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  1. Z

    D&D 3E/3.5 3.5 changes now that we've had time, a rambling, babaling comentary

    Using the base metamagic from core: Enlarge - I'd change this so that close spells become medium, medium become long, and long merely doubles. In effect, for the first two, it's a quadrupling of the range (instead of a doubling). Heighten - with the feat, I'd allow the effect for free...
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    D&D 3E/3.5 3.5 changes now that we've had time, a rambling, babaling comentary

    I agree that the stat pumps in particular were weakened enough that they probably should have just removed them (or made them a single spell - choose the ability at casting time). Most of the other duration changes haven't bothered me. Personally, I'd change all durations to: Instant short (1...
  3. Z

    Wizard vs. Monk...Winner?

    <removed; duplicative of above post>
  4. Z

    Wizard vs. Monk...Winner?

    All high-level PCs should be looking for a way to consistantly get a +5 resistance bonus to saves, minimum. Cloak of Resistance is way to cheap to pass up, regardless of class (unless you have a way to get high resistance in some other way). On the other hand, it's unlikely that the Wizard's...
  5. Z

    Wizard vs. Monk...Winner?

    Good. Can you propose conditions under which the Monk would have an advantage? I came up with a list a few pages back, if you want a starting point. I think that of my suggestions, the "Wandering anti-magic fields" was probably the most useful one (other than containing both PCs). Most of the...
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    Would you like to see any of the oWoD rules converted to d20?

    Opinion - WoD conversion I didn't like Wraith, but I liked the other four in the series. Unfortunately, the math skills of the original author were lacking (difficulty 10 was just as tough if you were rolling 1-9 dice), but with a few minor patched, the worst holes could be fixed. As for...
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    Which Class or classes do you feel are unbalanced-too powerful?

    I'm more curious. Have you played a high-level fighter (who, by the way gets 11 bonus feats)? Exactly what feats do you feel help give the Fighter an advantage over, say, a major spellcaster at high levels? To be even more specific, which one is around the power of, say Mass Heal 1/day? Heck...
  8. Z

    Why no quicken spell for sorcerers?

    Because it would make sorcerers stronger compared to the other major spellcasters. However, if you have an all-spontaneous campaign, I'd tend to change it as follows: 1) reduce the cost. 2) limit the effect to a limited number of times per day. The first makes it more viable for use; the second...
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    Wizard vs. Monk...Winner?

    I don't think that I agree with you here; as I define the Core Rules are the PH, DMG, and MM, a feat in the MM is perfectly valid Core, unless it states that a PC/ member of the specified race can't take it. On the other hand, I really don't think that the +2 save DC helps the Monk enough to...
  10. Z

    Wizard vs. Monk...Winner?

    I'll second Thanee's view. This isn't just a problem of Wiz powerful vs Monk weak at high levels. It's a problem of major spellcasters powerful vs non-major spellcasters weak at high levels. Spellcasters get both too powerful of effects and too many effects in comparison to a non-major...
  11. Z

    Wizard vs. Monk...Winner?

    Actually, I'm saying that a high-level Wizard is way better than an equivalent-leveled Monk (I do not, for example, believe this of a LV 1 Wiz vs. a LV 1 Monk). To make this fight even remotely close to fair, yes, we need to change the rules to favor the Monk. I was suggesting a set of rules...
  12. Z

    EN World Game Store poll

    Interesting... to me, this (an exclusive licensing agreement) is a reason not to buy a product.
  13. Z

    Which Class or classes do you feel are unbalanced-too powerful?

    Heh. sounds a lot like my last high-level campaign- 7 players, rotating DM bewteen 4, DM's PC did something else during their run. If either of the major spellcasters were out, there was a lot more impact than the DMs who played frontliners. Once we both were out. However this tends to lend...
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    Which Class or classes do you feel are unbalanced-too powerful?

    Out of curiosity, what's your definition?
  15. Z

    Which Class or classes do you feel are unbalanced-too powerful?

    I'm oversimplfying; let me be a bit more explicit Basically, my opinion of the power of class A at level X against class B at level X is the following: Take 3 level X PCs of classes C,D,E. Call these the "control" PCs. Create Party Alpha from the Control PCs + the character you created using...
  16. Z

    Which Class or classes do you feel are unbalanced-too powerful?

    Yep. The same for the other major spellcasters. Any PC who, using a small fraction of their power typically multiplies the effectivess of the other PCs by more than 1/3 (in a 4-member party) is effectively nearly twice as powerful as the other PCs. In reality, at high levels, many of the major...
  17. Z

    Wizard vs. Monk...Winner?

    What would make a "fair" arena I propose turning the question slightly: "How would an arena need to be modified to give the Wizard and Monk closer to an equal chance of winning" (other that the arena, we use the original suggestion). Some ideas: 1) Top the Ceiling at, say, 15'. This reduces the...
  18. Z

    Which Class or classes do you feel are unbalanced-too powerful?

    Yes. Roughly 9. Of those, I would consider 1 weak for the party (horrible rolls was part of the reason- Wis 13 was the highest score), and 1 average. The others were at least among the top two party members, often the top one. Various, from 1-22, concertrated more in the lower levels. Various...
  19. Z

    Wizard vs. Monk...Winner?

    I agree here. Here's how I'd determine it: 1) Set up a variety of encounters, say 4 of them. Make 'em around EL 20 (19-21). Try to vary the types wildly. 2) Create 5 PCs- say 1 rogue, 1 Fighter, 1 Cleric, 1 Monk, and 1 Wiz. All LV 20. 3) Try out the above encounters, 1 after another with the...
  20. Z

    Wizard vs. Monk...Winner?

    Monks & Neckalces of Fireballs Maybe it's just my particular PC (she had a low Con compared to a good d4 class build), but around LV 14 or so, my Sorcerer started investing in the highest Fire Res item possible (so as not to die from fire attacks/spells, which is the most common type). In 3.5...
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