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  1. infax

    Encounter Powers as Encounter Slots

    I have considered several aspects of the rule and haven't found out yet the answer for a question that has been nagging me for some time now: Why can't player characters use the same "encounter" power more than once in a given combat? That is not to say Encounter powers should become at-wills...
  2. infax

    Encounter Powers as Encounter Slots

    I have considered several aspects of the rule and haven't found out yet the answer for a question that has been nagging me for some time now: Why can't player characters use the same "encounter" power more than once in a given combat? That is not to say Encounter powers should become at-wills...
  3. infax

    First rule I don't like

    That's an interesting point. I most games I have GMed, that is exactly the moment in the game where the players stop a bit and have to figure out a plan. Which I like. I really like it when the game isn't just "open the next door, use the same strategies, recover, repeat". So, in the scenario...
  4. infax

    OOC - Thoughts Lost in Darkness [closed]- A Second Campaign in the World of Mind Fire

    First, let me start by postponing next game yet again. I'll be unavailable this tuesday (27/05/2008). Was Carlos notified of the game anyway? On the idea of an ambush, it wouldn't be bad, but two problems are immediately apparent: 1) How to make sure the Inquisitor would come by himself? 2) How...
  5. infax

    Roll Up a Life Path

    Original CP2020 Lifepath The Life Path found in Mekton Zeta and Cyberpunk2020 were created by R. Talsorian Games. They later created a free (open?), generic RPG system called Fuzion and placed the Life Path under that license. There was a generic version over at Atomik Fuzion. Apparently the...
  6. infax

    OOC - Thoughts Lost in Darkness [closed]- A Second Campaign in the World of Mind Fire

    Welcome to the second campaign thread for the World of Mind Fire. This thread will group all OOC and inter-session discussions on any of the groups of the campaign. More updates to come throughout the week (and, hopefully, a decent chronicle on everything that has went on the world so far...
  7. infax

    Here's a list of published settings. Which are good for the PoL style?

    Scarred Lands The thing with the Scarred Lands setting is that it was an attempt, that seems rather popular in the 3e era, to have an implied setting through more-or-less-generic source books. The setting is implied - if not exactly detailed - in Creature Collection 1 and 2, Relics and...
  8. infax

    D&D 4E 4ed leveling on gameplay

    I guess your suggestion would reduce the game to 3 "levels" (heroic, paragon and epic) with all powers and challenges (monsters, traps and simple social and geographic barriers) distributed among only those. A good supposition is that while that seems ok for you, some people may prefer some...
  9. infax

    Bits and Pieces of Worlds & Monsters

    What about: - Assassin : Shadow Striker - Illusionist: Shadow Controller - Necromancer: Shadow Leader (imagining they can use necrotic power to reenergize the undead, boost their efficiency and other similar tasks)
  10. infax

    worlds and monsters is in my hands

    @Mustrum_Ridcully: Although you don't think it is necessary (and I admit I don't think it is either) I must say I would like to see stats just as you described. Such blocks (or rather a variant of those, with different data, often encountered skills and the like) could come in really handy for...
  11. infax

    Loss of Innate Spellcasting (or 'How Dragons Build Lairs')

    "Add in a few levels of wizard" While I don't need my dragons to be spellcasters out-of-the-box, I wonder at the number of people defending it will be simple to give them levels of wizard. Of the few things that have been said about monsters is that they will follow completely different rules...
  12. infax

    Loss of Innate Spellcasting (or 'How Dragons Build Lairs')

    Ok, that just got my hackles up. I am very sorry you think that, but dragons as wizards is not a D&Dism. You have Earthdawn, Palladium FRP, Rolemaster and Shadowrun are all rpgs that represent dragons as wielders of great magical might and not only in the form of primal magic (allowing them to...
  13. infax

    Loss of Innate Spellcasting (or 'How Dragons Build Lairs')

    For me it all hinges on how easy will monsters be to adapt for different uses (since we know it won't be simple to just slap a handful of PC class levels to them - it was doable but not easy on 3e, anyway). It seems many players see dragons as brutes but I am much more familiar with dragons as...
  14. infax

    Design & Development: Traps is up!

    I was replying to Morrus in the announcement thread, but I think it applies to this discussion as well: What if there are a series of Powers that allow characters to change their chances of noticing traps. If it is an expendable (and renewable) resource, it could be interesting. Something...
  15. infax

    D&D 4E So how do we do charm effects in 4E?

    With combat spells and utility spells getting more segregated in 4e, I'm guessing we'll have two kinds of Charm spells. One Charm spell will be mostly useful out of combat, adding a bonus to diplomacy and deception checks, I guess and tying in nicely with the social encounter rules. Something...
  16. infax

    What stat bonuses do you expect the non-elves will get?

    @Green Knight: From the Spined Devil Stats, what you can't say is that every even number would give a character a +1 modifier. 14/2 = +7 modifier but the Spined devil has +5 as a modifier to his stats at 14. It works out perfectly if you state it as +1 modifier at every even number above 3...
  17. infax

    Triple HP at 1st level?

    Funny, my complaint has always been that a sword blow to the head (or a fall from over 60ft) should kill the untrained as well as the very well trained, veteran soldier. YMMV though.
  18. infax

    What stat bonuses do you expect the non-elves will get?

    @Green Knight: My bad. I didn't pay enough attention to that paragraph, it seems. And then, it makes me wonder. No penalties for player races - ever!?!? Seems like a really serious design constraint. Even if it was no penalties for races in PH1 I would think it was a bit too much, but ever...
  19. infax

    Rich Baker confirms new look of Gnomes

    This was the first image that made me say "Wow! Gnomes can be cool!" :cool:
  20. infax

    What stat bonuses do you expect the non-elves will get?

    Why wouldn't they be back to +1 ability bonus if the bonus for abilities don't seem to be a linear progression with a bonus at every even number anymore?
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