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  1. M

    Making Hit Points Work

    I still think an iteration of the Hero System split of HP into Stun and Body is the most efficient way to go. Body (or wound) points would be equal to CON (+ any eventual raises in that stat along the way or thanks to feats), stun points increase every level and indicate that the character is...
  2. M

    The Force Unleashed has arrived . . .

    It's only an AT-ST. An AT-AT would make mincemeat out of even a 30th level jedi!
  3. M

    Farewell to thee D&D

    Hey Celtavian, I have exactly the same emotional response to 4e as you, except in the Mearls podcast thread I described it as breaking up with a good friend who has changed his lifestyle in a way you can't agree with. I totally understand your need to vent, and as I said in the other thread...
  4. M

    Interview with Mike Mearls

    Very good interview which proves 100% that my gut feeling was right: Mike Mearls is my personal RPG nemesis. Everything he's designed from Iron Heroes on is just anathema to what I want from an RPG, and certainly from D&D. I shudder when I hear that a party of PCs is like a Magic deck... M:tG...
  5. M

    Scott Alden (Aldie) of BGG plays 4E!

    AND action RPGs like Diablo & Titan Quest - maybe even more so than MMORPGs.
  6. M

    D&D is Back!

  7. M

    You don't like the new edition? Tell me about it!

    Haven't seen this one yet: Skill Challenges are not conducive to roleplaying (I'm talking about the social aspect of the adventure, not when the skill challenge is merely physical). Yes, there is a big example in the DMG on how the players try to influence a ruler. But why do you need (for...
  8. M

    A "naysayer's" review of 4E

    I personally think that the tactically minded groups will get the largest amount of satisfaction from 4e. To me, the whole 'controller -striker - defender' etc. roles, and the strict roles for the monsters, are a more of a hindrance to storytelling. But from the tactical point of view (inspired...
  9. M

    Sold through already

    Well, two out of three ain't bad... :D
  10. M

    Witcher as a fighter/mage subclass

    The basic thing to remember is that Witchers are superhuman monster hunters. They start off far more powerful than normal humans, and augment their abilities with all sorts of drugs and potions (fantasy steroids, I guess...). And they're really good at drinking, gambling and wenching too...
  11. M

    Witcher as a fighter/mage subclass

    The witcher doesn't readily fit into the D&D paradigm, as he's extremely good at fighting, acrobatics, and alchemy (making potions to enhance his gifts). On top of which he has runestones which contain a number of powers as well.He's pretty superheroic and (in the PC game) takes on whole armies...
  12. M

    Orcus Previews the 4e Core Rulebooks

    This review is startling. Startlingly one-sided. So apart from the bard and druid being AWOL for now, there is absolutely nothing wrong with 4e. Just as there was absolutely nothing wrong with 3.0 and later 3.5. Sorry, I'm not buying it (literally and figuratively). There is no way that marking...
  13. M

    Pathfinder 1E New Pathfinder Is Up

    The backwards compatibility is the albatross around Pathfinder's neck. Most changes are immediately considered heretical by the 3.5 grognards :D , so they get backpedaled something awful in the next release. Real solutions to the basic problems of the system (as listed above) are impossible...
  14. M

    Drop abstract hit points in favor of something more realistic?

    Hit locations and HP totals for limbs etc may actually speed up play. Disable the weapon arm - enemy can no longer fight. Disable legs - can't move. Disable head: unconsciousness or death. A system like this actually provides a lot more options for the player (and the DM) to end fights...
  15. M

    [Star Wars] Dawn of Defiance Episode IV is out

    I presume Donovan meant episode 4, not episode 1... Which only turned slightly dungeon-crawlish near the very end.
  16. M

    D&D 4E The 4e Pit Fiend Revisited

    Blowing up your 21st/22nd lvl allies for a fairly low amount of blast damage to PCs seems exceptionally wasteful and silly to me. Surely the legion/war devils will have more interesting uses/abilities/attack forms which can threaten PCs much more than just having them go boom?
  17. M

    Pathfinder 1E Pathfinder

    Keith Baker has explicitly stated that MMO's were one of the sources of inspiration for the new rules design, so anyone who's tempted to say 'No it isn't' is at least partially wrong, given the objective facts.
  18. M

    Paragon Path names revealed by Jonathan Tweet!

    Makes you long for the days of Dragon Tail Cut... Good luck to Necromancer Games getting a 1st Ed. feel with THIS material.
  19. M

    D&D 4E 4e - Is the Terminology the Problem?

    Slightly different interpretation of OP's question but I do feel that some terminology is at least a weird choice. I refer to the Pit Fiend's special power, irresistible command. When I read these words, I imagine them to mean that the fiend has the ability to issue a command to anyone...
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