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  1. WarlockLord

    Mustrum's Mythical Fighter Techniques

    So that puts the fighter squarely back into the wizard lackey corner. If he cannot meaningfully engage flying foes on his own without the aid of a wizard, there's really no reason to bring him along when you could cast the fly spell on the wizards and clerics who can actually do things? And...
  2. WarlockLord

    Mustrum's Mythical Fighter Techniques

    That's a terrible solution. Great, you nerfed the PC capable of fight, let's go fight that balor. The one with the wings and ranged spell attacks. Or the dragon, who has no reason to land next to a bunch of melee monsters. and will simply fly and strafe. If you can't stand flying fighters...
  3. WarlockLord

    Mustrum's Mythical Fighter Techniques

    I think it's a good start. I don't think it goes far enough. If we keep the standard D&D wizard, he's still flying around at level 5 whilst throwing nasty ranged attacks. (Did you see fly at level 3 on the playtest survey?) Right now this guy's level 18 abilities are on par with a level 9 3e...
  4. WarlockLord

    D&D 5E The Door, Player Expectations, and why 5e can't unify the fanbase.

    As for one: that's not how hit points are supposed to work. Hit points are supposed to be a little bit of toughness but mostly luck or plot powers. He didn't get out of the way, his Plot Powers protected him. This is somehow more believable rather than giving fighters the dreaded anime...
  5. WarlockLord

    D&D 5E The Door, Player Expectations, and why 5e can't unify the fanbase.

    Because that's not really anything supernatural. It's something we might expect of an action movie protagonist - he dodges the evil magic, he uses his weapon, evil necromancer dead. Sure, it might seem effective, but when the necromancer decides "screw this, I'm just going to fly up, cast wind...
  6. WarlockLord

    Five-Minute Workday Article

    You know they've fired a lot of the original 4e people like Rob Heinsoo, right?
  7. WarlockLord

    Five-Minute Workday Article

    So, the designers have no idea what they're doing and plan to dump it on the DM. How is this different from anything else they've been doing? There's that stunt system Tom LaPille rolled out which inflicts -10 penalties to hit...in a bounded accuracy system, meaning you will never hit when...
  8. WarlockLord

    Convincing 4th Edition players to consider 5th Edition

    Other than nerds>jocks, no.
  9. WarlockLord

    Blurring the lines between spells and rituals

    No. No. NO. NOOOO! So, erm, why is the wizard using sleep out of combat as a ritual? That just returns us to the dumb 4e paradigm where Wizard's Escape is fluffed as surprising the guards, whereas you were chanting for 10 minutes while setting a stack of cash on fire.
  10. WarlockLord

    D&D 5E The Door, Player Expectations, and why 5e can't unify the fanbase.

    Well he's right. If you're high enough level to be fighting a dragon, you can replace the hirelings and dogs with charmed/dominated melee monsters, planar bound outsiders, or animated undead (like a hydra or giant or something.) Wizards have "get a tank" as part of their class features for a...
  11. WarlockLord

    D&D 5E The Door, Player Expectations, and why 5e can't unify the fanbase.

    Let me try again. The wall is a metaphor for any challenge that would be a challenge at low level but is completely obviated by high levels. These include walls, doors, melee-only monsters, finding bad guys,etc. In 3e, you don't give a crap about walls, doors, melee-only monsters, and so on...
  12. WarlockLord

    D&D 5E The Door, Player Expectations, and why 5e can't unify the fanbase.

    Either you're missing the point or I didn't make it clear. The divide is between people who want the wall as an actual challenge for everyone at every level (the 4e ALL MUST CLIMB philosophy) or people who believe the wall may as well go away and die when you hit level z (the 3e "we all have...
  13. WarlockLord

    D&D 5E The Door, Player Expectations, and why 5e can't unify the fanbase.

    But none of these are actually that epic. I mean, a mid-level 3e character could do these. The warlord is essentially giving using White Raven Tactics on someone who can do something, which is nice, but then why do you need a warlord? I agree with you that these should all be options, but...
  14. WarlockLord

    D&D 5E The Door, Player Expectations, and why 5e can't unify the fanbase.

    I'm going to start by quoting the "Bounded Accuracy" article. I think this quote helps illustrate why 5e is not going to be able to unify both sides of the edition war. In the thread NeonChameleon started about bringing 5e players to 4e, he pointed out that one of the editions's strengths was...
  15. WarlockLord

    D&D 3E/3.5 3.5 Seen a tank like this before?

    Couple things. At this level, 25-50 damage is kind of a joke, especially against dragons and casters. If you want a build that can carry the group, it will probably end up being some sort of caster (buff cleric, buff wizard, BFC wizard, etc). And I don't mean to be mean and crap all over your...
  16. WarlockLord

    D&D 3E/3.5 3.5 Seen a tank like this before?

    I think you'd be better off building something that can actually fight such as a pure cleric or warblade, and then if your teammates die due to crappy builds, they die.
  17. WarlockLord

    D&D 3E/3.5 3.5 Seen a tank like this before?

    Am I reading this right that you're up against level 16-17 wizards?
  18. WarlockLord

    D&D 3E/3.5 3.5 Seen a tank like this before?

    I think one of my friends built something similiar. So what does your build do if a caster shows up and starts throwing around SoDs?
  19. WarlockLord

    Evil Fighter

    I'd go studded leather or chain shirt for a lightly armored warrior type. As for desert stuff, do you have access to sandstorm? Clothing is pretty much "buy outfit in PHB, tell DM what it looks like."
  20. WarlockLord

    Wizards and Armor

    If people want to play Golbez, let em.
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