reveal
Adventurer
The campaign I run has 6 players. One is 18th level, three are 17th level, and two are 16th level. We all have fun. They love playing their characters to their full capacity (this is the highest level character for anyone) and I love playing high level NPCs for the same reason. But we all have the same complaint; combats take way too long.
For example, we started the last session at 2:30 and ending at 10:30, so 8 hours. We had a total of 2 combats. The first combat consisted of the 6 PCs against 2 enemies. The second combat consisted of the 6 PCs against 3 enemies. Each combat lasted at least 2-3 hours.
Like I said, we have a lot of fun, but we are finding it to be a bit tedious. We've decided that around 15th or 16th level is as high as we would like to go in the future.
As far as the "sweetspot," it all depends on the characters. For spellcasters, it depends on what their favorite spells are and by what level they can take them. For classes and prestige classes, it depends on when they get their favorite abilities.
For example, we started the last session at 2:30 and ending at 10:30, so 8 hours. We had a total of 2 combats. The first combat consisted of the 6 PCs against 2 enemies. The second combat consisted of the 6 PCs against 3 enemies. Each combat lasted at least 2-3 hours.
Like I said, we have a lot of fun, but we are finding it to be a bit tedious. We've decided that around 15th or 16th level is as high as we would like to go in the future.
As far as the "sweetspot," it all depends on the characters. For spellcasters, it depends on what their favorite spells are and by what level they can take them. For classes and prestige classes, it depends on when they get their favorite abilities.