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  1. ByteRynn

    Freedom City Campaign [M&M2] - OOC Discussion

    I have decided to add two flaws to Disintegration: range (touch) and Distracting. Basicaly, to get my fire "hot" enough to completely disintegrate something I have to focus on it and touch it directly. This will also keep me from very often deciding to use disintegration as an attack power...
  2. ByteRynn

    Villains of Eberron [Solo][Closed]

    I'm still trying to come up with something good and evil with a good feel for Eberron pulp, all while staying with-in the books allowed. Doable, but it might take me a little while.
  3. ByteRynn

    Freedom City Campaign [M&M2] - OOC Discussion

    According to M&M 2nd ed, page 74, limited to a specific energy type is worth -2, bringing the total cost of this power to 14 pp by your drawback reckoning. I have 14pp in the Fire Control power, so using that many points on Disintegation (4pp/rank) I should get Disintegration 3, yes...
  4. ByteRynn

    Consoling a bad-luck player

    I used to open the door, step out onto the balcony, and see how far into the woods the dice would fly. Of course, I would let the new dice see what I did to the old dice. Call it Sun Tzu dice-rolling. Dice behave after they are taught a leson.
  5. ByteRynn

    Villains of Eberron [Solo][Closed]

    I'll scrap the sould hunter/life thief idea and try and come up with another fun Eberronian villain. Incarnum is hard to explain.
  6. ByteRynn

    ByteRynn Characters

    Azrin Karlach Male Azurin Rogue 3/Soulborn 1 LE Medium Humanoid (Incarnum) Init +2; Senses Spot +0, Listen +0 Languages Common, Dwarven Aura Strong Lawful Evil Aura ________________________________________________ AC 17, touch 12, flat-footed 15 Hp 30 (4 HD) Special Evasion, Trap Sense +1 Fort...
  7. ByteRynn

    Freedom City Campaign [M&M2] - OOC Discussion

    In that case, I'm pretty much done.
  8. ByteRynn

    Villains of Eberron [Solo][Closed]

    I'm interested. I am working on Azrin Karlach. Basically, he'll be a Karrnathi Blood of Vol devotee who has discovered an ancient text describing certain powerful individuals that, if their souls are correctly harvested, would give the claimer of their souls immortality and phenomenal cosmic...
  9. ByteRynn

    Freedom City Campaign [M&M2] - OOC Discussion

    I meant to ask how many point I have to build my other ID.
  10. ByteRynn

    Freedom City Campaign [M&M2] - OOC Discussion

    What Power Level/PP should I set my normal identity at? Basically, I am thinking of giving him a few ranks in a bunch of academic-type skills, and maybe a few feats (such as equipment) to represent the handful of resources he has in real life.
  11. ByteRynn

    Freedom City Campaign [M&M2] - OOC Discussion

    I still havn't had time to get my normal college student identity all statted out. Suffice it to say, he will be pretty weak. I am, however working on it.
  12. ByteRynn

    Iron Heroes in a "DnD campaign setting"

    Honestly, a man-at-arms that wnats to be can be customized into a near-perfect social manipulator character as well. I actually played a man-at-arms face character for a while who did very well with the social feats, especially political mastermind. If I ever needed one of the later abilities...
  13. ByteRynn

    Iron Heroes in a "DnD campaign setting"

    The hunter isn't very good in social situations. Look at the thief again, their social feat mastery, their high skill threshhold, and their cool interaction bonuses make them great as social interaction masters.
  14. ByteRynn

    Freedom City Campaign [M&M2] - OOC Discussion

    I added "Fire Sense" so that Glory knows where Fires are for him to teleport through. I made it a dynamic alternate power with fly, so my fly speed is a bit slower, unless I concentrate on flying rather than extending my senses outward to feel the flames. It takes a great deal more power to...
  15. ByteRynn

    Freedom City Campaign [M&M2] - OOC Discussion

    Glory - PL 10, 150pp Concept: Displaced God of Flame and Healing ABILITY SCORES Strength [STR]: 18 Dexterity [DEX]: 18 Constitution [CON]: 18 Intelligence [INT]: 18 Wisdom [WIS]: 18 Charisma [CHA]: 18 PP Spent: 48 SAVES Fortitude [FORT]: (0+4) +4 Reflex [REF]: (0+4) +4 Willpower [WILL]: (0+4)...
  16. ByteRynn

    Freedom City Campaign [M&M2] - OOC Discussion

    I've decided on the displaced god with the Thor/Superman background. Belenus is the Gallic god of Fire and Healing, sometimes identified as the Celt version of Apollo. Basically somewhere along the way a massive attack happened on the Celtic Gods, and none of their seers or prophets saw it...
  17. ByteRynn

    Freedom City Campaign [M&M2] - OOC Discussion

    I actually was going more for Thor crossed with Superman. I am glad there is nothing wrong with it. I am leaning toward this first character or the King Arthur inspired character. As for the 20 pp/power limit, the Arthur character won't work if that means I can only spend 20pp on the power...
  18. ByteRynn

    Freedom City Campaign [M&M2] - OOC Discussion

    I am very interested in a Mutants and Masterminds game. I have three character ideas: 1. A Pantheon of Mythological Gods has to deal with the end of their world (Roman, Greek, or Norse) far sooner than the seers thought it could happen. The chief god sends his son down to earth to keep the...
  19. ByteRynn

    Man on the Run IC Thread

    "We might wait until they finish and determine what was going on then." Just to be safe, I ready an action to cast Fog Cloud if they turn hostile attentions on us.
  20. ByteRynn

    ToB:Bo9S Cha-fighting Prestige class

    I changed some things around. Feedback?
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