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  1. orbitalfreak

    RG: Skeleton Quest - Origins

    Name: Averey Class: Druid 1 Race: Human Neo-Skeleton Size: Medium Gender: Male Alignment: Neutral Evil Deity: Nature Eyes: Green Str: 14 +2 ( 6p.) Level: 1 XP: 0 Dex: 17 +3 ( 8p.) BAB: +0 HP: 23 (1d12+1d8+3) Con: -- -- ( 0p.)...
  2. orbitalfreak

    OOC: Skeleton Quest - Origins - Possible Reboot

    Sorry, was a bit muddled when making the character, and it went through three revisions. That was revision 2.5 lol. Dex modifier fixed throughout, as is ACP and skills (forgot about human extra point). Natural Spell swapped out for Toughness (coulda swore druids started out with wild shape)...
  3. orbitalfreak

    (OOC) FR Adventure - Vampires of Waterdeep! [FULL]

    Name: Vernon Sellsword Race: Human Class: Cleric 1/Wizard 12 Age: 32 Dravin Sellsword was an adventurer, skilled with a blade, who built up a more-than-modest fortune in his career before settling down in Cormyr to enjoy his life and start a family. Marvin was his second child of three, his...
  4. orbitalfreak

    (OOC) FR Adventure - Vampires of Waterdeep! [FULL]

    I'd be interested as well. I'd like to play as a straight-up wizard, classwise, who is very religious; a devout worshipper of Azuth, deity of mages. Lawful Good, abjuration specialist, with Evocation and Necromancy as prohibited schools, as per the FRCS ("The Azuthan church ... tries to curb...
  5. orbitalfreak

    OOC: Skeleton Quest - Origins - Possible Reboot

    That would be an affirmative.
  6. orbitalfreak

    How do you deal with reach with respect to height?

    I don't know that I would rule face = height here, even accounting for a rearing horse. In the 2nd example, I would say that the horse occupies 10'x10' on the ground, threatening those squares around him (20x20 total area), and the human occupies the 10'x10' directly above the horse, and...
  7. orbitalfreak

    OOC: Skeleton Quest - Origins - Possible Reboot

    Name: Averey Class: Druid 1 Race: Human Neo-Skeleton Size: Medium Gender: Male Alignment: Neutral Evil Deity: Nature Eyes: Green Str: 14 +2 ( 6p.) Level: 1 XP: 0 Dex: 17 +3 ( 8p.) BAB: +0 HP: 23 (1d12+1d8+3) Con: -- -- ( 0p.)...
  8. orbitalfreak

    Building Maps (formerly 'chapel map')

    One nitpick. The first one should have one of the labels changed to altAr. Unless it's a not to change the prayer-block in the future. ;) Looks good, though.
  9. orbitalfreak

    Ruling Question

    It's only a VoP violation if the saddle's underside is heated and equipped with a back massager.
  10. orbitalfreak

    War Domain with Generic Clerics and Pantheonic Clerics.

    I personally would allow any simple or martial weapon to be chosen as a favored weapon.
  11. orbitalfreak

    Tomb of Horrors Map

    Map looks good. As for the poll, I find that all four traits are extremely important. A map that comes across badly artistically can fail to inspire the imagination. If it doesn't look good, then that sets up a psychological dislike for the map (or any piece of art), and thus less chance that...
  12. orbitalfreak

    November--What are you reading?

    I agree with you (having finished the book a few days ago), this book's quality was a few notches below his usual stuff. It seemed like he was writing to meet a deadline and didn't get to polish this one up. The plot didn't flow well. I can barely remember what the storyline was less than a...
  13. orbitalfreak

    Smallville: "Splinter"

    Would there exist an online version of this map?
  14. orbitalfreak

    How do you deal with reach with respect to height?

    Vertical reach is covered in the Jump skill, IIRC.
  15. orbitalfreak

    How would you run this?

    I would treat the lasso as a net for game statistic purposes. Don't forget about bull rushes (or is that only possible to do in a straight line, where you can't force them off the side?) I would say definitely a Spot check to notice "something suspicious" about the carts, like a bulge under the...
  16. orbitalfreak

    Two little questions

    Bards are designed as a light-armor wearing class that uses spells to complement his abilities. Since the assassin is designed as a light-armor wearing that uses spells to complement his abilities, I believe that the intent of the rules is for assassins to cast spells while wearing light armor...
  17. orbitalfreak

    Protecting Troops from Fireball

    Also, why would the defending wizard necessarily have fireball prepared? If he has fireball, then the attacking wizard will have dispel magic to counterspell the defender. But, the defender doesn't know what the attacking wizard has prepared, so may prepare a generic dispel magic to counter...
  18. orbitalfreak

    Feh to Math

    One method I've seen in helping students understand Math (and other subjects) is to tie it in with the real world. A purely theoretical approach to a subject is useless except to provide the world with more academically-inclined people who become teachers to teach a purely theoretical approach...
  19. orbitalfreak

    November--What are you reading?

    I'm working my way through the Feist collection myself. I'm currently on "Rage of a Demon King," book 4/4 in the Serpentwar Saga. He's an amazing author who can keep you interested in an epic story spanning a hundred years and a dozen books, without it getting old, boring, or repetitive. He's...
  20. orbitalfreak

    [Spoiler] What happened to your Meepo?

    Meepo wasn't received very well by my players; he was sort of dumped on them by the Queen to act as a guide (more for her benefit than the PCs'). He managed to help the party find the dragon, who managed to seriously wound most of the characters (and kill Meepo!) with a single breath...
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