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    Conversion Diary (Eyes of the Lich Queen)

    I'm about to take over the GMing duties for my group, and I've decided to start with Eyes of the Lich Queen, a 5th-level Eberron adventure which was published in 2007. While there are a few kinks in the adventure, for the most part I found it quite enjoyable, and with a little bit of polish, and...
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    Teleporting with others?

    That's what he ended up doing, when we couldn't determine if he could take the whole body with him or not.
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    Teleporting with others?

    Our swordmage really needed to retrieve a magic item from a dead enemy, but was lying prone within melee range of a very dangerous monster. So he asked a simple question: "Can I grab the body, and teleport away with it?" For that matter, can he do that with one of his living teammates?
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    Flanking with... yourself?

    That must be it. Iron Heroes was the last D&D-esque game we played before 4E (with diversions through Vampire, Dogs in the Vineyard, and Mutants & Masterminds in the meantime)... Chaotic Archon, being the little cheater that he is, must have assumed that this rule carried through, and none of us...
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    Flanking with... yourself?

    Not exactly what I was looking for, but thanks... I understand the rules for flanking with an ally; it was the ability to flank someone by yourself that is in question.
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    Flanking with... yourself?

    Last night we tried to find a rules passage, and for the life of us, we just couldn't find it. This is something that we could all swear that we've seen, somewhere in the rulebook, but when we tried to pin it down, it was nowhere to be found. Can you flank with yourself? If you start on one...
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    Third Planet in Los Angeles closing

    Thanks for posting that letter. That's the one they've got posted in the shop too. Aero Hobbies has really been turned around over the last couple years. The previous owner passed away, and the new management has done a nice job of modernizing the store. Where once you'd struggle through...
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    Third Planet in Los Angeles closing

    For anyone in the Los Angeles area, it looks like Third Planet in Torrance is closing down next week. I stopped by there yesterday, and there was a little notice tacked up on the wall that they'd be shutting down, dated from Christmas. While it's no longer the best game store around, I have...
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    Using cards instead of dice

    I've run a whole Mutants & Masterminds campaign using cards instead of dice. There are basic rules for it in the Masteminds Manual, but the short of it is: Discard the face cards from a two standard decks, giving you 1-10 eight times. Reds are face value, blacks are value +10. The players have...
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    More cool 4E moments.

    My group had another cool moment that utilized the well in the hobgoblin guard room. We went down the hallway into the water filled room where we unfortunately ambushed by a massive Blue Ooze. Barely managing to shake off it's stunning influence, the team backtracked down the hallway, kiting the...
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    Looking for a mad scientist mini

    Here's my suggestion for a modern game: Heroclix's T.O. Morrow
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    [Skortched Urf' Studios] Wizards of Shadowfell released (at last!)

    I'm guessing that since this class is designed for 3.5, you may not have been paying much attention to 4E. The Shadowfell is a new plane used heavily in 4E, being a dark reflection of the real world, filled with evil creatures and undead. Many people will look at the name of your product and...
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    Casting spells while your hands are full?

    Like many, I'm planning on playing a half-elf fighter multiclass character (in this case, into wizard). One thing that I can't seem to find in the PHB is how many hands I'd need to have free to cast any of my wizard spells. Assuming he starts with a longsword and a light shield and is casting...
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    Atypical Clerics and Wizards who like versatility

    If you want a cleric who imposes penalties on the foes, rather than bonuses on his allies, perhaps looking into a warlock multiclass might be helpful.
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    Sniping Wizard and encounter powers

    They use a similar principle to the one mentioned previously, although they prefer Pie.
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    Excerpt: Racial Benefits

    Doesn't quite scan correctly for a haiku. Try this instead: Dragonborn can fly; Make sure not to look upwards When they fly above.
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    GSL news.

    Here are a couple posts from the Paizo boards describing their current intentions:
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    PCs With Recharging Abilities... Why Not?

    Instead of making a whole new category of powers, you've got another option when it comes to a spell like Grease that seems to slip between the cracks... either up its power enough to make it an Encounter Power (make it ranged burst?) or lower it's power to make it an At-Will. Problem solved.
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    D&D 4E From the 4e MM preview: Astraljamming?!

    That's from Treasure Planet - if you haven't seen it already, and are interested in Spelljammer, you should definitely rent it.
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