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  1. K

    Leadership (da feat) question

    The ELH has rules for followers of different classes. I believe it was NPC classes other than warrior, expert, and commoner are ECL +1, PC classes are ECL +2, and prestige classes are ECL +4. This would mean a wizard PC could recruit 1st level wizard apprentices as if they were 3rd level followers.
  2. K

    Spellfire feat IS IT Worth Taking?

    The feat becomes quite powerful when you are hasted. You can act normally and use the extra partial action to ready absorption. This essentially gives you immunity to all targeted spells. You can still be burned to a crisp by fireball though.
  3. K

    Magic Resistance Conversion: Help needed

    It's in the very back of the conversion booklet under converting monsters to 3E. The formula is (Magic Resistance/5)+11.
  4. K

    Boosting a caster-level check

    Note that the Bead of Karma only works for Divine casters. The spell Create Enchanted Tattoo in the FRCS increases your caster level by 1 at higher levels. It's an arcane spell, though. The Heirophant from the FRCS can choose Spell Power as a special ability. Spell Power adds to both save DCs...
  5. K

    Your favorite contingencies

    I'd say battle spells are a good use for chain contingency. "When I say 'Lock and load' activate haste, shield, and improved invisibility". Save contingency for the "teleport away when badly injured" sort of thing.
  6. K

    Chain Shirt vs. Hide Armor

    I like your scaling penalties idea.
  7. K

    Can you enhance a golem?

    I don't think undead should be able to lower their immunity to Fort based effects. It looks like the undead's immunity to effects requiring Fort saves is a result of their nature, rather than an ability.
  8. K

    what's the best golem?

    The Orichalcum Golem is certainly an interesting idea. It is dangerous until the party figures out they can just stay out of range and kill it with normal arrows. You might give it limited use of the epic feat that allows you to reflect missiles back at the person who fired them at you.
  9. K

    Can you enhance a golem?

    I don't think golems can lower their magic immunity. Even if they could though, any buffing spells would cease to affect them when the immunity went back up. Each golem type can be affected by a couple of spells, I believe the repair spells in Tome and Blood are effectively added to the list of...
  10. K

    Heavy weapons

    Heavy weapons are listed in Magic of Faerun. The section on special materials is at the back after the magic items. Heavy weapons are basically treated as one size larger for purposes of damage.
  11. K

    Summon Mephit

    "As summon monster" would mean 1 round/level. Mephits have 3 HD, so I guess the summoned mephit would stay for 3 rounds. The SRD entry says: On the other hand, the SRD entry for Tanar'ri says: It could be the Mephit is supposed to be able to summon another Mephit for a full hour, in which case...
  12. K

    Healing Elementals

    I believe the most current version of polymorph other only allows you to polymorph a creature into an elemental if it is already of the elemental type.
  13. K

    If Harm is broken, what's the best house rule for it?

    You're right, it is not vital. I just put it in for the purposes of consistency.
  14. K

    Rod of Excellent Magic

    There's an item in BoEM that does this. The wielder must voluntarily imbue it with XP. It can then be used to provide XP for spellcasting and item creation.
  15. K

    Epic Spell Resistance Items

    Anyone have a suggestion on how to limit SR items at epic levels? At moderate levels it is, relative to your wealth, very expensive to acquire an item that gives you enough SR to be useful. At epic levels SR becomes, relatively, inexpensive. For example, an item that grants SR 60 costs only...
  16. K

    Polymorph Other and wildshape

    Wouldn't the druid revert to the polymorphed form rather than his normal form when he ended wildshape?
  17. K

    If Harm is broken, what's the best house rule for it?

    The only change I would suggest to this is to specify that on a successful save the target is reduced to half its current hit points to a minimum of 1d4. That is the version I use.
  18. K

    Level of Mass Fly

    I believe the difference is mass fly in Tome and Blood requires all recipients to remain within a certain distance of each other while the version in BoEM does not.
  19. K

    scribing scrolls and multiple spells on a scroll

    You can put a maximum of one spell on a scroll in one day. It does not matter whether the spell is going onto a scroll that already contains spells or not.
  20. K

    Detect Thoughts and Invisibility

    I don't think detect thoughts would help much. You can use detect magic to determine the square an invisible creature is in because it gives the location of the magical auras. From the description, detect thoughts gives no indication of location.
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