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  1. Cwheeler

    Best House rules you've encountered

    Just came across this one: Traits (4E - Hastur) Great rules for noncombat 'skills' and 'feats' (Talents & Traits)
  2. Cwheeler

    D&D 4E 4e Mechanics That Ought to Exist (But Don't Yet!)

    Congrats, This is possibly the ONLY good noncombat system I've seen for 4e. And just for the record, I don't find it narrow or overly focused. Do you have any plans to expand on the material?
  3. Cwheeler

    D&D 4E 4e Pokemon Tabletop RPG

    Just Checking: Does each player play a trainer? or do most of the people simply play pokemon? Personally, I would get a lot more enjoyment from playing a trainer with their own creatures than I would from waiting around in a pokeball for a battle.
  4. Cwheeler

    Alternate Power Sources - Divine Druid

    As usual, well executed and well conceived. Now I want to play one...
  5. Cwheeler

    Alien Invasion rpgs

    Necessary Heroes for Savage Worlds. It's a bit comic-booky, but lots of fun!
  6. Cwheeler

    Anyone interested in this

    Looks nice! Any plans to make it work on a mac :P ?
  7. Cwheeler

    PCs as Children

    It depends on what age you want the PC's to be. for a 7 year old, I'd probably make them quite vulnerable, and not give them any powers, while with a 16 year old, they'd probably be at least partially on the way to becoming who they will be later in life.
  8. Cwheeler

    D&D 4E Broad reworking of 4e characters and combat

    Perhaps air mages should get discounts on flight-based spells. That would make sense. I'm pretty busy over the coming week, but I'll see if I can find the time to do some work on a spell system. The one biggest hurdles that I can see is making the cost of the components for the spells scale in...
  9. Cwheeler

    D&D 4E Broad reworking of 4e characters and combat

    What do you want Manna-based magic to look like? Plain ole damage? Useful utilities? Are you planning on using it alongside rituals? (I think Monte Cook's World of Darkness had a decent point-based spell system. Might be a good starting point...)
  10. Cwheeler

    D&D 4E Broad reworking of 4e characters and combat

    Interesting stuff. I think I'm liking this idea more and more. Not sure how much I like the 'Blaster, burster', etc, but it might grow on me. Before you posted that, I did a quick concept write up for the Necromancer (which was quite similar to yours), and the Illusionist (which was a bit...
  11. Cwheeler

    D&D 4E Broad reworking of 4e characters and combat

    Ok, the martial artist thing makes a little more sense now. It still seems a little strange to me to have a martial artist dealing d12 damage with an unarmed strike. If I where playing this, I could think of very few instances where I'd be willingly using one of the lower damage dice. How would...
  12. Cwheeler

    D&D 4E Broad reworking of 4e characters and combat

    I like it. I'm interested to see how you're planning on handling magic. a few quick notes: 1. I'd probably change the combat styles and magic traditions from being feats - they're definitely not balanced with normal feats. Instead, you might want to give out an extra style per tier (even...
  13. Cwheeler

    4e characters vs 3e characters. In Combat!

    Ok, we all know that 4e characters are far more powerful than their 3.x counterparts. But exactly how powerful? How many 3e characters would it take to bring down a 4e character of a similar level? What would the level difference between a 3e and a 4e character have to be for the fight to be...
  14. Cwheeler

    D&D 4E Sci-fi 4e Reskin

    Wow, that's a lot of info! Some good stuff in there too. I like the time/reality altering nature of the progenitor tech. Could the spheres 'tune' to the will of a certain individual? It just feels that there should be a reason that others can't activate the tech remotely. Perhaps they need to...
  15. Cwheeler

    D&D 4E Sci-fi 4e Reskin

    O_o That is F#%&ing awesome. Very different to the world that I was building but awesome nonetheless. I like the suggestion of using a different ruleset for the characters outside the mechs. If the size difference wasn't too great between to two, (say, if the mech's where large, or , at the...
  16. Cwheeler

    D&D 4E Sci-fi 4e Reskin

    A few more Notes ------- ------- Rituals are replaced by Procedures. --------
  17. Cwheeler

    D&D 4E Sci-fi 4e Reskin

    ---- For a moment, I considered going through the PHB and giving a possible descriptor for all the various armor & weapon enchantments, but in reality, I just don't have the time to do so. ---- Magic items become "Advanced Items" ---- Advanced items from the Eberron Players Guide: -----...
  18. Cwheeler

    D&D 4E Sci-fi 4e Reskin

    As I've mentioned before, rather than creating a replica of something like starwars, or a generic space opera setting, I'm far more interested in making something uniquely 4e. My first attempt looks something like this: Arcane Classes This is the type of feel I would be going for in order...
  19. Cwheeler

    Mad science, an idea that needs help.

    If you could describe a bit more about each setting, that'd be great!
  20. Cwheeler

    Any Other Multiclass Classes?

    I seem to remember there being a firearm based one somewhere here on the forum.
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