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  1. CydKnight

    My Short Rest DM trick...

    I think I would let them do what they want and let the consequences fall where they may. If their short rest is interrupted by a counter-attacking Goblinoid group then so be it. As a DM I'm not going to tell them that is exactly what is going to happen unless prompted by them. I'm guessing...
  2. CydKnight

    D&D 5E The big mechanical expansion

    Define "big" and why you feel that any mechanical rules expansion(s) that might be "comming" would be "big" by your intention of the word.
  3. CydKnight

    D&D General Welcome Thread

    I finished LMoP with a group just last night. It's a great teaching campaign in my opinion but can also be lots of fun for experienced players. The only thing that comes to mind with "ThirdLllama" is I seem to recall a song but I cannot recall where from at the moment.
  4. CydKnight

    D&D 5E Death and dying houserule

    I never questioned that it occurs. I questioned the frequency of the occurrence and whether that warrants special house rules.
  5. CydKnight

    D&D 5E Death and dying houserule

    To me it sounds like an elaborate solution to something that just shouldn't come up very often in 5E. In fact, I can't think of any battles in any games I've played or witnessed that had to have a PC stabilized after falling to zero or below HP more than once. It may have happened but I...
  6. CydKnight

    D&D 5E Help Running Amber Temple CoS (Spoilers)

    Yes, I think you need to be sure you emphasize the harmful effects as much as the benefits to the players. If they don't heed the warnings then it can be a good lesson for them in playing with cursed magic/items/effects so make sure to "enforce" the downside(s) as much as the benefits when the...
  7. CydKnight

    D&D 5E How many rounds of combat is too much?

    Do "they" realize that 3 rounds of combat is the equivalent of a mere 18 seconds or real time? I constantly update my players of not only the round we are in but also how much actual time would have elapsed in game (ex. At the bottom of round 2 I tell them we are beginning round 3 and that 12...
  8. CydKnight

    D&D 5E Necromancer playability

    I've seen 100 skeletons battle in a game before and it's really not that bad. Depending on how the battlefield is set-up there is almost no scenario where all of them will be attacking in one round. Also, by level 20, I am guessing that many creatures being encountered at that level will have...
  9. CydKnight

    D&D 5E Feats, class balance and fun

    Yes, visualizations can sometimes get in the way of actual ability scores. :) I suppose it would be up to the DM to work with the player to come to a visualization that works for all. Strength would seem like one of the easier feats to translate to a character portrait though. Where I would...
  10. CydKnight

    D&D 5E Feats, class balance and fun

    So far I have only allowed feats after 5th level though I have considered only allowing feats after maxing out an ability score. As I get more comfortable with feats, this approach could very well change for me by allowing them sooner or possibly even at character creation. I am running a...
  11. CydKnight

    D&D 5E How many rounds of combat is too much?

    As others have inferred, I think it depends on how interesting and engaging the encounter is made. A 2+ hour long battle with a beholder is probably going to be very engaging for everyone while a 2+ hour long with a dozen or so Fighter class NPCs probably won't be without the DM adding a lot of...
  12. CydKnight

    have a concept need build help please

    I wasn't trying to imply 5E was any more so than any other edition. I simply stated it to clarify the edition stated by the OP. The real point was that I believe a "sleep dart" could be very possible in any given campaign which the poster that reply was intended seem to imply was not possible...
  13. CydKnight

    have a concept need build help please

    It's 5E D&D. Anything is possible.
  14. CydKnight

    D&D 5E What new classes do you think we need?

    What new classes do we "need"? Nothing. It's not like I am at a point where I can't/won't play if I don't get a new class. That said there are already plenty of interesting homebrew character class ideas out there and I'm sure that many, if not most, would be fun to play. In fact, I believe...
  15. CydKnight

    D&D 5E Attacking a square or a point of place?

    He's trying to light up foes at a distance that he apparently can only see in dim light or no light. How is that not interesting? How is it a certain outcome, and how is there no consequence for failure?
  16. CydKnight

    New Dragon+ (issue 12): The Inspiration Issue

    Which is really the focus of the article and not the cats in case anyone wasn't clear on that.
  17. CydKnight

    D&D 5E New Dragon+ (issue 12)

    Which is really the focus of the article and not the cats in case anyone wasn't clear on that.
  18. CydKnight

    have a concept need build help please

    If this is what you are thinking, it would have to be dealt with on an individual creature basis. Your character would have to spend time learning about each monster it hunts to determine what is the best way to incapacitate one without beating on it. A ranger familiar with the terrain you are...
  19. CydKnight

    have a concept need build help please

    How about take them to zero HP and leaving them unconscious? They can then be transported and secured or secured then transported. Once secure, you can always heal them, or just wait until they are called to the arena.
  20. CydKnight

    Unearthed Arcana Unearthed Arcana: Traps Revisited

    You can play the way you want. That's the beauty of 5E. But in my game if you tell me you are going to disable a trap and can't even understand the mechanism to do so is in a different place from where it apparently is set to be sprung, then the attempt will simply fail. Perceiving the way...
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