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    The "That's Unrealistic!" Retort Compendium

    I remember once playing in a Savage Worlds: Zombie Apocalypse game in which the GM was going to allow a player to light a trail of gasoline with a lit cigarette when another player chimed in that it wasn't possible because the Mythbusters had disproved it. My response was to ask in which...
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    Keeping things fresh

    Years ago I came to the conclusion that certain aspects of the classical fantasy dwarf simply didn't make good sense. Living underground in sometimes cramped conditions it makes little sense to have long hair and a beard down to your knees that would just invite all manner of pests 'n...
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    Halloween Creepyness....

    Invoking a sense of fear can be difficult in games that are typically super-heroic in scope. If the PCs regularly do battle with various strange and unusual creatures its hard to instill a sense of awe by placing some new creature in their path no matter how fear inducing it should be...
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    DM's: How much do you help out your players in offgame?

    I will advise my players if their chosen course of action will have consequences they may not realize but their characters would reasonably know. If a player is unable to find a spell, item, weapon, etc. in the book I will also point them in the right direction if I myself happen to know where...
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    In Your Experience: How Good are GM's?

    My experience with various GM's breaks down something like this... 30% Bad, 50% Mediocre, 15% Good, and 5% Great. I like to consider myself a Good GM, though not (yet) a Great one. Though I can honestly say that in my 25+ years of gaming experience, I started out Bad then moved up to Mediocre...
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    Killing the sense of wonder

    For me two of the biggest killers are... One dimensional characters and game mechanics that get in the way of narrative.
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    Bookkeeping?

    I don't usually require my players keep track of all the minutae unless its important to the story. For instance if the party is planning a trek across the desert or a frozen waste, then it might be important to keep track of food and proper clothing. If the party is in a position where they...
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    I have a meeting on D&D at work in about an hour

    Sounds like a movie I saw once... and well... I'm jealous. ;)
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    I have a meeting on D&D at work in about an hour

    I think she would be called Debt Mistress which sounds just a bit S&M. Or maybe its just my wicked imagination.
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    Does There Need To Be More Player Focus?

    I try to encourage Character Focused narration from my players. I enjoy the game a great deal more when a player can occasionally throw in a bit of description for their character's actions. It doesn't need to be much, just a sentence or two and it doesn't need to be constant, but just during...
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    Do you or have you ever penalized characters in terms of XP?

    I prefer games that award XP based on advancement of the story and staying in character and don't care much for systems that award XP for killing things. Just personal preference. That said, I have and do give reduced XP awards whenever a PC intentionally hinders the story or does something...
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    New Line of D&D Card Counters

    I prefer the stand-up counters rather than the flat tokens myself. I like the look of the Disposable Heroes line from PIGames, but wish they had more variety amongst the mook figures. I don't usually need 10 different poses for a dragon, but it would be nice to see a variety of different poses...
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    Litko paper counter stands

    If all you want is bases for your paper minis, you can pick up binder clips from just about any office supply store fairly cheap and they work just fine for me.
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    Letting Players Narrate in the Game?

    I try to encourage the players to use a bit of narration. First I started by getting them to describe the wounds their character receives in combat. Afterall, if its the GMs job to describe the wounds delivered to the opposition, why not have the players narrate the wounds their characters...
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