Search results

  1. 0

    A better net

    This is indeed true, but the chance of running into a monster with a Str high enough to break a net sometime between level 1 and 20 is fairly high. In fact, its very very likely. Most any physical brute monster above level 10 qualifies here. If every single fight with a brute monster gives my...
  2. 0

    Magic Fist Unarmed Strikes?

    My personal ruling on this matter, and I'm not sure if there is an official one, a pair of gloves, arm wraps (the white bandages or rope wrapped around the arm), or similar objects can be enchanted, though the base item must be something above the norm (silken gloves, arm wraps made of dragon...
  3. 0

    A better net

    Mending fixes only very small things. A hole in a wineskin, a chain link that broke and either way, a magic items properties aren't restored. I need a method to allow my player to continue playing his character and still have his concept possible past level 5 without carrying 25 normal nets when...
  4. 0

    A better net

    Would it be overpowered to create a magic net which could not be permanently broken maybe? Basically something that repaired itself? I mean, I don't want my player feeling useless after the first ogre because a decision he made that felt right for his character and that went with the concept...
  5. 0

    Two hands for a spear?

    Pretty much. But on a more serious note, a trident DOES feel viscious. A three pronged spear, frequently with hooks made so that they hold on into flesh and can only be effectively torn out. It can't be broken off and pushed through like a spear, and its original use was to stab into large fish...
  6. 0

    What's the dump-stat of the modern day work-force?

    I would say constitution. One thing I would like to note though: in this day and age in America, physical strength and constitution are not vital to day to day life. In another age or another world, yes, those things are vital. True, those malnourished African children might be able to run and...
  7. 0

    A better net

    My spear and trident player (see the Two Hands for a Spear thread in this forum) realized something today. To break out of a net, a 25 strength check is needed, or a knife. He realized that past the first couple levels, a net would become little more than a very minor annoyance to many of the...
  8. 0

    Two hands for a spear?

    Actually, your thinking only the phalanx style fighting. The Greek iconic solo hero also used a shield and spear, even alone. Telemachus, Odysseus, even Achilles. Multiple mounted warriors through history have also used spears, and on the back of a horse you can't really use it two handed...
  9. 0

    Two hands for a spear?

    Its mostly the feel. His character is intending to be one who is reluctant to kill humanoids (think Cadderly from The Cleric Quintet later in the series) and to him the Trident seems like a very vicious weapon so he feels it will clash with his character.
  10. 0

    Two hands for a spear?

    A player wanted to make a character who used a spear and net (he's not big on tridents). The problem he found though, was that the spear is a two-handed weapon. Now, looking back through history you find many groups of people who used spears and spear like weapons as one handed weapons. Any...
  11. 0

    Druid philosophy on the death

    My old group got together today and decided to try playing AD&D again. My character, a NG thief, and another character, a NN Druid, got into an argument. My character took the daggers and gold off some friendly NPC corpses who had died at the beginning of the campaign, leaving the fancy clothing...
  12. 0

    Rogue archetypal characters

    Morrik as the side character from one of RA Salvatore's novels. Charismatic rogue, two daggers, not very skilled at combat compared to any mainish character except Regis. I consider him to be THE archetype of the rogue.
  13. 0

    Class Training feats and obsolescence

    I really haven't been able to keep up on this as much as most, due to a busy schedule. But I must admit that I'm fairly excited about all this stuff, as little as I understand it.
  14. 0

    What are your favorite RBDM tricks?

    I don't know many DM's who actively try to kill their players. My philosophy is this: I will push my players to the edge. I want at least 1 out of 4 fights to challenge them, pretty hard, but not so that a bit of bad luck will kill them. 1 our of 10 will put them to the test, often times they...
  15. 0

    Helping a player

    He's going with an ambitious monk who wants to eventually create his own monestary. His character's fighting prowess is due to intense meditation (at least 2 hours every day, done while the rest of the party is preparing spells or resting) etc. Basically mind over body focused character.
  16. 0

    Helping a player

    Oh, nothing is stopping them. And they would get a large profit off it. The thing is though, its a bit like selling a military grade explosive at a college, it attracts attention that sometimes the party doesn't want and results in long term difficulties in staying under the radar. Though my...
  17. 0

    Helping a player

    Thank you guys for your help. I've decided to go ahead and houserule that monks get a full BAB progression. Afterall, they are a melee focused class in many ways. And Moritheil, very good point, even if the context wasn't exactly the most serious. I took the other player aside and told him that...
  18. 0

    Helping a player

    Actually, it works out fairly well, and I put emphasis that I don't allow the buying of them, not that they don't exist. I will usually put an +x stat item in addition to the normal loot after a boss or a heavy fight. Effectively, I consider them to be artifacts for the purposes of buying and...
  19. 0

    Helping a player

    I was referring to your suggestion of a warmind.
  20. 0

    Demons or Devils?

    A 5th level campaign in which they fight pit fiends and the Lords of the Nine? I have to be missing something here.
Top