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  1. wolfpunk

    If I eliminated the cleric class....

    In my campaign setting, I did something along the lines of removing the cleric. I made the cleric an npc class only. I created a detailed panthenon, and the npc priest classes for each one. The players now have to go to clerics for healing etc. The benefit of this is, I can make it cost...
  2. wolfpunk

    Archer core class

    Hey you know what you are absolutely right on both accounts. Edited the post to reflect that. The proper save chart is good progression in reflex only. The enchanting an arrow should be a move equivalent action, changed that as well. I dont think a +1 arrow at 2nd level is too much. Then...
  3. wolfpunk

    Archer core class

    This Archer is a class that I use in my campaign setting. It was an attempt to create a ranged fighter type character. It is not a highly magical class, and I use it as support infantry for the footman. I have had one player play it, and it was fairly successful. I am not really looking for...
  4. wolfpunk

    10 ft reach, 15 ft diagonals

    Of my understanding of diagonals. You treat the first one as five feet, and the second one as ten feet. Since 10 feet clears the first diagonal, I would say that it threatens the second diagonal sqaure. That is my understanding of it and how I would do it in my game. However other opinions...
  5. wolfpunk

    Gladiator core class

    Bonus feat edited to reflect choosing a bonus feat from the fighter's list of feats.
  6. wolfpunk

    Gladiator core class

    Hey I like that idea. Ok going to ammend the bonus feat list to allow a bonus feat or two ewp. As to the list of feats. There are so many feats out there, and I don't have many books, so I simply left it open. Basically in my games, I let them decide what feat they want and if I think it is...
  7. wolfpunk

    New Class: Shaman (OGC)

    I would agree with drowdude on the few suggested changes, but overall I really like your version of the shaman. It seems to be rather well thought of, and easily could be tweaked as necessary to fit into any campaign type which is always a bonus when it comes to new character classes.
  8. wolfpunk

    D&D 3E/3.5 Noble PC class (SW/3e hybrid to make viable PC choice)

    I like this noble concept and it seems to be much more viable as a player character, and certainly a lot more usable as an npc. I am seriuosly considering meshing it with my own version of the noble. My version is a limited psionicist, capable of using the psionic attack and defense modes to...
  9. wolfpunk

    Gladiator core class

    I had originally intended for it to indeed increase the BAB thus allowing the extra attack possibly. I tend to run a grand melee type arena brawl, and thus to me it seemed that a gladiator would have an increased chance to make attacks. This was the easiest way I could see to make that happen...
  10. wolfpunk

    Gladiator core class

    This gladiator is a class that I use in my campaign setting. It was an attempt to create a fighter type character who had a use for Charisma. I have had two players play it, and it was very successful with both of them. I am not really looking for comments along the lines of too powerful or...
  11. wolfpunk

    Feeling argumentative?

    I think the concept is a good one. I think the system would work easily if you adapt the right skill to the right situation. Perhaps your system using diplomacy could be used when negotiating a salary or some sort of contractual agreement. Likewise a purely intellectual debate could use the...
  12. wolfpunk

    Help DnD 12 year old DM

    Wow when I was 12, I was just starting to play d&d and we didnt even bother with maps. We did everything off the tops of our heads, and most of the time we didnt even use dice. So basically like everyone has said, keep it simple. If you feel you need a map use graph paper, keep the scale...
  13. wolfpunk

    players making useless characthers

    I made a character with a very low constitution. It was like 4 or 5 I believe. Anyway, I made this neat history background of his suffering of a terrible illness. I made a little table on which I could roll to determine how his health was for the round. While it made for a great story, the...
  14. wolfpunk

    Need help with Ancestor Warrior PrC - any suggestions?

    I think the idea has lots of merit. I am not too famaliar with the Kalamar setting. However, I think perhaps detect spirit would be a possible ability. Or maybe something as simple as he can see spirits, "I see dead people". At a later level perhaps he has the ability to cast off his body...
  15. wolfpunk

    Champion of the Feather PrC

    I am not sure if this would be in violation of the spirit of the class, but I will make a suggestion. This will come in the form of three ways it might be able to be done. How about an animal companion(s). Either through Summon Nature's Ally spells, a set number of times per day. Leadership...
  16. wolfpunk

    Do gunpowder weapons have a place in d&d?

    In my campaign I have a few different types of firearms. The run of the mill human type which is to impractical and expensive to use, and so no one does. Not once, ever in my campaign. Which is fine by me. The next version I have is the dwarven masterwork firearm. These firearms are...
  17. wolfpunk

    Adamantite Weapons (Large)

    I believe the feat in question is commonly called monkey grip. It allows a character to wield a weapon one size larger then they normally could if they wield it with two hands. I allow this to stack with exotic weapon proficiency in the weapon to allow you to use a weapon two sizes larger then...
  18. wolfpunk

    When Celestials Attack... and Small Gods... an idea...

    No problem, I really like your idea. You know you could do all sorts of things, perhaps an inactive volcano, you have to awaken it, but at what consequence. How about a waterfall?? I think you need to decide how many small gods you have, and what happens once they are awakened. Another...
  19. wolfpunk

    [OA] - Samurai Katana Enhancement

    Well gamecat, I for one, agree with you completely. Hence I redid the samurai completely. I made them more like the 1st edition samurai from oriental adventures. I required them to have certain feats by certain levels, and a certain number of ranks in either perform or craft at certain...
  20. wolfpunk

    When Celestials Attack... and Small Gods... an idea...

    I think in order to come up with some more small gods you need to give us some more information about the campaign setting we are dealing with. Are you wanting the small gods to be things based on nature, glacier, tree, etc, or how about animals? You could always do the great owl, or the...
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