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    D&D 4E 4e Ranger: New God of Damage? Armor Splinter + Blade Cascade + High Wisdom Ranger

    There is a difference between massive damage output and "I can one-shot Orcus with this combo" however. edit: to clarify, I am refering to the normalized limited damage table in the DMG in the combat section under unusual circumstances. That table provides a rough level by level guide to...
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    D&D 4E 4e Ranger: New God of Damage? Armor Splinter + Blade Cascade + High Wisdom Ranger

    Action points let you make that attack right away; granted we are using an encounter power + a daily + an action point here to pull off this combo.
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    D&D 4E 4e Ranger: New God of Damage? Armor Splinter + Blade Cascade + High Wisdom Ranger

    What do you think is a good short term house rule until this power is errated? Impose a -2 penalty per attack sequence? (i.e. main hand, offhand, main hand -2, off hand -2, main hand -4, off hand -4, and so on), a -1 penalty per attack, a hard normalized damage cap (4 hits maximium, which still...
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    D&D 4E 4e Ranger: New God of Damage? Armor Splinter + Blade Cascade + High Wisdom Ranger

    While looking at the ranger, I noticed two powers right next to each other: Armor Splinter and Blade Cascade. Armor Splinter is a TWF attack, if one hits the enemy takes a penalty to AC equal to your wisdom modifier until the end of your next turn, if both hit, target takes a penalty to AC...
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    Half-Elf vagueness -Dilettante Abuse?

    edit: this is what I get for opening threads up and reading them 10 minutes later :) board moves fast. But yeah, at-will powers are their own specific category; some utility powers can be used at-will, but are not at-will powers.
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    D&D 4E Careful Shot vs Twin Strike....No Contest (4e spoilers)

    Well lets start from the top. Careful attack is STR/DEX + 2 vs AC to hit, with damage as 1W [no +str/dex to damage]. Twin Strike is two attacks at STR/DEX with damage as 1W [also no +str/dex to damage]. Hunter's Quarry adds an extra 1d6 damage to both of these. Assuming a 10 or higher attack...
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