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  1. BASHMAN

    D&D 5E Trying to build a pole arm fighter

    I can't see carrying a great axe and a halberd RP wise. For tunnels and other in close fighting, a short sword makes more sense. I don't see someone switching from a halberd to a great axe and back to the halberd in the middle of a battle. I can buy wizards slinging fireballs at dragons, but...
  2. BASHMAN

    D&D 5E Trying to build a pole arm fighter

    Half Orc + Champion is another great combo, especially with pole arms. You crit more often and do more damage when you crit. Feats also make pole arms amazing. Great weapon master for example whenever you crit or kill, you make an attack on another creature. With a reach weapon that is awesome.
  3. BASHMAN

    D&D 5E Why Should I Allow Feats

    Why not give them a nice paper cut and pour lemon juice on it? Seriously as a player, this kind of thing would spoil the game for me. All characters being from a cookie cutter isn't my thing. Feats allow you to customize much more and give your character his/her own schtick that can make them...
  4. BASHMAN

    D&D 5E Unarmed Strike. One damage plus strength?

    Yes, it is STR based. Monks have a special ability that allows it to be Dex+1d4 instead of STR+1 that everyone gets. Monks can also be STR+1d4 if they want to, and that is also what the Tavern Brawler gets. Downside is you are NOT PROFICIENT with unarmed strikes. So you don't add anything...
  5. BASHMAN

    D&D 5E Azers?

    The last Azer near the end of time traveled back in time and created the first Azer.
  6. BASHMAN

    D&D 5E Multi-class power-up examples?

    Don't forget your first class determines your good saves for the rest of your life. So if you take Barbarian 1 you are stuck with STR and Con saves as your good ones. As a caster, you may not want that.
  7. BASHMAN

    D&D 5E The Sun Blade is a Lightsaber?

    I think the Dresden Files may be as much of an influence on this design choice. No Spoilers though.
  8. BASHMAN

    D&D 5E Rarity and Creating Scrolls

    New house rule: Making a single use item you generate 2500 GP per day of work instead of 250. An hour's work generates 100 GP worth for a single use item. In addition to work, you also have to furnish materials worth 10% of the items total cost. So a potion that would take normally take 10,000...
  9. BASHMAN

    D&D 5E The Ranger

    Yeah, this. Even BARDS make pretty good rangers. They can take spells they want from any list (even getting high-end ranger spells before actual rangers) and they can also cast Awaken which rangers inexplicably don't have on their spell list. So if you really want a pet dire wolf riding...
  10. BASHMAN

    D&D 5E Confused - Mark

    IIRC, you can only successfully sneak attack once per round...
  11. BASHMAN

    D&D 5E Agility-based katana wielder: is it possible?

    We have used the Katana as a Finesse weapon as it was written since the first playtest. When the RAW changed to say that Katanas were now STR based weapons, our GM said they were still allowed to be used as Finnesse weapons (longswords) as this would have derailed two dex based characters in the...
  12. BASHMAN

    D&D 5E Social Contract Helping Other NPCs?

    "I'm ***JUST*** playing my character!" -- immortal words spoken by the biggest jerks ever in the history of RPGs...
  13. BASHMAN

    D&D 5E Social Contract Helping Other NPCs?

    What part of "he refused to heal another pc and let him die" did you not understand? We had a player (a paladin no less) pull this same garbage (hung in the back and through daggers, never healed people, and deliberately took the most flat stay array possible to deliberately be near useless). We...
  14. BASHMAN

    D&D 5E Social Contract Helping Other NPCs?

    Get the Other Pcs to create a contract in character. If a majority feel he didn't uphold his end of the deal, he gets no share of the treasure. If his character whines like a baby tell him in character to leave and out of character to make a character the other party members would be happy to...
  15. BASHMAN

    D&D 5E Alternate ability generation rule

    Please go on. I'd like details/examples on each of these.
  16. BASHMAN

    D&D 5E Alternate ability generation rule

    You mentioned options for dealing with a 4 wisdom and the presence of "Save or Suck" being a major impairment for such a character. What are they, specifically, other than scrapping the character? You also mention ability scores don't matter much in the grand scheme. If that is the case, why...
  17. BASHMAN

    D&D 5E Another Alternative Character Generation

    When I first started playing D&D Rules Cyclopedia, our GM had a lot of unorthodox rules for generating characters. He let us buy GURPS Advantages (paid for with Disadvantages) to help customize our characters and make them more unique. This was before "Feats" and we seemed to like this system...
  18. BASHMAN

    D&D 5E Alternate ability generation rule

    So how do you deal with the character with a 4 Wisdom constantly failing "Save or Suck for the rest of this encounter" saves and not being REALLY pissed off that it keeps happening? Because to ensure that player 'has fun' you'd have to either scrap your campaign setting of anything requiring a...
  19. BASHMAN

    D&D 5E Alternate ability generation rule

    The most important question is do your PLAYERS think it is part of the fun? Dealing with an adversarial DM who is always out to "get" the players can be fun (simply surviving the experience is a sort of bragging right) but not everyone is into that. I'm asking because I've dealt with the...
  20. BASHMAN

    D&D 5E Alternate ability generation rule

    How is it dealt with? I've only ever heard this "dealt with" in one of two ways: "Suck it up crybaby! Just because your best score is an 11 and the GM's spouse's lowest is a 16 doesn't mean the game isn't fun!" (Aka don't deal with it at all, just insist this particular player continue to...
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