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  1. Psikerlord#

    D&D 5E Sage Advice September 2016

    Familiar granting adv on attacks is OP. Esp with the owl or whatever which doesnt suffer OA's. Constant Adv on attacks is far too good, and anyone can get it via magic initiate feat. If the owl dies, so what, it's a ritual, just summon another one. And this is in addition to all the excellent...
  2. Psikerlord#

    XP for session accounts?

    I have found the best way to get player RPing engagement is to use very minimal background BEFORE play begins (one or two liners). Then, once the game begins, players are encouraged (and really, end up organically - because the pre-game history is so succinct) making up on-the-fly history as the...
  3. Psikerlord#

    OSR What is the Newest OSR Game Now?

    Low Fantasy Gaming is a new OSR/modern mix ruleset (free PDF)
  4. Psikerlord#

    D&D 5E Do you impose space restrictions on weapons?

    yeah I warn them ahead of time if certain weapons wont function, or will be at disad if a crawlspace, or whatever. My players tend to carry daggers or knives in any case, so not a big deal. doesnt happen often , however
  5. Psikerlord#

    D&D 5E Alignment Shifts: Players and Group

    I recommend not using alignment at all. Most RPGs dont have such a thing.
  6. Psikerlord#

    D&D 5E Training to Level Up

    I quite like the idea of needing training to get new feats, but eh, I can take it or leave it. Generally if there is a period of downtime, that is enough to permit a level up. We don't level up between adventures, as it were.
  7. Psikerlord#

    Who Hacks The Hack? Looking At The Black Hack Fantasy RPG

    Ah I see, I skimmed it quite quickly!
  8. Psikerlord#

    Who Hacks The Hack? Looking At The Black Hack Fantasy RPG

    I like certain aspects of the Black Hack (I think the roll equal or under system is better than target numbers, and the more I think about having players effectively roll monster attacks, the more I like it - although I must confess baulking at that idea at first. I am also on board with no xp...
  9. Psikerlord#

    How often should PCs level up?

    For me personally it depends on real life time, not so much game time. Frequency of play sessions matters most to me - I want to see progress being made. When we played once every month or six weeks, for 6 - 10 hours at a time, we leveled about once a session or every second session, and that...
  10. Psikerlord#

    How much should my PCs get for a bounty on a dangerous bandit?

    I feel like 1000 gp should be a lot for anyone. But its just a feeling. I think this sort of thing depends on your setting/wealth standards.
  11. Psikerlord#

    D&D 5E Custom Monster review

    I like it. Only thing id say is 5d8 per round is alot, esp if in a room where hard to escape
  12. Psikerlord#

    D&D 5E Questions on stealth...

    I think stealth is most appropriately employed as a fight starter, and not something that should be happening mid fight most of the time. For better or worse, that view doesnt gel very easily with the devs giving the rogue bonus action hiding. Layer on this the confusing stealth rules and i find...
  13. Psikerlord#

    ZENDIKAR -- Where Magic: The Gathering and D&D Collide!

    I think it makes sense to try to draw some mtg fans to dnd. This sounds too gonzo for me personally. Does mtg have a sword & sorcery setting ?
  14. Psikerlord#

    D&D 5E The Aura of Courage and You

    GM judgment call, i would allow a creature entering the aura to have its fright suppressed.
  15. Psikerlord#

    D&D 5E How do you generate ability scores for PCs?

    It is not about uber pcs, just more varied ones, but rolling does tend to result in higher scores overall (which i have no issue with, as long as the whole party is in the same ballpark).
  16. Psikerlord#

    D&D 5E How do you generate ability scores for PCs?

    For me its about seeing paladins with high int, or strong wizards. Rolling sometimes gives you those interesting stats. Point buy or default doesnt
  17. Psikerlord#

    D&D 5E How do you generate ability scores for PCs?

    I dislike standard array and point buy because we seem to get cookie cutter PCs. We roll 4d6 drop the lowest. The DM also rolls up one array. If a player doesnt like what he rolled, he can choose one of the other arrays, but must take 1 point off one stat as a very minor penalty. This method...
  18. Psikerlord#

    Adventure Design

    I agree with most of this but not the random encounters part. I think random encounters are essential for keeping the players on their toes and avoiding easy camping. Some of my favourite gaming memories have been random encounters. In 4e you couldn't use them because fights took too long. Not...
  19. Psikerlord#

    Adventure Design

    I completely agree. I have no interest in adventure paths. The only adventures I want are short, sharp location based adventures, or a sandbox setting the players can wander about in at their leisure. Consequently I haven't purchased any new 5e adventures - excepting the Mines of Phandelver...
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