Search results

  1. A

    ECL +1 race w/ SR?

    Um...you do realize that SR doesn't stack? If you have an item that grants SR, there's no point to having inherent SR, since they don't add.
  2. A

    Orcs vs Goblinoids: Who's the top Evil Race?

    Kobolds do make an excellent evil race. Frankly, goblinoids don't make sense as a race, it's not like bugbears and goblins are any more similar than orcs and gnolls. Anyway, if I want barbarian hordes I'll go with orcs. If I want an organized evil empire, I'll go with hobgoblins. The second...
  3. A

    adamantine non-ferrous? [2003 thread]

    Hm. First of all, Rust Monsters seem to just have super-metal-eating powers. Gold doesn't oxidize to any significant degree under any normal circumstances. I'd call adamantine ferrous; just like mithril is true-silver, adamantine is true-steel. I make this decision because I feel it should...
  4. A

    The Ghoul as a PC - ideas?

    First: 'depravity' of having no soul. This could mean any of several things; the only thing it definately means is that if you're killed that's it, you're dead. Unfortunately, most other mythology about what lack of a soul might mean basically boil down to 'the character is an evil monster...
  5. A

    ECL +1 race w/ SR?

    Hm...the simplest example of a race with SR is the Celestial or Fiendish template, and even that has ECL +2. Of course, it will also have energy resistance and (at higher levels) damage reduction, so they're not terrible choices regardless. In general, it seems to me that level adjustments in...
  6. A

    Paladin Code for Paladin of Ehlonna

    Hm...a problem with the idea of a 'champion of the wilderness' is that there already is a class for that. Actually, there's two classes for that: Ranger and Druid. I'd sort of suggest taking a ranger with favored enemies of Undead or Abominations, actually. Assuming you really want a paladin...
  7. A

    Non-Caster Survival

    It does, but someone who's fighting normally uses a 0 for his move silently check (particularly stealthy characters may want to try making a move silently check with a -20 for being in combat).
  8. A

    Non-Caster Survival

    Hm. That's changed in 3.5e. In any case, it's only DC 20 to locate the target by hearing if the target is fighting (+20 difficulty, base of 0), and blind-fight will let you reroll the 50% miss chance and keep full defense against an invisible foe, so it's certainly not useless. Are you sure...
  9. A

    Heart Attack

    Probably because he wants some idea of what the PCs can do to interfere. Having someone die when the PCs ought to be able to save him is pretty annoying for the players.
  10. A

    Heart Attack

    For a major heart failure (heart actually stops), reduce the target to -1 hit points and up the difficulty of stopping the hit point loss (medicine check, DC 20 or 25, should work; ordinary healing spells probably won't). Assuming the target survives, permanent loss of Con; Restoration should...
  11. A

    Prickly moral situation for a Paladin - did I judge it correctly?

    Hm..speak with dead is resisted, but not necessarily terribly well. The only information the children might have, that's of interest to the church, is 'who/what was the source of the evil'; you sort of want to go smite that too.
  12. A

    Prickly moral situation for a Paladin - did I judge it correctly?

    Ok, given the situation, there was 'clear and present danger'. I was under the vague impression there were only two targets ;) Under the circumstances, I might have retreated rather than fighting (or cast protection from evil, which blocks dominate person for its duration), but I really can't...
  13. A

    Prickly moral situation for a Paladin - did I judge it correctly?

    There's another couple of issues: 3) How certain was the paladin of the correctness of his judgement? There are a number of ways in which deception is possible; tricking good people into doing evil is a standard demonic tactic, and further time might have allowed a deception, if present, to be...
  14. A

    Prickly moral situation for a Paladin - did I judge it correctly?

    There's always some argument about the relative priorities of 'smite evil' vs 'mercy' for paladins. The relevant issues are: 1) The children were attacking, and were thus a clear and present danger. This is a mark in his favor. 2) He had received orders from his superior to hold them for...
  15. A

    [Help] Bard 10 + battle tactics

    Hm...clearly the focus of a 'song speaker' is improving the rest of the group, rather than directly fighting. Given this, my choices: Level 1: alarm, comprehend languages, cure light wounds, identify Level 2: calm emotions, detect thoughts, locate object, whispering wind. Level 3...
  16. A

    Making the Kobold a playable race

    Note 1: the standard (3.5) kobold also has -2 Con. This means the stat modifiers for kobolds are fairly crippling. However, Small size, 30' movement, darkvision, and natural armor +1 are actually a pretty decent set of special abilities. One option for making them balanced is simply saying...
  17. A

    Looking For Cleric/Rogue PrC

    I recommend use of the skill 'fast-talk GM' to define 'divine trickster' as 'arcane trickster, only replace the arcane spellcasting requirement with a divine spellcasting requirement'. That's arguably a bit weak (there's presumably a reason clerics get d8s for hit points and a 3/4 BAB, while...
  18. A

    Is this feat a bad idea?

    Five, actually. 5> Mix a caster class and a non-caster class, with a moderate level in each. This one also typically sucks. Anyway, I was not exactly wedded to the idea, I was just pondering whether something like this was a credible solution. I suspect much of my annoyance is that there's...
  19. A

    Who pays for the traps?

    The 'gear value' NPCs get is basically for lootable gear. There's a reason NPCs get less gear than PCs of the same level; assume the remainder is in forms that can't easily be carried off and sold by the PCs, such as strongholds, traps, and the like.
  20. A

    Is this feat a bad idea?

    First of all, an observation: in my experience, multi-class wizards (and, to a lesser degree, clerics) suck; you wind up with a character who's dramatically inferior at everything. The following is a sudden idea I had for making multiclass spellcasters playable, but hopefully without being...
Top