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  1. iceifur

    Concerns about House rules in my first DnD group.

    QFT. To the OP, if your DM refuses to yield on the whole tactical combat issue, try suggesting an option that doesn't completely nerf the non-melee types. Perhaps a front row/back row system similar to the other final fantasy games, wherein party members designated as "front row" (melee...
  2. iceifur

    E6: The Game Inside D&D (with PDFs!)

    IIRC, that's how it was done in D20 Modern (using incantations for golem creation). Might be worth checking out for some ideas.
  3. iceifur

    Necromancer Optional Rule?

    Be that as it may, IME, it's pretty much a theoretical reward. Considering that many groups never actually make it to level 20 (players leave, characters die, real life intrudes, and etc.), level 8 is a good point to jump ship and board a prestige class. Take your newly gained Undead Mastery...
  4. iceifur

    Alternate assassin features

    You could always go with a similar idea to the Holy Warrior or Champion of the Wild alternative class features in Complete Champion. Basically, in return for giving up the assassin's spellcasting, whenever access to a new spell level would be gained (perhaps a level later at 2nd/4th/6th/8th...
  5. iceifur

    Necromancer Optional Rule?

    Too bad the Dread Necromancer class is only 8 levels long. ;)
  6. iceifur

    Dragon Disciple condensed

    Agreed on both accounts; however, the problem that seems to be popping up is not so much one of prestige class balance, but one of template balance. Basically, the question becomes, "Is the half-dragon template balanced at its current LA?" (the LA of a template having been previously shown to...
  7. iceifur

    Necromancer Optional Rule?

    Well, it's worth noting that the most powerful use of turning/rebuking, the Divine Metamagic feat, doesn't function for arcane spellcasters (check the errata for Complete Divine, if you haven't already). With that option out of the way, I'd value the rebuking ability (full, not level - 3) as the...
  8. iceifur

    Summoner Class Design Thread

    Due to the excellent suggestions, I added the Forceful Summons (Cha bonus to summons' durations) ability at 1st level. Charisma was chosen due to the fact that your Intelligence determines the highest level summoner spell you can cast, and will therefore always be at least a 19 (unless you don't...
  9. iceifur

    Summoner Class Design Thread

    First of all, allow me to apologize in advance for the length of this post (it's a doozy). The idea of using the beguiler as a basic template for a summoner class inspired me, so I made this. Let me know if it fits what you're looking for. The spell list is incomplete, but the basics are there...
  10. iceifur

    Dragon Disciple condensed

    Maybe for base classes (Dread Necromancer 20 --> +4 LA Lich), but I figure each level in a prestige class is worth 1.5 to 2 times that of a base class (Walker in the Waster 10 --> +5 LA Dry Lich). *shrug* We should probably just agree to disagree. :) Doh! I'd never even noticed that section...
  11. iceifur

    Dragon Disciple condensed

    A quick double-question, Kerrick: are your opinions based on actual play, or are they just suppositions? I've had players take the class before, and most of them have regretted it. Taking the class all the way to level 10 is extremely sub-par, especially if you're a primary caster. There are...
  12. iceifur

    E6: The Game Inside D&D (with PDFs!)

    For the "higher-lvl spells as incantations" idea, I'd go with the existing system for spell research (DMG, page 198), or a variant thereof, to learn the blasted things. Basically, researching whether or not a given spell-as-incantation would be viable would take 1 week per effective spell level...
  13. iceifur

    Any Warlocks that *didn't* get Vitriolic Blast?

    Well, it's good enough to beat the SR of CR-appropriate opponents ... unless you're regularly facing golems and their oh-so-pesky magic immunity. Then you're stuck with 3 feats that could have been better used to buff your Use Magic Device capabilities (for wands/staves of the no-SR Conjuration...
  14. iceifur

    E6: The Game Inside D&D (with PDFs!)

    Bad idea. IMO, and IME, sorcerers get shafted (compared to wizards) as it is. No need to aggravate the problem.
  15. iceifur

    Feats to make Dragon Shaman Better

    Well, you could always be a Dragonborn with the Heart draconic aspect (gaining you another breath weapon). That way, your metabreath feats pull double duty. Oh, and I second the Double Draconic Aura suggestion.
  16. iceifur

    Touch of Golden Ice

    Though, point of note, the Dex damage from Golden Ice is actually worse than 1d6/2d6. Check the paragraphs under the Ravages and Afflictions tables. You add the evil creature's Charisma bonus to the ability damage dealt (both initial and secondary), and you then add even more ability damage if...
  17. iceifur

    To be or Not to be (undead), that is the question.

    Well, with most of the negative mechanical elements of undeath having been tossed to the side (including the big one -- Level Adjustment), I'd go for it. Especially if your oh-so-understanding DM will let you get Spell-Stitched. ;) As was mentioned before, the cloak of turn resistance is pretty...
  18. iceifur

    E6: The Game Inside D&D (new revision)

    Well, you could always say that the warlock has to have at least twice the number of Least Invocations as Lesser Invocations, and then modify the Extra Invocation feat accordingly. For example, the first time someone takes the Extra Invocation feat, they gain a Least Invocation (total Invocs: 4...
  19. iceifur

    E6: The Game Inside D&D

    Well, don't forget the "Dungeon Crasher" Fighter variant in Dungeonscape. For the cost of your 2nd- and 6th-lvl bonus Fighter feats, you too can bull rush someone into a wall or other object for 8d6 + (Str bonus x 3) damage, and you also get some pretty major bonuses on breaking things and...
  20. iceifur

    Do Falling Objects Automatically Hit You?

    Well, since the RAW don't cover the issue, you could always do like I do: rip the info from another WotC d20 product. D20 Modern, in this case. A falling Tiny-sized object allows a DC 5 Reflex save for half damage. The DC increases by 5 for each size category increase of the object (DC 10 for...
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