I love the rules for Iron Heroes. I'm almost complete in campaign preparation. I originally made the world to be a low, but common magic(a step below Ebberon, no airships, yatta yatta). I especially wanted to avoid "I win" magic. Well, I have a very awesome and flexible fix for magic so that isn't the situation. Also, I'm not in favor of magical items being the source of PC's power, so that isn't a situation either.
1) Iron Heroes seems to hold "Diplomacy" skills and interaction a tier lower than combat. My campaign setting is especially political.
2) I would like to add a class that has a mastery of social interaction, but not a NPC class, something like a Bard. I know Hunter is already close to this, but has anyone conjured something up like this?
3) Anyone do this before? Does it work?
1) Iron Heroes seems to hold "Diplomacy" skills and interaction a tier lower than combat. My campaign setting is especially political.
2) I would like to add a class that has a mastery of social interaction, but not a NPC class, something like a Bard. I know Hunter is already close to this, but has anyone conjured something up like this?
3) Anyone do this before? Does it work?