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    Character creation feedback (May)

    Morus: I ruled end result 0 as well in the situation. I would even have allowed the player to start with debt, it didn't do han-solos background story any harm to start with debt...quite the opposite. I'm a very narratively focused GM/Player and I find that the crunchyness of woin does not get...
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    Character creation feedback (May)

    I'll try and write out the scenario a bit better with the credit career 1 gives +1 career 2 gives 0 career 3 gives +1 gambler gives -4 career 4 gives +2 final scores is either: 2 (assuming you can never go below 0) or 0 1+1+2-4 basically I am wondering when you calculate your total. on the...
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    Character creation feedback (May)

    Just made some characters, these are my findings: system; gambler - character had 2cr rating before gambler, rolled a -4, then chose smuggler and got +2. Is that characters end credit 0 or 2? health - there's a problem with language here. You write that minimum hp is ENDx3, but I think what...
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    Playtest Feedback 5/20

    Really good stuff. I mainly backed NEW because I want to run a space opera game in the veins of battle star galactica or starship troopers and Titan AE. So a solid space combat system paired with character rules is great. I plan to use fighters a lot, and in many space opera movies they are for...
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    Playtest Feedback 5/20

    Improvements Very interesting report. Very clinical as well :) What do you feel could make the space combat less stale? What seems to work for new is that it enforces movement. Anything that could encourage that?
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    O.L.D. & N.E.W. Errata Thread

    Awesome! :)
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    O.L.D. & N.E.W. Errata Thread

    New Page 20 in N.E.W. special skills "In combat, as expected, marksman, unarmed fighting, and melee fighting all add 1 die to relevant attack rolls. Note that melee fighting is a category – you should list the actual weapon in which the character is skilled." Is there a game mechanical...
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    N.E.W. Starship Construction Guide

    Thank you! Just as an exercise* to see if I could break it I looked at engines: 2x Narita-Guo Union LF-1 fusion reactor, 26 MCr, 40 cu, 53 power, 1.2 efficiency. Would in every way beat OmniDyne Lines EF-1 fusion reactor, 55 MCr, 84 Cu, 82 power, 1.2 efficiency. Unless you create a system for...
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    N.E.W. Starship Construction Guide

    The password can be found in update 27 on the kickstarter campaign. Question about buying components: Is there any guidelines on when to use small, medium, large etc. components? I'm trying to make a class 7 or 9 destroyer (the mourning wolf if anyone is backing that) and am a bit confused as...
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    Dual Wielding Implements

    I was afraid you would say that because that means the end for using minions with a warlock in the group. We have agreed not to use the combo for more interesting gameplay, but that it works in theory is a bit sad :) I guess you could go REALLY devilspeak on the wording and say that the Rod of...
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    Art of the Peel

    My group was saying the exact same thing about the paladin as you do now...until the paladin levelled above the small levels. End heroic tier the paladin gets much more powerful, especially if combined with a controller like a frost wizard. The reason for this is, that the paladin gets a few...
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    Dual Wielding Implements

    Casting spells does not require hands. So nothing is to stop you from having an implement in each hand. So far so good. You can only use one of them to "channel" your spell through. So you wont benefit from the + the other one has, the critical effect or the powers that can only be used in...
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