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    [ENWWC] ENWorld Writer's Circle Story Hour!

    Yep, count me in, too. After all, this was just a test run, wasnt'it ?
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    [ENWWC] ENWorld Writer's Circle Story Hour!

    Want me to flip a coin ? Dragon for Fett 527, marks for Tonguez. Here it is : dragon. Fett527, the Trickster chose you.
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    [ENWWC] ENWorld Writer's Circle Story Hour!

    What about Tonguez ?
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    [ENWWC] ENWorld Writer's Circle Story Hour!

    Er... anybody alive ? I would have expected at least one comment. Does this mean that everybody is dead ?
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    [ENWWC] ENWorld Writer's Circle Story Hour!

    The might of Orcs Here it is. Sorry if it seems patched up but, well, it is. Once again, a change in style. And no pirate talk :) ===== For a long time, the coin had vanished. However, the coin was an object of prophecy and a valuable toy for Fate. As such, its vanishment could not last...
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    [ENWWC] ENWorld Writer's Circle Story Hour!

    Coming... The first version of my chapter has been written. I should post later today or tomorrow. Be reading you, YA
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    [ENWWC] ENWorld Writer's Circle Story Hour!

    Nodding Waiting for m'turn, m'lords.
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    [ENWWC] ENWorld Writer's Circle Story Hour!

    Send it. Too bad, I will have to remove my paragraph about the grumpy Leviathan :(
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    [ENWWC] ENWorld Writer's Circle Story Hour!

    Same here.
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    One Thousand Ways to Freak Out Your Players

    541. Have them meet a seemingly insignificant NPC. Have him be a pain. Say he is the son of some important guildmaster. Have them bear him for some sessions. Then, much later, have them meet the father - only he has no son. 542. The PCs have just been hired to bring a safe box to some king...
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    [OT]Would you be interested in group writing fiction?

    OK for the rules and to start simple. I'd say two heroes would be just slightly less "oh, yeah, yet another team of adventurers". Having them both women might also be marginally original (what did you say ? Xena ? never heard of it). Maybe having them be in the same family could do the trick...
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    [OT]Would you be interested in group writing fiction?

    Well, I'm interested, too. However, I'd prefer a non-generic world. We don't have to build the world before starting to write, but we should decide on a few things (I'd say importance of deities, of magic, tech level, travel mode, lawlessness). And a suggestion for the modus operandi : divide...
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    One Thousand Ways to Freak Out Your Players

    #507. PCs meet 5 Orcs. PCs crush 5 Orcs. GM mumbles. GMs searches his bag and produces about 500 pages of encounter sheets and biffs down "light infantry scout" Orcs #12,501, #14,404, #11,301, #19,349 Variant : PCs meet 5 Orcs. PCs crush 5 Orcs. GM smiles. GM turns on computer, boots up Maple...
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    One Thousand Ways to Freak Out Your Players

    #503. (variant on #500) Consider one artifact. If it knows more magic than you, it's probably smarter than you. If it looks older than you, it's probably. If it is smarter and older than you, it probably has its own agenda. #504. (from Listen up, you primitive screwheads !, the GM guide...
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    One Thousand Ways to Freak Out Your Players

    Kill the PCs #496. Kill the PCs. I mean it, really. I played in a campaign in which one of the PCs had really pissed off the whole royal family, especially the prince leading the Royal Guard. Well, the PC, which happened to be a high-ranking officer in an allied army made the mistake of...
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    One Thousand Ways to Freak Out Your Players

    Badass Big Boss #495. Have the PCs work for the Good King of the land. Start far away from the capital, then progressively, work their way to the palace. As they get closer to meeting the king for their reward, have them understand that although the king may be good for the country in general...
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    One Thousand Ways to Freak Out Your Players

    Musics #490. Give musics to big baddies : each time the bad guy has just appeared, play his music. After they are accustomed to this idea, play the baddies' music without them seeing him. (I do this regularely - it works). #491. Give musics to situations. Accustom your players to musical...
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    How's this for a D&D villain?

    Great idea. BRY, YA
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    Two parties at odds

    This summer, we are organizing a one-week-long one-shot campaign with some friends. We will have two groups, each with one GM and, of course, PCs on both sides. Did I mention that each player would have a character in each group ? :) Last year, we have played a more classical campaign, with two...
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    WotC Seeking Your Setting Proposals (was "Big Wizard announcement")

    Re: let's talk characters I'm an Amber player/gm : Heroes ? Villains ? What's the difference ? It's more about Friends/Enemies and conflincting goals. Even in my "low-level" (= D&D) campaigns, the distinction is seldom black&white. One of the reasons is that in my campaign world, each deity...
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