  9. WOLead

    Eladrin Fey Warlock 1st Lvl Build; Thoughts/Errors?

    Mah, with Int being that high and Con so low, have you thought of taking the Wizard Multiclassing feats in broadening the choices of powers you could use effectively? A number of powers in Warlock requires a good Con score, thus dropping the skills you can choose to use effectively in half...
  10. WOLead

    D&D 4E Kill Mongo! 4E min/max design challenge.

    I don't believe I have counted Warlock's Curse damage more then once per round in my calculations.
  11. WOLead

    The Ninja Warlock

    Thats assuming the effect that grants the Warlock concealment is noticeable, being a literal cloud of smoke surrounding the character and such, which is similar to Solid Snake's method of a Carboard box. My thoughts on the Shadow Walk ability is that it blurs or makes the user's form...
  12. WOLead

    D&D 4E Kill Mongo! 4E min/max design challenge.

    Not counting Flanking into the equations due to ranged combat and attempts of getting Mongo to follow behind. Sansai, Half-Elf Star Pact Warlock: (STR8, DEX13, Con20, INT13, WIS10, CHA12), Rod, Astral Fire, Dire Radiance, Eldritch Blast(Con), Diabloic Blast, Warlock's Curse, Prime Shot. Dire...
  13. WOLead

    The Ninja Warlock

    A Ranger with training in perception could simply beat the stealth check and attack the Warlock if needed, or with a level 2 utility help someone else beat the perception check. Either that or a Cleric or Wizard with Wisdom also decides to train in Perception to locate all those annoying...
  14. WOLead

    The Ninja Warlock

    4e Wizard utility skill at level 10 called Blur is now a Daily Minor action that lasts till the end of an encounter, which not only gives +2 to all defenses and makes you invisible to anyone five or more squares away. This skill just might be a Rogue or Ranger Multiclassed into Wizards new...
  15. WOLead

    Half-Elf vagueness -Dilettante Abuse?

    I am starting to figure that out, but when I was reading through those were called At-Will Attack Powers, not just At-Will Powers. You don't receive more At-Will Attack Powers, other then the two you start out with, but you can retrain them as you level. What I just don't, or at least...
  16. WOLead

    Half-Elf vagueness -Dilettante Abuse?

    Just where in the PHB does it say that At-Will Powers is a category of its own? I only keep seeing At-Will Attack Powers, which encompasses most of those level 1 Powers you choose two of. At-Will Powers I keep seeing seem to me to be literally powers with At-Will for usage. At-Will Attack...
  17. WOLead

    Half-Elf vagueness -Dilettante Abuse?

    Divine Challenge from the Paladin Multiclass, Healing Word from the Cleric Multiclass, Hunter's Quarry from the Rangers, Sneak Attack(Kinda) from a Rogues, and Inspiring Word from the Warlord Multiclass feats are all powers that are given as features but are given to use at a lesser rate...
  18. WOLead

    Half-Elf vagueness -Dilettante Abuse?

    It says at-will power. But weren't the categories, At-Will Attack Powers, Encounter Attack Powers, Daily Attack Powers, and Utility Powers?
  19. WOLead

    Half-Elf vagueness -Dilettante Abuse?

    Why is it so overpowered at the moment? Its a once an encounter trick, that another class could use completely every turn during the same encounter. With the way the At-Will powers of any classes are, including "features" which are listed and described as powers in their own text, such as Lay...
  20. WOLead

    Feynger-Multiclass concept

    Ah, you are right. So I need to drop the Feytouched stuff and replace them with more Ranger skills instead. Let me edit that.
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