So this thought that different races might age got me to thinking of writing up a short bit about it. Here's what I've got so far... now they might not all be linearly balanced, but they're all balanced within themselves I think, half-elves are the only odd ones out but half-elves don't have too too much going for them anyways. Total plus/minus will be listed in (-/+) beside race name.
Human (-18/+9) - humans age as per the standard rules.
Middle Age: -1 Str, Dex and Con; +1 Int, Wis and Cha
Old Age: -2 Str, Dex and Con; +1 Int, Wis and Cha
Venerable: -3 Str, Dex and Con; +1 Int, Wis and Cha
Dwarf (-18/+9) - dwarves, while aging similarly to human just seem to get harder to kill as they grow old although they often become a lot less quick witted.
Middle Age: -1 Str, Dex and Int; +1 Con, Wis and Cha
Old Age: -2 Str, Dex and Int; +1 Con, Wis and Cha
Venerable: -3 Str, Dex and Int; +1 Con, Wis and Cha
Half-Elf (-12/+9) - half-elves get the best of both worlds, they age incredibly well while never really becoming too disabled.
Middle Age: -1 Str, Dex and Con; +1 Int, Wis and Cha
Old Age: -1 Str, Dex and Con; +1 Int, Wis and Cha
Venerable: -2 Str, Dex and Con; +1 Int, Wis and Cha
Elf (-18/+9) - elves age relatively slowly through their old age, but as they near the end of their years they often take a quick turn for the worst.
Middle Age: -1 Str, Dex and Con; +1 Int, Wis and Cha
Old Age: -1 Str, Dex and Con; +1 Int, Wis and Cha
Venerable: -4 Str, Dex and Con; +1 Int, Wis and Cha
Halfling (-12/+6) - halflings retain their nimbleness till the very end of their years, however they don?t always pick up on the benefits of age as quickly as other folk.
Middle Age: -1 Str and Con; +1 Wis or Cha
Old Age: -2 Str and Con; +1 Wis and Cha
Venerable: -3 Str and Con; +1 Int, Wis and Cha
Half-Orc (-12/+6) - half-orcs maintain a good deal of their strength even in their middle and older years, although it takes a while for them to gain the presence of mind and person that other races achieve.
Middle Age: -1 Dex; +1 Wis
Old Age: -1 Str and Con, -2 Dex; +1 Wis and Cha
Venerable: -2 Str and Con, -3 Dex; +1 Int, Wis and Cha
Gnome (-19/+10) - gnomes maintain their health throughout their years, although they do become less adept quicker than other races, however they are bastions of wisdom in their exceedingly older years.
Middle Age: -2 Str and Dex; +1 Wis
Old Age: -3 Str and Dex; +1 Int and Cha, +2 Wis
Venerable: -1 Con, -4 Str and Dex; +1 Int and Cha, +3 Wis
Human (-18/+9) - humans age as per the standard rules.
Middle Age: -1 Str, Dex and Con; +1 Int, Wis and Cha
Old Age: -2 Str, Dex and Con; +1 Int, Wis and Cha
Venerable: -3 Str, Dex and Con; +1 Int, Wis and Cha
Dwarf (-18/+9) - dwarves, while aging similarly to human just seem to get harder to kill as they grow old although they often become a lot less quick witted.
Middle Age: -1 Str, Dex and Int; +1 Con, Wis and Cha
Old Age: -2 Str, Dex and Int; +1 Con, Wis and Cha
Venerable: -3 Str, Dex and Int; +1 Con, Wis and Cha
Half-Elf (-12/+9) - half-elves get the best of both worlds, they age incredibly well while never really becoming too disabled.
Middle Age: -1 Str, Dex and Con; +1 Int, Wis and Cha
Old Age: -1 Str, Dex and Con; +1 Int, Wis and Cha
Venerable: -2 Str, Dex and Con; +1 Int, Wis and Cha
Elf (-18/+9) - elves age relatively slowly through their old age, but as they near the end of their years they often take a quick turn for the worst.
Middle Age: -1 Str, Dex and Con; +1 Int, Wis and Cha
Old Age: -1 Str, Dex and Con; +1 Int, Wis and Cha
Venerable: -4 Str, Dex and Con; +1 Int, Wis and Cha
Halfling (-12/+6) - halflings retain their nimbleness till the very end of their years, however they don?t always pick up on the benefits of age as quickly as other folk.
Middle Age: -1 Str and Con; +1 Wis or Cha
Old Age: -2 Str and Con; +1 Wis and Cha
Venerable: -3 Str and Con; +1 Int, Wis and Cha
Half-Orc (-12/+6) - half-orcs maintain a good deal of their strength even in their middle and older years, although it takes a while for them to gain the presence of mind and person that other races achieve.
Middle Age: -1 Dex; +1 Wis
Old Age: -1 Str and Con, -2 Dex; +1 Wis and Cha
Venerable: -2 Str and Con, -3 Dex; +1 Int, Wis and Cha
Gnome (-19/+10) - gnomes maintain their health throughout their years, although they do become less adept quicker than other races, however they are bastions of wisdom in their exceedingly older years.
Middle Age: -2 Str and Dex; +1 Wis
Old Age: -3 Str and Dex; +1 Int and Cha, +2 Wis
Venerable: -1 Con, -4 Str and Dex; +1 Int and Cha, +3 Wis
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