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    Heliopolis

    Greetings everyone, The group in my online game has been split up into smaller groups, and they are each off exploring separate sidequests. I have one group which I am preparing to send to Heliopolis, the home of the Mulhorandian pantheon in the Forgotten Realms. I've been searching through...
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    Round 10 is OVER

    Combat Reflexes, Great Fortitude, and Lightning Reflexes Will Combat Reflexes never die?
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    Round 9 Is Over

    Combat Reflexes and Lightning Reflexes Attack this, combat reflexes!
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    Counterspelling?

    Yeah, consume spell is excellent...it makes counterspelling a viable option, so I gladly allow it in my games. When combined with Epic Counterspell (which allows you an infinite number of counterspells every round, and you can take your regular actions, AND you can counterspell while...
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    Round 8 is OVER!

    Combat Reflexes Let's see if I can get this off of here. Also, Primal Feats looks good as well. Die, Combat Reflexes, die!
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    The Abyssal Campaign (~260pg).

    RichGreen, I'm currently running an epic-level campaign as well, and I'm getting ready to send a few of my players to the planes. I would greatly appreciate it if you could email me some of your adventure notes...I'm new to a lot of the epic level and planar stuff, so I need all of the help...
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    Counterspelling?

    I savaged an epic-level party in Undermountain by sending them against a very powerful wizard with the Epic Counterspell feat (from Player's Guide to Faerun) and the Consume Spell feat (from Monte Cook's Book of Eldritch Magic III: The Nexus). Needless to say, it took down their confidence...
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    Round Vii Is Over

    Combat Reflexes, Mobility, Mounted Archery Let's see if we can trim off a few more.
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    Epic Spells

    Many thanks to the Jester and Avarice. I found the footnote on the stone tablets...this was exactly what I was looking for. Good gaming, Josh
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    Undermountain

    Once again, thanks to everyone for your replies. My party managed to escape from Undermountain via the Old Xoblob Gate. I'm not sure if they're going to return or not...they did not depart completely unscathed...two of their members were turned into frogs by the mass frog epic spell and they...
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    Epic Spells

    Greetings everyone, I have a quick rules question concerning epic level spells...hopefully this is the proper forum for the thread. Is there any way for epic level spells to be copied from one to another? Must every epic spellcaster research and develop his or her own spells, or can a spell...
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    Tell me about eTools ...

    We use eTools quite a bit in our tabletop game and we've invested a great deal of time and money into it. I've got several players who are good at entering in custom stuff and we can have a book "entered" into eTools on our own in a good period of time. However, we often do still buy the data...
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    Round IV is OVER

    Martial Weapon Proficiency I'm going to go with this one again until it dies. I'm surprised at all of the votes against Improved Counterspell...it becomes very effective when you add Reactive Counterspell to the mix. I had a lot of fun with an epic-level party by giving an epic level wizard...
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    Round III is OVER

    Martial Weapon Proficiency I'm going to go with Martial Weapon Proficiency this time. There were some really good arguments made in favor of Combat Reflexes, and while I still don't think it's a very good feat for players, I've been convinced by some of the others that Martial Weapon...
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    Round 2 is OVER

    Combat Reflexes In my experience, this feat is only useful against stupid creatures or things that happen to be fleeing. A clever combatant can avoid attacks of opportunity with ease, and unless your foes are using some strange tactical maneuver (such as sending a heavily armored guy to draw...
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    Round One is OVER

    My vote is for Combat Casting. It has its uses at low level, but if I had to compare it to the others, it would be the first to go.
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    Latin Speakers ASSEMBLE!!!!

    Let me see if I can remember these off the top of my head. Wolf is lupus, lupi. Mind may also be anima, animae. I couldn't tell you robust without checking a dictionary, but you could try asper, which means rough.
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    Undermountain

    Spelljammer Sounds great, I'll let you know if anything particularly interesting develops. They are preparing to meet with Lord Hund, so I'm working to make him powerful now so that he will be a challenge. On another note, I've found some mention of Spelljammer when researching Undermountain...
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    What levels do you enjoy DMing most?

    Though I'm currently running two epic-level campagins (the characters are 25th level in one and 21st in the other), I've always favored low level campaigns. Characters have to contend with a ton of factors, and I enjoy being able to throw an orc with a greataxe at my players and have them worry...
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    "By the power of magic..." what is your verbal components like?

    On a more serious note, I've actually fleshed out verbal components somewhat with my custom spells. I started putting language requirements for my spells as the verbal component. If you couldn't speak Celestial, you couldn't cast this spell, etc. It gave a bit more meaning to the Speak...
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