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  1. KDLadage

    So! Who's going to buy Gamma World D20?

    Nope. I loved Gamma World back in the day... but it just doesn't seem to be the thing that will trip my trigger this time around.
  2. KDLadage

    [AU] Poor geographic feature or ?

    Psst: No, dude, its called being... no, never mind. Henry has spoken.
  3. KDLadage

    ATTN MONGOOSE MATT: Can you answer me a few questions?

    Hello to you too. And thank you very much for taking the time to answer my questions. I know that my review of this game was not exactly "glowing;" but this does not mean that I do not enjoy the book. I think it is a wonderful game. I want to make it clear that I am not trying to be overly...
  4. KDLadage

    Needless Variation

    Agreed. It was. But it is what you get when you have three rules lawyers in one group, one who is intimately familliar with the Star Wars d20 book, one intimately familiar with the D&D books and one intimately familiar with the d20 Modern book... He tried... As do I. But Gary has much less...
  5. KDLadage

    Needless Variation

    Agreed. But the term "system" implies a level of internal consistancy that, from genre to genre, is not there (in my opinion). Sure. And I have no trouble -- and in fact, invite, such massaging to meet the needs of a given genre. Please! If a rule simply does not work for a given genre's...
  6. KDLadage

    Needless Variation

    Good. Cannot wait to see these rules, then. And "one way or the other" would not be a problem at all... having both ways of handling this simple concept did, in fact, disrupt our game last week for 30-45 minutes...
  7. KDLadage

    Needless Variation

    Please do. I know I can be a stubborn, and sometimes obstinate SOB. I may not have paid close enough attention to see that the answer was provided. ;) OK... this may mean that the DC for stabilization (or percentage chance) might need to be modified in one game over the other, and I would say...
  8. KDLadage

    Needless Variation

    I agree... choices are good. More choices (generally) make a better game. But what makes more sense to you: Having a rule that changes. Having a rule that changes, with a note (perhaps boxed off from the regular flow of text) indicating that it is different as well as making note of how to use...
  9. KDLadage

    ATTN MONGOOSE MATT: Can you answer me a few questions?

    Idea for variation on B5 Hit POints (that I think I will develop for my own games) REVISION OK... Here is how it will work, I think... The baseline hit points for the character is equal to 5 + CON mod (minimum 1 hit point). I originally had this set to 8 + Con Mod; however, since I have...
  10. KDLadage

    Needless Variation

    COUGH*GURPS*COUGH Sure... but this is not the case here, either, and after 10-years of accumulated cruft, I have argued against this sort of thing in that system as well. For example, how do you handle a shape-shifter in GURPS? Do we look at the rules in GURPS BESTIARY (3rd edition)? How about...
  11. KDLadage

    B5 - too close to the show?

    ...removed by author...
  12. KDLadage

    Needless Variation

    OK... you are right. I should not have commented, given the topic. But the idea of variations due to house rules, and variations due to official rules are two very different issues. I may be overstepping here, but try this: We have the d20 SYSTEM. The word system, and the promise of the system...
  13. KDLadage

    ATTN MONGOOSE MATT: Can you answer me a few questions?

    {Questions and Answers are all listed below in MONGOOSE_MATT's post}
  14. KDLadage

    B5 - too close to the show?

    I just wrote a review of the game... HERE it is. Final analysis: the game will allow you to take the game in any direction you want (and in fact has some good advice for how to handle player action -vs- television show canon). But I handilly disagree with some of the choices made. For...
  15. KDLadage

    Needless Variation

    Looks Like I rolled a '1' on my Perform (Internet Humor) skill check. Yes, I am aware it is a full-round action. I am aware it is in the DMG. and I am aware that it is a rule that was Rule-Zeroed in my games (that was why I said 'in one of my games' -- the players are aware when they join all...
  16. KDLadage

    Needless Variation

    ...and in one of my games, instantly choke the guy to death. It is a bit tough to drink something when you're unconcious and dying...
  17. KDLadage

    So what did you think of 3.5 overall?

    Went too far in some areas, in my opinion. Did not go nearly far enough in other areas, in my opinion. Overall, a '4.'
  18. KDLadage

    Needless Variation

    All comments below should be read to include IMHO, YMMV, etc... I am beginning to feel like a broken record, but... you can make the rules fit the genre by writing the rule such that it can be "dialed into" the desired degree of realism-and/or-cinema. Now, to take your examples: So we have a DC...
  19. KDLadage

    Needless Variation

    OK... so my group currently has a Friday Game Night (coordinating a night all of our wives would not object to took a while). In order to get the most from this, we rotate Game Mastering. First Friday of the month is Eric's STAR WARS campaign (I play a 3rd level Scoundrel in that one); second...
  20. KDLadage

    Babylon 5: Roleplaying Game and Fact Book: Signs and Portents

    Before I begin, let me say that I have been waiting for this book since it was first hinted about in Dragon Magazine. Babylon 5 is, by a wide margin, my favorite sci-fi setting. And, after reading the book produced by Mongoose, I would have to say that they have done a fine job. Most all of my...
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