Search results

  1. H

    Your gaming experience: are expectations matching the reality?

    I have low expectations for the games I play in, and I'm rarely disappointed ;) Or, unfortunately, surprised. I share most of the downers with ThoughtBubble. I used to have high to moderate expectations, but it quickly became clear that nobody could meet either. I have high expectations for my...
  2. H

    Why RPGs are Failing

    I think you are exaggerating just a tad, and what you see as failure in RPGs can also be easily associated to a simple matter of group playstyle. I do, however, know that I'm too tired to really pursue this right now. Maybe tomorrow/later, if it hasn't turned into a 5 page arguement :)
  3. H

    DMs: Do you have performance anxiety?

    I get nervous any and all times I have to be a center of attention, even a minor one, and especially if I never intended to be such. I try to avoid such situations where possible, though running a game can provide enough distraction to reduce the effects somewhat.
  4. H

    guys and girls

    I'm male, and probably half my characters are now female. Typically, this is simply because the character was female when it popped into my head. I sometimes find I have trouble just making a character; I tend to prefer going wherever inspiration takes me, and that has led to a number of female...
  5. H

    Sith = Evil; Jedi = Good?

    I tend to rate ideal Jedi as LN, and ideal Sith as LE. An ideal Jedi will have dedicated his or her self wholly to balance, self-improvement, and defence of the Force. They would strive to understand the Force, and their actions would be focused upon ensuring that all things remain in their...
  6. H

    How Should the Paladin Suffer?

    The promise was broken as soon as the event occurred (since that was when the Paladin failed in his chosen obligation). So if you are planning to hold him to this promise (and not leave it as simple - if perhaps poorly selected - reassuring words), he's pretty much up the creek. Not only did he...
  7. H

    Is D&D good?

    It should be noted that this is often simply because that's the plot of the day/month/campaign; not doing that may well mean there is no game. I know some people who need to be prodded along a bit to do such deeds, even if they are Good, and the fact that it's 'The Quest' is often the only thing...
  8. H

    Leaders

    We often end up with one. It usually just 'happens'; someone is effectively appointed, usually whomever has to go and fetch the others at the start. Decision making. Sometimes thinking so the others don't have to. Not usually. If someone's playing a Paladin or Cleric, odds are fairly good...
  9. H

    Alignment. Who needs it?

    Alignment and personality are intended to go hand-in-hand. If you are Good, you get a G on your character sheet. If you are Evil, you get an E. Where the problem arises is in how the players understand the DM's alignments, and if they invest more importance into alignment than is intended. It's...
  10. H

    Why aren't paladins liked?

    Unless tomb invasion/robbery (assuming no permission is gained to enter said burial grounds) is the primary means of adventure and loot distribution in a given campaign, it would not be difficult to add such a stipulation.
  11. H

    Players: How much control do you want in a campaign?

    I'd rather choose, as the DM is likely to have a much better idea of what is supposed to be in their setting than I do. Gods and religions also tend to have a fairly large role within the game world, even if GMs often don't bring it into the game itself. There is nothing I hate to play, nor...
  12. H

    Drinking While Gaming? Warning -- mature content (I hope)

    When I'm running: No drinking, no drugs, smoking done outside. After the game, everyone can do whatever they want. When I'm hosting: As above, except that drugs and alcohol are not to be brought to my home (or at least, I can't find out about them). Fortunately, this issue hasn't come up...
  13. H

    Why aren't paladins liked?

    I agree. I never hear of Clerics that are actually required to be...you know, priests/bearers of the gods wills, save in a very general sense (along the lines of 'stay NG and you can continue to get spells from God X'). I've found it odd in the past; Paladins are expected to be highly rigid in...
  14. H

    I DM Standing up

    I don't do this when I run, but I think it would be a more comfortable way for me to do it. Being able to move about (I tend to fidget a fair bit) and have more room for body language would be nice. We tend to play in rather cramped quarters, though.
  15. H

    Films that terrified you when you were a child...

    One of the few shows I can recall offhand that freaked me out. In fact, it still kinda creeps me out; the memory of it returns to me often... The American version of The Ring (haven't watched the Japanese version...yet) gave me the chills as well. Weird events and creepy backstory slowly build...
  16. H

    Do you care?

    Ditto. And frankly, unless I were to find a very different group, I would never invest much effort into a character. Certainly not enough to care if they live or die.
  17. H

    Why aren't paladins liked?

    In addition to what's been posted, many players are trained to believe that Paladins are almost impossible to play 'properly', and that they will simply be hounded by the DM until they Fall. Unfortunately, between players who really *are* bad at playing Paladins, and the mentioned DMs, most...
  18. H

    Longevity

    It really depends on how long you want to keep the campaign going(and how XP- or stat-oriented your players are). If a GM is aiming for a long-term campaign, slowing down the XP flow seems reasonable (also assuming that non-Epic high levels are supposed to be the pinnacle of an adventurer's...
  19. H

    Alternate Aging Rules

    A point that many (possibly most; I've only heard of this happening in campaigns with considerable real-life longevity) games never reach; indeed, never seem to get anywhere near. You can do an awful lot well within the lifespan of a human or half-orc. And if playing meant being left behind in...
  20. H

    City of Heroes - finally, a GOOD MMORPG?

    The first few months of release are fairly cruicial to a MMORPG, it seems. If it can go this early period without major bugs, downtime, content/balance/design problems (which generally ends up being the poison that has damaged/killed other MMOs), and of course has fun gameplay, it may indeed...
Top