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    D&D 4E 4E Modern

    I think a lot of the ones that last till the end of the encounter mainly target one single creature and provide a bonus against that creature. I think some of the Utility ones that do that may need some reworking for the reason you mentioned. Like one that seemed like a good idea at the time but...
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    D&D 4E 4E Modern

    Thank you. I actually use the Core Class for race for the sci-fi thing I am running with this right now. I tend to follow the idea for sci-fi that humans are varied and aliens tend to fall into stereotypes, so you basically replace the ability score class at first level with a racial class...
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    D&D 4E 4E Modern

    Oops, for some reason this posted twice. Sorry about that. This is the thread I would like to continue.
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    d20 Modern

    Oops, for some reason this posted twice. Sorry about that.
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    D&D 4E 4E Modern

    Just an updated post with an updated version of the 4E Modern conversion I have been working on. This version is nearly complete, lots of corrections and revisions, more careers, equipment, and basic rules for vehicles adapted from the original rules presented in the Adventurer's Vault...
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    d20 Modern

    Just an updated post with an updated version of the 4E Modern conversion I have been working on. This version is nearly complete, lots of corrections and revisions, more careers, equipment, and basic rules for vehicles adapted from the original rules presented in the Adventurer's Vault...
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    D&D 4E 4E Modern

    One more update for anyone still looking at this thread. This one reformats some things, some changes in powers, a new Constitution career (the Juggernaut), and adds rules for vehicles. The vehicle rules are modified versions of those originally found in the Adventurer's Vault, with many things...
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    D&D 4E 4E Modern

    More revisions and some changes, equipment section is mostly complete, and I've started on the vehicle rules. Opinions and suggestions always appreciated. 4EModern
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    D&D 4E 4E Modern

    Another version, this time with a completed first draft of the full weapons and armor list, and some minor revisions to powers. 4EModern
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    D&D 4E 4E Modern

    Second session last night, and it seems to be working well after a few modifications and changes. First, we switched it around so you can choose powers from your Core class or any careers when you have one available. This gives you more options initially, but if you stick with one career it...
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    D&D 4E 4E Essentials Modern

    We did our first session with the new rules last night, and it seemed to work pretty well. Character creation was pretty simple, taking no more than 10-15 minutes. Characters started at 3rd level and we had a good mix of the different core classes and careers: strong/soldier, smart/techie...
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    D&D 4E 4E Modern

    We did our first session with the new rules last night, and it seemed to work pretty well. Character creation was pretty simple, taking no more than 10-15 minutes. Characters started at 3rd level and we had a good mix of the different core classes and careers: strong/soldier, smart/techie...
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    D&D 4E 4E Modern

    Yeah, that would be a bit of a trip for a weekly gaming group... :^) I think like the old edition, there could be some min/max power gaming issues. But I think overall it should balance pretty well, and I will see tonight once we get started. And no, smartphones are not ideal. I tried to look...
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    D&D 4E 4E Essentials Modern

    Thank you, and I did use the origins from Gamma World as a basis. I tried to make it as flexible as possible, and tried to incorporate the ability to change careers and core classes as you level so you can have more variety. I did not add any advanced classes per se in this version, with the...
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    D&D 4E 4E Modern

    Thank you. And I'm glad you like the Daredevil because that was the one that gave me the most problems... LOL I don't know why, but it just took me a while to figure out the abilities for that one. And I noticed a mistake in one of the powers this morning: Take The Hit needs the Trigger You are...
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    D&D 4E 4E Essentials Modern

    Another update, not sure if people are actually looking at this but figured I will put it out there just in case. Finished the skill descriptions and the feat list, with most of the feats found in the Essentials players books.
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    D&D 4E 4E Modern

    Another update, not sure if people are actually looking at this but figured I will put it out there just in case. Finished the skill descriptions and the feat list, with most of the feats found in the Essentials players books.
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    D&D 4E 4E Essentials Modern

    Two updates. One is a very minor revision to the main document which fixed a few issues with powers and did some formatting changes. The second is actually based on the comments about an alternative to the ability score classes. I used them to build a racial variant, with humans as the obvious...
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    D&D 4E 4E Modern

    Two updates. One is a very minor revision to the main document which fixed a few issues with powers and did some formatting changes. The second is actually based on the comments about an alternative to the ability score classes. I used them to build a racial variant, with humans as the obvious...
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    D&D 4E 4E Modern

    I've been working on a 4E take on d20 Modern for the last few weeks, and I thought I would post the latest version to see what people think. While it does have elements of the old version, it ended up being more of a mix of D&D Essentials and the current version of Gamma World. I tried to keep...
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