Search results

  1. D

    Dungeon Crawl Classics Loot Deal

    Thanks for the reply! Good to know! The Punjar adventures are the ones I've seen the most coverage of, and most of the reviews seem to be positive. I'm not too interested in the Sea Drake adventure because for some reason I've just never been big on nautical adventures. It's too bad to hear...
  2. D

    Dungeon Crawl Classics Loot Deal

    So today over at loot (Loot! | Great Game. Great Price.) they've got a deal on 10 Dungeon Crawl Classics 4E adventures. Looks like it's potentially a decent deal and several of the plot summaries sound like adventures I'd really want to run (or at least plunder for ideas). But I've never read...
  3. D

    Seekers of the Ashen Crown

    So we're still working our way through the adventure, figured I'd give another update because... well because I just wanted to. I've cut out a fairly large number of the encounters, as things were starting to feel like a bit of a slog. I cut out one or two of the encounters on the road, (the...
  4. D

    Review of the RPGA Reward "Tomb of Horrors"

    Sadly, the word back from Wizards Customer Service is that I can't get a DCI/RPGA number without attending an event (or at least going somewhere where one is going on). I'll just have to see if I can get one some other way (may take the offer one of the earlier posters made), or if I'm lucky...
  5. D

    Review of the RPGA Reward "Tomb of Horrors"

    Excellent! Thank you! Ok, sent them a message. We'll see how it goes...
  6. D

    Review of the RPGA Reward "Tomb of Horrors"

    Those of you suggesting getting in touch with Customer Service. Do you mean the regular Wizards Customer Service? Or is there a special address for RPGA related stuff? If any of you happen to actually _have_ the relevant e-mail address that'd be especially awesome.
  7. D

    Review of the RPGA Reward "Tomb of Horrors"

    That would be really awesome. I might just take you up on that!
  8. D

    Review of the RPGA Reward "Tomb of Horrors"

    That's certainly a good guide, but it leaves out the main step I'm wondering about: How to get an RPGA/DCI number. There are unfortunately no stores all that convenient for me to get to that hold events so I'm trying to figure out if there's a way for me to get a number to start the process...
  9. D

    Review of the RPGA Reward "Tomb of Horrors"

    This sounds great! I'd love to get ahold of this! I have to admit I'm still unclear on the process for joining the DM's rewards problem. Or more specifically on joining if you don't have a DCI number already and can't make it to RPGA events easily. There are a couple of stores that run...
  10. D

    Seekers of the Ashen Crown

    Ah ok, that makes sense. I guess it's an issue of someone copying and pasting something and then no one noticing it needed to be edited. Is there anywhere we can report things that should be errata'd or whatever? The compendium entry at least should be accurate.
  11. D

    Seekers of the Ashen Crown

    Oops accidentally double-posted.
  12. D

    Seekers of the Ashen Crown

    When my players left off last time they were about to enter the fight in Professor Nephret's apartment. As I'm preparing for the session I noticed this bit of text on the Rotwing Zombies: "If a skullborn rotwing zombie charges while flying and hits with a slam attack, that attack deals 1d8...
  13. D

    Seekers of the Ashen Crown

    My players are a little bit ahead of the expected XP budget (despite skipping an encounter in the tomb entirely), so I might consider just eliminating the skill challenge on the road entirely. It's also possible I may be throwing an unrelated (to the adventure but relevant to the wider campaign)...
  14. D

    Seekers of the Ashen Crown

    More action reports! So my players have finally finished Ashurta's tomb. They had little trouble with either of the Kruthik encounters (though part of that may be because I forgot to use the aura's... oops), and actually had an especially easy time time with the second one. I had modified the...
  15. D

    Seekers of the Ashen Crown

    Well things took a few surprising but pretty amazing turns in the fight against Ashurta and his minions. Things didn't look good for the players for quite some time, but come clever thinking and good rolls put them back in the game. We'll still probably need one more session to wrap the battle...
  16. D

    Seekers of the Ashen Crown

    Well, the players managed to make some great rolls the second night of this encounter, so they managed to mostly stay out of the Blood Mist for the encounter anyway, and were down to just the Wight by the time it overtook their part of the room. I gave them a -1 to hit while in it, but it didn't...
  17. D

    Seekers of the Ashen Crown

    Well so far I haven't used that and I think suddenly telling my players they can't see (or can't see well) monsters that just a moment ago (ok a session ago) they could would be a bit weird and jarring. I might just give them a minus 1 to hit if they're in the mist or something like that... Not...
  18. D

    Seekers of the Ashen Crown

    Here's an odd question... My players just got to the Honor Guard encounter last session, and set off the blood mist. None of them drank the blood, even though I tried to hint as much as I could without just telling them that it'd be fine, maybe even good. Anyway so far they've all stayed out...
  19. D

    Seekers of the Ashen Crown

    That sounds like a pretty good way to improve that skill challenge. When my group gets there I may just use that, or something like it! Thanks!
  20. D

    Seekers of the Ashen Crown

    How many people have found that anyone came up with the idea to salute or honor the statue in some way? I'm considering putting some sort of inscription somewhere that'll at least offer a clue that that's what they're supposed to do, even if it's fairly cryptic. I want to give my players at...
Top