TerraDave
5ever, or until 2024
In a long post on SWSE, "WotC Rodney" has good things to say on the less restrictive approach to 4e monster design:
From here
http://www.gleemax.com/Comms/Pages/Communities/BlogPost.aspx?blogpostid=34330&pagemode=2&blogid=2100
I didn't know it, but at the time I was apparently channeling the 4th Edition design team when it comes to monster design. One of the things I've enjoyed about working on 4E and designing some adventures (for personal use only) is that it takes the other philosophy: take only what you want, and don't worry about the rest. If I want to create a brutish monster that has a ton of hit points but only level appropriate attacks and slightly weaker defenses, I can do so without also giving the monster hugely distorted stats. Sure, you might say that it's just a monster with super-high Constitution, normal Strength, and below-average Dex...but then the monster ends up with ludicrous Fortitude saves and is now hindered when making Balance checks. Changes to individual aspects of the monster don't bring a lot of trickle-down effects or baggage with them, which makes monster design so much easier.
From here
http://www.gleemax.com/Comms/Pages/Communities/BlogPost.aspx?blogpostid=34330&pagemode=2&blogid=2100