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  1. Wyvern

    Why doesn't the help action have more limits and down sides?

    I'd still like to see that system, if you can PM it to me. Or, like I suggested in the other thread, post it somewhere that's publicly accessible like Dropbox. I'm curious why you'd have that rule. Personally, I think "flub flavor fluff" as you put it is a fun way of explaining why a character...
  2. Wyvern

    Why doesn't the help action have more limits and down sides?

    I'm not really clear on why you think he "missed" that point. I mean, I'm aware of the problem you describe, but isn't the whole point of having a single player roll the check, in order to avoid that problem? Or is there something in the Angry GM's article (which I haven't read -- though now...
  3. Wyvern

    Skill Feats In Pathfinder 2

    I have mixed feelings about this. I read the description of what Legendary characters can do, and my first reaction is that it sounds ridiculously over-the-top. Then again, I've never played in an epic-level game, and I don't really have any desire to. But some people enjoy that sort of thing...
  4. Wyvern

    Poison needle traps

    I was mostly being facetious. The second Hunger Games book takes place in a circular, bowl-shaped arena with a lake in the middle and regular timed events. Hence the comparison.
  5. Wyvern

    Poison needle traps

    Friended. If it still doesn't work, you might consider posting it on Dropbox or something like that.
  6. Wyvern

    Poison needle traps

    Hunger Games: Cthulhu? Ditto.
  7. Wyvern

    Poison needle traps

    I think it's relevant insofar as it could allow the GM to justify to a player why the trap was sprung even though they succeeded at their lockpicking check. OTOH, I'm ambivalent about Satyrn's suggestion that players should be expected to describe how they disarm a trap. It's all well and good...
  8. Wyvern

    Poison needle traps

    I agree with your reasoning; the only problem is that it doesn't jive with the statement that "Opening the chest without the proper key causes the needle to spring out." By definition, if you stick anything into the lock that doesn't unlock it, you haven't *opened* the chest. I suppose you could...
  9. Wyvern

    Poison needle traps

    I suppose it's not *that* unclear, if you assume that picking the lock counts as opening it without the proper key. (As DEFCON 1 points out, you could make a case that picking a lock allows you to to "trick" the lock into "thinking" that the proper key is being used, but for the sake of argument...
  10. Wyvern

    Poison needle traps

    I recently read a DMs Guild adventure that included a poison needle trap, and I found the wording ambiguous. At first I assumed it was the author's poor choice of wording, but I later found that it was mostly a copy-and-paste from the trap rules in the SRD: Here's my problem: the final line...
  11. Wyvern

    Potent Cantrip: To "fix" or not to fix?

    Not that it really matters to this discussion, but standard array/point buy scores max out at 15 (17 with racial bonus). DoaSS? DoaM? And how has that been working out for you?
  12. Wyvern

    D&D 5E Damage types: How much is a point of [x] damage worth?

    Since the monsters from the Basic Rules also appear in the Monster Manual, I hope that doesn't mean they were counted twice. Wyvern
  13. Wyvern

    Potent Cantrip: To "fix" or not to fix?

    While I appreciate the suggestions for fixes, don't forget that I specifically asked for feedback from people who've had actual experience playing evokers, with or without house-ruling Potent Cantrip, and what your conclusions are regarding the effectiveness of the rule (either as written, or...
  14. Wyvern

    Potent Cantrip: To "fix" or not to fix?

    I'm curious how you came up with the 70% figure. In any case, given 5e's design philosophy of doing away with as many fiddly little modifiers as possible, I think I'd opt for advantage over a +3 bonus. Statistically, my understanding is that advantage gives roughly a +5 increase to the average...
  15. Wyvern

    D&D 5E Avoiding Initiative

    The few times I GMed (in 3e, but same difference) I used a method similar to this. I got myself some Post-It strips and wrote the PC's names on them at the beginning of the game. Stuck them to the inside of the GM screen in a column, along with 1-2 blank ones for their opponents. Then at the...
  16. Wyvern

    Potent Cantrip: To "fix" or not to fix?

    That's one possibility I've thought of. Others would be advantage on attack rolls with cantrips (or perhaps just evocation cantrips), or +1 damage/die. So have you or someone else in your group played an evoker?
  17. Wyvern

    Potent Cantrip: To "fix" or not to fix?

    What better school for a tabaxi than evocation?
  18. Wyvern

    Potent Cantrip: To "fix" or not to fix?

    I recall when 5e first came out, some people were a bit miffed that the evoker's Potent Cantrip feature applied to only two spells in the PHB (acid splash and poison spray), neither of which is an evocation spell. Now that the game has been out for nearly four years, I'm wondering whether...
  19. Wyvern

    Why no synergy for the Sentinel feat?

    That may be true in a semantic sense, but it's pretty clear from the context that it's not what Daasul actually meant. Not that it matters for purposes of this discussion, but it's usually the other way around. Anyway, there is another strategy I thought of, though it may be a poor one: if a...
  20. Wyvern

    Mythological Figures: Aladdin (5E)

    By "next" do you mean the next article in the series? Do you plan to retroactively add background information to the ones you've already done? Ah, I see. I had to check the description of the hermit to see what the Discovery feature was, and I can see how it would apply. (I also note that if...
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