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    Revisiting crusty old games

    Alright, bonus points for the 70s games, guys. There's no actual bonus points, though. (Except for the secret bonus points you get on ENWorld Elite.) Nagol, you know you can just play Ars Magica 5th. It's not like they've changed anything to the game in five editions, seriously. It just lost a...
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    Perception with other skills

    That's odd. Why is there one system without rolls, and one with? Is the without part similar to GUMSHOE, that is you have to spend points to get the info, or just "at-will"?
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    Yet another Solos fix: "Solo actions"

    But I'm new here. Is there a rule that a thread has to come down to how much KotSf sucks? I have a copy down in the basement I bought for the maps, I should read it and prepare a few snarky comments. Does it grant gold coins? (Gods, what are those for?)
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    Revisiting crusty old games

    Gamma World - that's intriguing. What was the appeal back then? And was it different later?
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    Three Years in the Making...

    I done created a thread for that topic, to spare the OP...
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    Revisiting crusty old games

    So, you want to chat but are not inspired by the scientific basis of dice balance vs. paint thickness? Here's a thread inspired by Tony Vargas here. We've derailed THAT thread enough. So here's the topic: have you tried pulling out an old game from the 80s (bonus point for the 70s) and gave...
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    Yet another Solos fix: "Solo actions"

    But you know, guys, you've actually convinced me. While a basic D&D4 fight is nice, an "advanced" one is nicer. I'm still not too sure how you manage to pull off such prepration for enough encounters on a weekly basis - knowing that often you have to prepare extra encounters AND extra options...
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    D&D General D&D Pronunciation Guide

    Morrus, you might have exercised your English in RPG books when you were young. I *learned* English that way. Actually, reading the Car Wars Vehicule Guide 1. So by the time I was twelve, I had an unequaled command of vocabulary pertaining to cars parts, electric engines, and vehicular weaponry...
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    Perception with other skills

    Yes, but the question is how it can interact with the Skill+Stat model. Maybe replace the skill with the keyword? Or maybe some peripheral bonus, like a reroll? Ars Magica has a concept that works rather well: skill specialization, whereby you choose a spec for each skill, e.g. "Jumping" for...
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    Yet another Solos fix: "Solo actions"

    But see? That's my point! Not fantastic, but cool enough. Cooler than the same plain hobgoblin wave using 3.5 or AD&D, no? Yeah, maybe I've lowered my expectation over the year, I don't know....
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    Three Years in the Making...

    Old-school--old-school roleplaying. Two kinds of awesome. (and I'm one kind of derailing right now)
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    D&D 4E Disarming in 4E

    It will be dead only when we stop arguing over rules. So I say: disarming? Even if you could, you'd have a hard time figuring what penalties to give out. Only MM1 and MM2, and even then barely, used actual weapons/stats. With MM3, you'd have to use some fudge as MoutonRustique suggests...
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    Three Years in the Making...

    I like the Str-based hp, and the 4 point state-scale, among other things. Right now, I haven't checked the class really, but I don't really figure the new power structure (Greater powers etc..) D) There seems to be some inconsistency in your use of Dauntless or Legendary. E) The condition...
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    Diabolical Dark Sun faction motivations

    Well the True features heavily in the beginning of AoA, as well as the VA, so that's something. The beginning adventures that take place in Altaruk are a fine way of introducing the merchant houses. BUt honestly the modules are rather dense, so you might have a hard time skimming the contents...
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    Three Years in the Making...

    A few questions... I've had time to read only two docs so far. A) What prompted you to add types to penalties? B) I'm surprised that you keep the Long Rest as keyed on days thing. Is it your intention that players can actually enjoy a LR every night regardless of the day's content? C) I...
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    Diabolical Dark Sun faction motivations

    I haven't read the fiction either, but the Ashes of Athas campaign includes bits of it. My use of these elements is certainly non-canon! In Heroic, I used AoA, which involved a fight against Obadias, a member of the Pure who ended up doing a ritual within the pyramid. He was in fact...
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    D&D 4E A wierd thing I like about 4e

    No dump stat maybe, but I never saw someone dump (or even relegate) CON and live to tell the tale! At least not with MM3 monsters. (I remember a new player coming in with a level 1 INT/DEX wizard, CON10. That didn't go well. Following week he had a paladin. But not the buggy CHA type who cannot...
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    Yet another Solos fix: "Solo actions"

    But it does answer an important question... that I didn't really ask! And that's player expectations. It seems quite clear from reading AbdulAlhazred's post that his table wasn't too excited by basic and/or long fights. That is quite important, and I overlooked this. While I agree that "not...
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    Diabolical Dark Sun faction motivations

    Well I ALSO happen to have played "Murder in Baldur's Gate" (quite happenstance, considering it's the only 5e organized thing I've played!), and indeed I remarked the similarity. When I played it, I found it a nice way to start a campaign indeed, and a great way to introduce the world (sand box...
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    Diabolical Dark Sun faction motivations

    I've just finished DMing a HPE Dark Sun campaign, so I might add some insight. In particular, I started with the Ashes of Athas campaign, which has similarities with some of your ideas. Here's my two bits: - personnaly, I didn't use any Demons as such in DS, as they seem to be ill-suited to...
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