Garthanos
Arcadian Knight
Alright, bonus question... for 1XP: How does a "keywording" system could play into this?
I.e. if your background stuff were represented by hardcoded keywords (a bit like Wrecan's 36 aspects). E.g. I've got say "Noblesse; Vecna worship; Arrogant; Fallcrest".
That would be a way to plug in @Grogg of the North's Awesome Dwarves Super Secret DM Mod, without resorting to an on-the-fly arbitrary decision (which I avoid whenever possible).
If you have good keywords could be excellent....
In 4e having a skill "trained" is a full five, if you presume activities will often have atleast one key word available within the party applicable (perhaps even just one of the persons doing an aid another)
Then the benefit for being trained might be something like 3 instead of 5.
One could develop more areas of keywords familiarity to make a more free form gradual advancement system based on what they ran in to during the story if you liked (rather like background skills can give a +2 ) so maybe we make the first one +2 and the second one more.
Just spit balling