You can find what I imagine to be the official update of Sticks to Snakes in DRAGON # 317, page 71, in the Silicon Sorcery article on D&D Heroes. Enjoy.
I read somewhere that either a PDf of the Dragon DoMT or a file containing a printable deck lurked somewhere on the vast plains on the interweb ... Anyone got a link?
I like to see it like this:
In the first Realms novel I read, the cleric with a photographic memory instantly learned how to do esoteric kung fu from his hawt monk girlfriend just by watching, and then made a clockwork remote controlled chainsaw chackram thing from memory because he saw some...
I believe that was the Arduin Grimoire (?) - the author had consistently misread % lair and therefore listed all his monsters with a percentage that the creature might *be a liar*.
Back to the rope bridge:
"A magical item is lost, or 200 gp if the party member has none."
But I don't have any gold pieces! How can you take my gold if i have none!
PS - This thread has conclusively proven that any description of anything that is not laughing or talking loudly is funny.
The current issue of Dragon is the best in a long, long time, and there has been a consistent improvement in Dragon over the last year or so, IMO - You should be really proud to be involved in it, I loved your article and it will get considerable use in my campaign - the fact it not only ties in...
Something I always toyed with in relation to
a) The rules checklist in the back of 3.5 Unearthed Arcana
b) Templates for creatures
c) The "spooky location templates" in the current Dungeon
Is the idea of "campaign templates" - so you have your core D&D rules as shown in the PHB, and another...
I wouldn't be surprised to see a kind of "strategy guide" aproach, a bit like an advanced version of the chapters in D&D for Dummies - a guide to how the rules work, how to get certain effects from them and what amounts to a slightly disguided "min-maxers guide" ... we'll see.
Dungeon Majesty, with attractive, charismatic "real" roleplayers around the table cut together with big-budget, well acted "reenactments" of what happens in game - the actors in the in-game segments should be *different people* than the ones around the table. It would work. Imagine a guy like...
Zuggtmoy, along with Iggwilv, is just one of those names that *sounds* like a name taken from real mythology, all teutonic and unwieldy. I love Gygax naming, even all the Yrag stuff - I mean, anyone care to top Beek Gwenders of Croodle?