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    D&D 5E No Spell-less Ranger in the Near Future

    People generally don't think it's a polite thing to do for players to (especially if the method is counter-intuitive or strained) intentionally create characters that increase the gap in effectiveness between their character and the other players' characters such that they're significantly more...
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    D&D 5E SCAG Subclasses: Which do you like?

    The Bladesinger, Swashbuckler, and Arcana Cleric play noticeably differently from the base classes while still capturing the essence. That is, in my humble opinion, what subclasses should do. Contrariwise, I have a much more grim opinion of subclasses that don't really do anything new with the...
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    D&D 5E How viable is 5E to play at high levels?

    Personally, I think it's much less of a problem that high-level 5E D&D fights are too easy (and I agree that they're too easy, especially in caster-heavy parties and/or lots of item drops) than if it would be if the game was too hard (3.5 D&D without exploits) or fights moved too slowly (4E...
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    Bladesinger build, dip fighter or rogue?

    With those kinds of stats you may want to consider going Paladin for two levels. Go half-elf, +1 to Dexterity and Intelligence. Constitution gets the 16, Charisma gets the 14, Wisdom the 10, Strength the 8. Of course, you'll need to find a magical item that will boost your strength to drop. If...
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    D&D 5E [GUIDE] NADRIGOL's Melee Bladesinger Guide

    1st-Level Spell Mastery Picks: Shield: Why are you considering anything else? The only reasons why you would is if A) your DM never does more than one or two encounters per long rest or B) you are using your reaction almost every round for something else. Even then, it would just be a 'very...
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    D&D 5E [GUIDE] NADRIGOL's Melee Bladesinger Guide

    Contingency is an amazing spell... if you use it correctly. You have loads of great options and the best thing is that it lasts for quite a few days, making it easy on the spell slots. As a Bladesinger, you're incentivized to use the spell in ways that don't occur to most wizards, such as for...
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    D&D 5E [GUIDE] NADRIGOL's Melee Bladesinger Guide

    (Note: I think Astral Projection should be rated much, much higher than it is. If you can make your way from the Astral Plane to the material plane -- and because you're a high-level wizard, YOU CAN -- it's completely safe adventuring with no reduction in effectiveness. RAW, you can even use it...
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    D&D 5E [GUIDE] NADRIGOL's Melee Bladesinger Guide

    Any plans for doing a magical item section for this guide? I know the default assumption of 5E D&D is 'no magical items', but the hardcover books and Adventurer's League has them in abundance. And the fact that playing Tales of the Yawning Portal has gotten my Bladesinger a Flametongue...
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    D&D 5E [GUIDE] NADRIGOL's Melee Bladesinger Guide

    Whoops. So much for that idea, then.
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    D&D 5E [GUIDE] NADRIGOL's Melee Bladesinger Guide

    Speaking of which, I do have a theoretical build in mind for the Bladesinger that involves completely ignoring Bladesong. You're a Fighter or Paladin or Cleric 1 (probably Fighter) / Bladesinger X. You suit up in Heavy Armor and use a Maul or Greatsword while putting Dexterity in the backseat...
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    D&D 5E [GUIDE] NADRIGOL's Melee Bladesinger Guide

    The thing about a more even split is that there's the question of why you're going with Bladesinger over Abjurer. This is especially true if you're playing in Adventurer's League and you can expect access to magical armor and/or shields, closing the gap on the BS's big advantage: AC. Abjurer...
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    D&D 5E [GUIDE] NADRIGOL's Melee Bladesinger Guide

    I've built a half-elf Paladin 2 / Bladesinger X for Adventurer's League (the Paladin levels were taken fairly late) that uses Gauntlets of Ogre Power on their 8 STR to compensate for the multiclass requirements. A couple of observations: Paladin 2 works VERY well, especially in the 'two...
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    D&D 5E [GUIDE] NADRIGOL's Melee Bladesinger Guide

    Couple of other guide suggestions: Comprehend Languages should be rated a little higher. You won't need it when you're first starting out, but as you get higher in level and come across more exotic locales and critters it becomes a huge convenience. Otiluke's Resilient Sphere is kind of 'eh'...
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    D&D 5E [GUIDE] NADRIGOL's Melee Bladesinger Guide

    So, I have a Bladesinger up to level 11 now. Couple of things to keep in mind: I notice that as the game goes on, the base game seems to expect you to play your Bladesinger more and more like a traditional wizard and less as, well, a Bladesinger. This is mostly because even with a very...
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    D&D 5E [GUIDE] NADRIGOL's Melee Bladesinger Guide

    I've only played a Bladesinger up to level 7, but you generally don't need to start out with combat buffs. Saving a reaction for Shield/Counterspell/Absorb Elements + bladesong will be enough. In my experience, though, your first round is best spent opening up with a battlefield control spell...
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    D&D 5E [GUIDE] NADRIGOL's Melee Bladesinger Guide

    Counter-counterpoint: it covers a huge chunk of the more dangerous enemies. Not having protection against humanoids, giants, and dragons does hurt -- but not having protection against constructs and animals is not a big deal. And except for dragons, having another Disadvantage-On-Demand effect...
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    D&D 5E [GUIDE] NADRIGOL's Melee Bladesinger Guide

    If that's your logic, you're also saying that the sequence of, say, Haste Extra Attack --> Movement --> Regular Action Attack or SCAG Cantrip is impossible.
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    D&D 5E [GUIDE] NADRIGOL's Melee Bladesinger Guide

    Okay? You indeed just get one attack from using the Attack option from the additional action Haste gives, but so what? You're now using your bonus action to attack with your off-hand weapon. Or are you saying that if you use the additional action from Haste to attack, you can't use your regular...
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    D&D 5E [GUIDE] NADRIGOL's Melee Bladesinger Guide

    Dual-wielding can only proc if you use the Attack action. Meaning, using the SCAG cantrips will not trigger Dual-wielding. So the idea is to use your regular action for a SCAG attack. You can't use dual-wielding at this time, sadly. But THEN you use the additional action from Haste to take the...
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    D&D 5E [GUIDE] NADRIGOL's Melee Bladesinger Guide

    Finally, the guide strongly pushes for a level of fighter multiclassing for DPR and even defensive purposes. While I feel that the level is most helpful in the medium-term (levels 6-10, when you're not rationing every spell-slot and passive bonuses become more helpful) I also think that rating...
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