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  1. hirou

    ZEITGEIST MAPS - The Biggest (and Best) Problem with Zeitgeist

    Perhaps I'm blessed with especially thin hands =) But I've used projection whiteboards for some time and I didn't have any problems.
  2. hirou

    ZEITGEIST MAPS - The Biggest (and Best) Problem with Zeitgeist

    As I said, I've never actually tried this, but it sounds viable for me.
  3. hirou

    ZEITGEIST MAPS - The Biggest (and Best) Problem with Zeitgeist

    The best option I've heard about, not actually tried, is projecting the map to a table surface, this combines best of the "printing" and "digital" worlds, but requires expensive projector... For now I'm using battlemaps and printed maps, usually not up to full scale. I'm not sure if there's a...
  4. hirou

    ZEITGEIST 1001 things PCs are totally allowed to do in Zeitgeist campaign

    20. Planting a grenade in Dafton's pocket 'to give a plausible reason to arrest him' (how could I miss this one in the first post)
  5. hirou

    ZEITGEIST ZEITGEIST in legacy character builder

    I've sent you a PM with some info about the program in question. Perhaps these exact materials should not, in fact, be stickied, despite being very useful both for players and DMs... Regarding other fan materials, some links are given in Resources section of the main web site, maybe a separate...
  6. hirou

    ZEITGEIST 1001 things PCs are totally allowed to do in Zeitgeist campaign

    AKA "What is NOT considered derailing". Add your examples in comments. 1. Spending over an hour of real time detailing Royal/Fleet square security details 2. Immediately posting guards (PC, not allied minions) near dutchess room. And eavesdropping on her. 3. Rolling two successive natural 20 on...
  7. hirou

    ZEITGEIST ZEITGEIST in legacy character builder

    Humongous thanks to the OP, this will help a lot. I wonder how many players of 4ed know about that little program-which-should-not-be-named... This .part seems to be based on original player's guide and not the expanded version (i.e. no theme powers apart from the 1st level), but I think I'll...
  8. hirou

    B-Team Stats

    I'm not sure about which team, adventure or gaming system you mean, but in D&D 4ed general approach is that monsters/NPCs/mounts have 1 healing surge per tier (heroic/paragon/epic). I'm not sure where exactly it's written down, Rules Compendium comes to mind.
  9. hirou

    Design Philosophy behind Steamsuit Pilot PP

    Can we actually hope to have "Extended Player's Guide ver. 1.1" at some point of time? Or maybe just a collection of such suggestions from developers of this campaign, maybe in the errata wiki section.
  10. hirou

    Including and altering races

    Personally I would include Warforged as unique experiment by Risuri military, perhaps somehow linked to , perhaps even disguised as a normal human. It seems to me that warforged as a race are unlikely in this world: Danor lacks needed arcane mastery and the rest of the world lacks the technology...
  11. hirou

    Confused about gold totals (4e)

    This... actually makes sense, both in-game and mathematically. I've read through "Rewards" section again and now understand it's logic, thank you.
  12. hirou

    Alternative Firearms rules? [4e]

    Thank you all for your responses! So far we had one session, went through Act 1 of furst module. We used Threat of Force rule only, and I don't think it came into play even once. Overall firearms felt a bit lacking right until the timely shot from rogue's musket destroyed the last steam release...
  13. hirou

    Confused about gold totals (4e)

    I have a similar question related to the very start of Zeitgeist. Stipend for first level plus suggested gold reward (728*5+120) equals total suggested reward according to DMG, but the module also says that party can keep three icons from Axis island, which are lvl 2, 3 and 4 rare items. These 3...
  14. hirou

    Alternative Firearms rules? [4e]

    Hello, first post here. Stumbled upon Zeitgeist about a month ago, became fascinated, bought the whole path and now preparing to run first module with a group of 6 just this Sunday. We discussed the Player's guide a lot with the group, and the most heated topic was, surprisingly, the firearms...
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