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  1. Janos Antero

    Magic Missile on Constructs

    So what about Flame Arrow? That is another spell with multiple targets potentially. I tend to side with Caliban here in the fact that logically it should work like that. Specifically rules-wise I'm not so sure though given the general way magic tends to work. Seems a big case of logic vs...
  2. Janos Antero

    Refocus combo - legal?

    It's legal, the question remains whether or not you think it should be doable. I do much the same thing actually, but using a 2nd level spell from Relics and Rituals that lets you refocus as a free action. Roll low and go last in a round, refocus for free and I basically get two actions in...
  3. Janos Antero

    Is there anything really wrong with the idea of an evil Paladin?

    There is no reason there can't be, and there are dozens of rules for Anti-paladins. It's just one of the old easter egg DnD cliches that's never died. There have been anti-paladins since about 5 minutes after paladins, but conceptually they don't exist to establish the elite special good...
  4. Janos Antero

    Reach Weapon Enchantment

    Yup, the one I'm thinking of adds 5' and is +1, if it works on a whip, it'd just be neat to have the extra range, and while Distance enchantment from the DMG should technically work, but since all it does is double the range increment, and Whips have no range increment, it's moot. Hence...
  5. Janos Antero

    Reach Weapon Enchantment

    I'm getting more sure it was in the Spider Queen book, as it had something to do with Drow. Actually that was originally the thought, taking it for a character, but I gave up and moved on after not being able to find it, and I wasn't sure if it would work. Now the character is made though, and...
  6. Janos Antero

    Reach Weapon Enchantment

    The one I was thinking of adds 5' to the length of the weapon on command. I know I've seen it recently, I think it might be the Spider Queen adventure in FR, but I don't have it handy. On the same note, Hypersmurf or anyone else, do you know of any clarifications of how a whip works, and if it...
  7. Janos Antero

    A request for input on the FR Nations and their relative strength

    *The crowd waits in awe as the judges tally the score* Yes folks, it's official, we have a new record for the longest post in history!
  8. Janos Antero

    Reach Weapon Enchantment

    Someone willing to be nice and tell me the + on the reach weapon enchantment, as well as the source it is from? I can't find it for the life of me. And is there any reason it wouldn't work on a whip?
  9. Janos Antero

    PrCs

    Thanks, didn't think so, but every time I think that I'm proven wrong!
  10. Janos Antero

    PrCs

    Quick question, I am just seeking confirmation that PrCs do not have experience point penalties associated with them for level variation. As in they ignore the usual multiclass rules. I know of the line confirming that in the DMG, and I checked the errata, and didn't see a change. Has there...
  11. Janos Antero

    A request for input on the FR Nations and their relative strength

    Unfortunately, the city of Shade has fallen as of the novels, most of it's princes slain, and since those novels in particular are likely going to be canon (since they introduced the plot twist in the first place, and that ended up being in the FRCS), that knocks Shade off the list entirely...
  12. Janos Antero

    [FR] Rewind Discussion

    Interesting, but it doesn't make a great deal of sense either, when you consider the best abilities of both classes requie 9th level spells, and if you take any more than 2 levels of Heirophant or Archmage you give up your only 9th (except possibly bonus spells for very high stat). Strange that...
  13. Janos Antero

    Magic items EVERY character NEEDS

    Boots of Striding and Springing - Always need more movement. Bag of Holding - Always need more room to carry, ideally a portable hole to store valuable furniture the DM doesn't expect you to steal either. Potion of Fly - Because you always need to fly at some point. Gloves of Storing -...
  14. Janos Antero

    [FR] Rewind Discussion

    Probably will get moved, but it'll get answered quicker here for an hour or two. This is my lunchtime discussion. Oops was that out loud?!:D
  15. Janos Antero

    [FR] Rewind Discussion

    I know this discussion has been done before, but I don't remember the outcome. Why is it the archmage is +1/caster level, and the Heirophant isn't? Which of the two routes is more balanced? Personally I consider the abilities gained about equal, if not favoring the Archmage, so I'm not sure...
  16. Janos Antero

    Twin Peeks: Races of Faerun and Arms & Equipment Guide

    I knew it'd be epic, but I'm wondering if they'll use circle rules already written, and what it will be able to do that isn't necessarily from the ELH.
  17. Janos Antero

    Twin Peeks: Races of Faerun and Arms & Equipment Guide

    For Eric's benefit and because I don't see anyone clarifying on a few questions asked: Elven High Magic tended to be very very powerful, but very fatal to the casters. Often they'd form circles to cast even more powerful magic, but die in the process. I'd be curious in knowing a bit more...
  18. Janos Antero

    A request for input on the FR Nations and their relative strength

    You'd need to list a year as well. The three most powerful as of the most current year are: Mulhorand Thay Nimbral Most other nations have had some sort of nasty war recently. With the war against Shade/Phaerimm, war against the Taker, war against the Purple Dragon, etc, many of the nations...
  19. Janos Antero

    Justification for favored classes... Is there any?

    That strangeness is why I allowed humans to ignore one class of their choosing. Too often the highest level wasn't advantgeous, even though it was intended that way. For whatever reason, this nearly exact situation came up more than once in the last campaign I ran.
  20. Janos Antero

    Any Endurance type PrCs?

    Take Leadership and hire a Devoted Defender? The survivor is overall one of the best for sheer defensiveness, the arguements primarily stem from if it is balanced, not that it is the paragon of defense primarily. It's one drawback are admittedly the hit points.
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