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  1. Dave0047

    So many tiles....

    So I'm a huge fan of the D&D tile sets. I think they're amazing products and I'm getting more and more excited about them every time I read someone's blog showing images from their last session, or when I google image search something related to "D&D Tiles". I have PDF's of all of the sets for...
  2. Dave0047

    Star wars - which version?

    Well, I'd love to continue this discussion as well. I posted in this thread because I was putting in my two cents. I was just defending those two cents when people came at them with those penny-cutting scissors. I'm also not arguing that all later editions of games are "more fun" than earlier...
  3. Dave0047

    Star wars - which version?

    But again you're missing the part where I referenced mentioning Saga in every post.... How convenient that you point that out and in doing so continue to troll. Agreed. Name-calling and attacks? Hmm... don't remember doing any such thing, just trying to explain my opinion of Saga being king...
  4. Dave0047

    Star wars - which version?

    Dude, if ya read even just a little bit, I believe I have stayed 100% on topic, and mentioned Saga Edition in each one of my posts. My whole point is that the newest edition of Star Wars Roleplaying, Saga Edition, is IMO infinitely better than the WEG d6 version, the original WotC d20 version...
  5. Dave0047

    Star wars - which version?

    Very true. Good points. However, in 4th Ed, the classes are balanced at all levels. RIFTS doesn't sell at all at my LGS, and no one that I know plays (or has played) it with the exception of one REALLY REALLY old guy, who makes it a point to play old, washed-up RPG's. I don't think I'd quite...
  6. Dave0047

    Star wars - which version?

    Sorry! In my stupidity, I thought you were Water Bob, hence the "ignoring my arguments" bit. Foot is thoroughly planted in mouth. However, my point is somewhat still valid, that the old systems are tremendously inferior to the new stuff. There's a lot more playtesting and balancing involved...
  7. Dave0047

    Star wars - which version?

    I love how you ignore all of my valid retorts to your pretty silly rant about how there's no such thing as balance. I made common-sense arguments and simply informed you of fact on others, and your only response is "these guys are cool because they did stuff 10-20 years ago". No one gives a...
  8. Dave0047

    Star wars - which version?

    I'm sorry, none of those names mean ANYTHING to me, and 99% of most roleplayers out there. When I flip open my RPG books to the list of people involved in writing/creating/publishing them, none of those names come up. Why? Probably because the good games don't have those failures involved. I say...
  9. Dave0047

    Star wars - which version?

    The person who posted that comment on my post (Dice4Hire) obviously didn't get what I was saying. Saga Edition is the best Star Wars RPG out there. It's mechanics are creative and synergetic, and completely work. There was no problem going from the books/movies to RPGs....
  10. Dave0047

    Star wars - which version?

    Well, I honestly can't decide if you're being serious, trying to troll, or just have no idea what "balance" or even "fun" is. You can't have an enjoyable game with one player vastly over-powering the other players just because you think a "force user" is the end-all be-all character type in...
  11. Dave0047

    Star wars - which version?

    Having played WEG's d6, Wizard's d20, Wizard's Revised d20, and Wizard's Saga Edition, I can VERY EASILY say Saga Edition was by far the best version of Star Wars Roleplaying I have ever played. This version had more of a true cinematic and "star-warsy" feel to it than any other version, and...
  12. Dave0047

    DM Encounter Helper - updated to v0.7

    I'd love to volunteer, especially considering my group thinks your program is absolutely top notch! One of the only problems I've had with the program, is that I'd love to have the option to "reset the encounter" without losing the monsters. For example, what if I clicked start and didn't type...
  13. Dave0047

    DM Encounter Helper - updated to v0.7

    So now that we're a week into October, care to shed any light on any potential projects, or progress on DMH version 2.0? :cool:
  14. Dave0047

    DM Encounter Helper - updated to v0.7

    Any news on the new project? How are things progressing? :)
  15. Dave0047

    DM Encounter Helper - updated to v0.7

    NOOOOOOOOO! This program was (and still is, for me at least) amazing! Some real beautiful and clean work here. I will miss it, though I'm hoping your C++ endeavor will turn this program into something really special! Awaiting updates... -Dave
  16. Dave0047

    DM Encounter Helper - updated to v0.7

    As a note, I did not get that message on my Vista machine. Are you sure you have things like the .net framework and XP service packs installed? Please do not misunderstand me, I am not trying to debunk your claim, it's just odd that it worked on Vista and not on XP. In fact I think that would be...
  17. Dave0047

    DM Encounter Helper - updated to v0.7

    On page 4, there was a link to the 7.0.3 version, and then you can update from there. Here it is: http://dmeh.sufx.net/dmeh_v0.7.0.3.zip
  18. Dave0047

    DM Encounter Helper - updated to v0.7

    ZOMG! IT'S PERFECT! Only problem (and it's not really a problem) is that when you drag the light blue box of an NPC from a loaded stat-line to a blank one (say, after clicking the "+"), that copied NPC cannot have it's data loaded, though I suppose it's a non-issue since you can load the first...
  19. Dave0047

    DM Encounter Helper - updated to v0.7

    I hope I don't come off as pushy but I hope you are able to get these issues resolved soon. I am about to run my group through H2: Thunderspire Labyrinth, and nothing would make running the main modules easier than having this fully functional piece of software that lets me breeze through...
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