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  1. Neurotic

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    Can Akos negotiate efficient quiver and scroll of antimagic field from Dark Lanterns? That would be in exchange of katar of wounding :) He can drop in potion of misdirection and some other minor stuff. Akos doesn't need darkvision potion, feel free to take it. He would claim potion of air...
  2. Neurotic

    Kulan: Knightfall's Heroes of Carnell Game [OOC]

    I'll heal with the wand, I have 10 charges left, I could burn them after Insignia of healing heals everyone for 1d8+10 (not sure if the rolls if 1 for all or each rolls separately?)
  3. Neurotic

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    Sobla earned her part and Custodio had a pick of items. If Vinny got money from the first part to be in line with others he should keep it. The rest...equal parts or we split so that it's more toward equality in total value? We should also take some money aside for healing wands, vigor or clw...
  4. Neurotic

    [OOC] Quickleaf's Rime of the Frostmaiden [closed but waitlist is available]

    Just do it, the sooner we get them, less wounded we may be at the end. Or blast away with cantrips...
  5. Neurotic

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    Wow, another post that took me by surprise - and another speech :rolleyes: Knighfall, feel free to adjust the details such as number of people hearing him and such, I took liberty of making a small shrine in Temple district since his history includes some time of evangelism in the city and the...
  6. Neurotic

    Kulan: Knightfall's Crisis in Bluffside Game [IC]

    In the heart of Bluffside lies a hidden gem - a quaint, secluded pond nestled within the Temple District. It is here that Akos, the priest and warlock of Titania, Queen of the Summer Court, intends to perform a ritual of transformation, purifying and destroying the essence of a cursed weapon...
  7. Neurotic

    [OOC] Quickleaf's Rime of the Frostmaiden [closed but waitlist is available]

    It is prone, you'll cancel advantage with disadvantage for ranged attack? An attack against an Unconscious or Paralyzed creature has advantage and is a critical hit if the attacker is within 5 feet. You'll probably deal enough to kill it directly with 2d10+4=avg 15 in a single hit, with...
  8. Neurotic

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    I'll post a ritual details and few RP answers after lunch
  9. Neurotic

    (IC) Quickleaf's Rime of the Frostmaiden

    Wherever weird gnome was hiding before the attack started, he suddenly was next to the bridge hiding in the dancing shadows of the fire on the bridge and shooting toward the pair attacking the group. Small bolt flies from his crossbow, this time nothing about it seems non-lethal, from insane...
  10. Neurotic

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    I'll be done once we have finished the items. Can you also post total XP Akos gets for destroying feybane and other items? Actually, I just calculate (sell value)/3 for the remaining items in addition to what you posted earlier? I notice this is a considerable chunk of change - I could have...
  11. Neurotic

    [OOC] Quickleaf's Rime of the Frostmaiden [closed but waitlist is available]

    Details. OK, I'll finish the hunter on the entrance.
  12. Neurotic

    [OOC] Quickleaf's Rime of the Frostmaiden [closed but waitlist is available]

    We go on. I was thinking about not killing yetis exactly so they don't come after us, we made a show of force and didn't cause irreparable damage so they don't feel the need for vengeance.
  13. Neurotic

    [OOC] Quickleaf's Rime of the Frostmaiden [closed but waitlist is available]

    Nope. But depending on which side you think we should go (kill or just defeat, Lumrolur was against killing them) I might play differently
  14. Neurotic

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    Yes, I know RAW. I also know people(well, DMs :p ) who allow progressive cost like with upgrading weapon from +1 to +2 In my games it was allowed, fluff being the cost representing ever harder training rather than inherent cost of the tome. BUT. you had to have downtime
  15. Neurotic

    Kulan: Knightfall's Heroes of Carnell Game [OOC]

    We need to actually discuss the rituals for Akos - in this game we had similar thing about redeeming items, but due to time constraints we just destroyed them here I didn't find any rules about ritual destruction or anything - I'm fine if you just say here is Akos XP for destruction, that cost...
  16. Neurotic

    Kulan: Knightfall's Heroes of Carnell Game [IC]

    "Uh, thanks. Those things are dangerous." Maur heaves up and casts another healing spell, bringing him back from dangerous territory. And now under his direct control, spiritual hammer strikes with full force at the remaining ghoul. OOC: that last part is if any ghouls remain before he comes...
  17. Neurotic

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    I understand why he's doing it, but the same effect could be accomplished by just receiving money from all the unclaimed items. That's it. That way we could focus more on the items we want and less on the value of items. That's why I took katar of wounding - it could have been 1 round of picking...
  18. Neurotic

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    This is exactly what I meant by 'let's sell the items no one wants'. Don't pick items for sale values, let us just split the final value of unwanted items - if we just take items that we want right now, all others can be sold and money split more easily to follow the wealth by level than if we...
  19. Neurotic

    Kulan: Knightfall's Heroes of Carnell Game [IC]

    Maur thinks for a moment about healing...but he's still under threat. Healing may be an option, but it would need to be a quick one. And he doesn't have one available right now. And it is not in his nature to leave the battle or leave his comrades surrounded. Instead, he takes a deep breath and...
  20. Neurotic

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    SR 13 is about 25% protection right now and will only go down from now on. Not irrelevant by a long shot, but not game-breaking either. And it makes you harder to heal (Akos is only level 6 caster, I need practiced spellcaster feat at some point?)
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