Search results

  1. T

    Lightly-armored, greatsword-wielding human fighter

    4 of the last 5 games I've played in. Mind you, with two of these situations I discussed my character with the GM in advance and had the character concept recieved with approval and enthusiasm. I did this exactly to avoid the aforementioned problem. As you can tell, it didn't work.
  2. T

    Lightly-armored, greatsword-wielding human fighter

    Which is often how the situation works out. See my previous example. Or, in the game where I played a wizard, scrolls never dropped as teasure, Scrolls were 10x as expensive as in the book, and we rarely got to rest. Or how about the game where I played a rogue and there was never any cover to...
  3. T

    Lightly-armored, greatsword-wielding human fighter

    Heh, I know how you feel. I usually DM. My first post-highschool expierence where I got to play involved a DM telling us to make a character in the modern world who had skills that fit into the rest of the party. I rolled up a medic/electrician/driver, as a medic/radioman type with the DM...
  4. T

    Have you ever played an old character?

    No, but I wanted to. I was going to have Sir Kreeian, a long retired knight, and former adventurer who defeated an evil cult, rescued a damsel, and got married. He had to settle down to see to being a good father and husband. But now, the household is managed by his middle son, his eldest is...
  5. T

    Semi-Rant: Maturity and dumbing down a game

    Sometimes a lack of description and mechanical action does get boring. One of the things I do to solve it is to just keep up with the description. Even an 'I attack' can be spiced up by the DM adding a little "So you batter at his defenses, but he manages to keep his shield between the two of...
  6. T

    The Problem With Spot and Listen

    And here I expected a statement that, since most people with them tend to max hide/move silently that to use Spot and Listen as an effective counter also requires maxing it. Thus, as skills go, they end up as more of an all or nothing type approach.
  7. T

    Can I Ignore An Opponent?

    Interesting thread. I'd be inclined to not allow ignoring, as I feel that it just cuts a pretty useful tactic (flanking and sneak attack). And then it does start bringing up questions of how, and how far ignoring goes. Plus, being able to simply 'shut down' another player's tactical decision...
  8. T

    Do you stop at a certain level? Sweetspot?

    I really enjoy the range from 3rd to 7th level. For me, that's the point where I start feeling strong enough to take on significant challenges and pull off some fun moves, but before the game beings to lose touch with the 'group of dudes adventuring' and that seems to be where the people I play...
  9. T

    Are you doing your part to destroy the industry?

    Because ultimately quality of product and page count are not linearly dependant. True, they're not dependant, but simply having more pages doesn't make something a good product. Is page count a smart thing to take into account? You bet. But it shouldn't be the ending point of your shopping for...
  10. T

    M&M 2nd - No ability mods to Attack/Defense?

    I agree. It weirded me out. In fact, it still does weird me out. And when I first started looking at the book, I was totally against it. But now, I'm much more for it. In my PL 7, teen titans like M&M game, everyone has high stats. It didn't seem like a big deal, until someone brought up how...
  11. T

    Player with D&D Game Problem - Advice requested!

    I reccomend vengence. In that situation, I'd imagine that my character would most want to help the people, then find a way to give the wizard the same sort of pain and destruction that he put upon the town. That was an interolerable act of evil. Fortunately, the best way to go about securing...
  12. T

    Building Maps (formerly 'chapel map')

    In terms of wanting a photoshop like program, try searching for GIMP. It's free, much like photoshop, but unintuitive to people who are unfamiliar with lunix style programs.
  13. T

    Order of the Stick: How long will they put up with Miko?

    But think about how satisfying it'll be NOW once something bad happens to her.
  14. T

    What issues should a new group settle up front?

    Game themes is one of the ones I'd add to the list. In a superhero game, for example, you could have a "Things just keep going wrong, and being a hero has costs" game (spider man), or a "No one likes you because you're different" game (X-men), or a "People look up to you for guidance" game...
  15. T

    Balancing "RP" and "G"

    So, originally I was going to post something that would get me a stern warning from the moderators. However, taking either extreme in this argument is a load of crap. The people on the pro-fudge side aren't "defending their game from the rules" or "destroying the the meaning of the players'...
  16. T

    Why do you (they) break characters?

    Well, my shadowdancer has ridiculously high hide and move silently scores and some nice equipment to provide bonuses to those rolls. About the only time that I get seen is when I roll a two or a 1, and an opponent rolls a twenty. And I like it this way. The game very rarely has to be about...
  17. T

    Do your players expect discounts for party made magic items?

    As the rsident item crafter in my campaign, the prices I charged fellow party members wasn't really externally consistant. See, it was largely derrived off of how much my character liked the other characters. The fighter who lent me the 300 gold so I could buy a blessed book, then told me not...
  18. T

    What are you doing with Grim Tales?

    At the moment, it's sitting in my backpack, lying with the books that I look at during lunch. It's calling me, taunting me. I'd really like to run my The Mummy and Indiana Jones meets Legend of Zelda game, but unfortunately one of the key players left, and I lost a chunk of my notes. And...
  19. T

    I'm sick of symmetries

    Write me down as another signature on the list. Particularly the "Smite opposing alligance and protection from opposing alliegance" camp of holy/unholy/chaotic/lawful warriors. Somehow, it just feels like each should be different (from a class sort of view). Othewise the holy order of X vs the...
  20. T

    What *is* it about paladins that makes people nutty, anyway?

    The fact that there's enouggh text pertaining to the removal of paladin abilities to make it a blip on the radar. There are rules in the game that state it. And those rules may or may not be part of the the way a particular game is set up. I mean, if a game is not about morality or moral...
Top