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  1. D_E

    The Devil's in the Details: Slavicsek reveals the Pit Fiend in all its glory

    Looks like energy damage properties on weapons make all that damage that energy type: Melee Flametouched Mace (standard; at-will) • Fire, Weapon Reach 2; +31 vs. AC; 1d12+11 fire damage plus ongoing 5 fire damage (save ends).
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    D&D 4E Eliminating magic items in 4e completely

    Hmm... Apparently I wasn't very clear. BeauNiddle: Yep, that's what I was talking about. Attrition between battles has. Attrition in battles has not (at the very least, you still die when you "run out" of HP). You'll finish every battle with some fraction of your per-battle resources left...
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    D&D 4E Eliminating magic items in 4e completely

    Not "necessary," just that they influence game ballance. Whether they're necessary or not depends on where the game is ballanced. For example: We know that a wizard who's used all his per day abilities will be at about 80% strength, but we don't know in what condition a wizard finishes...
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    Shemeska's Planescape Storyhour (Updated 29 Jan 2014)

    Heck, you won't catch me complaining (rocking back and forth like a kid trying to make a car go faster? Maybe. But not complaining).
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    D&D 4E The Blood War in 4E?

    Actual motivations is good, but I think everyone realizes that their 4th ed motivations are based heavily on their old alignments. Corruption of mortals/rule the Universe sounds very LE to me, and Vent your rage/eat people/destroy everything sounds very CE. Don't get me wrong, it seems like...
  6. D_E

    D&D 4E The Blood War in 4E?

    I agree with a lot of what you say, but I have some key differences, too. For that reason, I'm just going to run along side you and diverge where we have differences. All Great Wheel Outer Planes have an alignment element in them. The Abyss does, and being LG in the Abyss poses some serious...
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    D&D 4E The Blood War in 4E?

    Well, ok, I see what you mean. You could still do the same thing with the Great Wheel, though. If you did, when you went to asign alignment descriptors you'd just find that you hadn't designed a Demon, rather, the Great Wheel would say you'd designed a new type of Evil Outsider. Plane wise...
  8. D_E

    What are you importing right now?

    Fewer stat changing effects, fewer save-or-sit effects.* *i.e., holds, stuns, save-or-die.
  9. D_E

    D&D 4E The Blood War in 4E?

    In an example of moral abiguity, I'd argue that whether or not a character's alignment would shift depends heavily on the circumstances of the alliance. For example, Savage Tide contains some alliances with demons, but given the circumstances I'd give Paladins and such a lot of leeway (and...
  10. D_E

    D&D 4E How do you feel about 4E right *now*? (week of 1/21/08)

    Overall, Thumbs Up. I'm looking forward to the 4th Edition mechanics. The fluff, not so much. It looks good, just not the direction I wanted it to go.
  11. D_E

    D&D 4E The Blood War in 4E?

    Actually, I would claim that as a physical embodyment of carnal lust, a succubus gets more powerful simply by forcing others to act out that sin. If I needed to do this mechanically, I'd give succubi XP towards a new HD every time they drain a level. I think this is broadly true, but their...
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    D&D 4E The Blood War in 4E?

    Good point. I suspect that we will see a certain level of similarity between all Fey creatures, but only time will tell.
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    D&D 4E The Blood War in 4E?

    I would say that when it comes to angels and devils the name of the game is steriotypes. You have your exceptions, sometimes many exceptions, but those exceptions are set against the backdrop of the steriotypical angel/devil. Mortals (can be) all about moral complexity, both in games with...
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    D&D 4E The Blood War in 4E?

    Well, I would say that evil is fairly self-destructive, in that evil folks constantly have to wory about being backstabed by their peers. But Law and Chaos also matter to Good beings, in the more...spiritual?...realm of falls from grace etc., and also in the phlisophical realm of an anarchic...
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    D&D 4E The Blood War in 4E?

    In my opinion, the Blood War is just as much about the nature of good and evil as it is about law and chaos. Good's about forgiveness, understanding, and unity, so the good outsiders can live with each other and even work together. Evil's about hatred, selfishness, and trechery, so the evil...
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    D&D 4E The Blood War in 4E?

    I don't see a problem with the Blood War, but I also don't see a problem with not having it. Ironically enough, though, although the 4th ed team was very careful to create a situation where the Blood War can't occure, the personalities and goals they gave to the Demons and Devils make war the...
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    D&D 4E 4e Rulebook for DDM is up!

    Saga adds 1/2 level to the damage roll. 12+6 (1/2 level) = 18 round up to 20? 8+6=14 round up to 15 For the Fighter: 16+2=18 still rounds up to 20, and from a lot closer this time.
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    D&D 4E WotC_Rodney: 4ed "take only what you want" monster design good

    Eh, I don't know. As I've gained more experiance making monsters, I've found myself adding more and more "because I said so" bonuses and penalties when making new stats. The formulas were really useful as training wheels, and are still quite useful as guidlines, but I think being able to...
  19. D_E

    Rich Baker on the Spellplague and other stuff.

    @Kraydak: Ah. In that case, all Spellplague A adds is a catastrophic event. Of course, the designers may have wanted a catastrophic event, for reasons of awsome*, but the fact is it's still just a catastrophic event. It actually sounds like you've got three things: Spellplague A: the...
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    How Per Encounter power recharging should work

    *YOINK* Thank you, ThirdWizard, that's perfect!
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